Archived Topics

Flickering lights bug

Archived Travis Comments: 7 Reply 3 years ago by QA K.
10 votes

Automaton AI combat range

Archived Leonardo B. Comments: 2 Reply 22 months ago by Jappards
10 votes

Connecting a piston to a piston head

Archived Apologies 20 months ago No Comments
10 votes

Use closest spawn to player as default highlighted spawn.

Archived alexpb 2 years ago No Comments
10 votes

Autopilot. Kick with server space fight

Archived PuLs Comments: 1 Reply 20 months ago by Siam
10 votes

[1.187.088] Shadows are completely broken amd gpu

Archived Roman M. Comments: 16 Reply 6 years ago by Scott A.
10 votes
10 votes

Block request: Airtight 1x1 large grid stairs

Archived Brian R. 2 years ago No Comments
10 votes

Add missing conveyor blocks: cross and 3 way elbow junction

Archived Erik B. Comments: 1 Reply 16 months ago by brad t.
10 votes

Small PVP battle crashes the server

Archived Garret S. Comments: 5 Reply 2 years ago by Kateřina Č.
10 votes

Add "Reset Waypoint" to Remote Blocks Hotbar!

Archived Zer0limit 17 months ago No Comments
10 votes

[Automatons Beta] Add single state options to Play OR Stop

Archived Stuart A. Comments: 1 Reply 22 months ago by Dave H.
10 votes

Vanilla Mechanical Hinges

Archived AI U. Comments: 1 Reply 4 years ago by andersenman
10 votes
10 votes

Event controller - 'Grid mass' argument

Archived Raven 8 months ago No Comments
10 votes

Excessive memory allocation in MyLargeTurretTargetingSystem

Archived Guest Comments: 5 Reply 15 months ago by QA K.
10 votes

Alternate Star Systems

Archived Abyzmi Comments: 3 Reply 2 years ago by Rillien C.
10 votes
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