[Multiplayer] Shipmass on client often shown as 0 kg

tim263a shared this bug 2 years ago
Solved

I don't know how to reproduce the issue, but it happens often / is the usual case for me:

The GUI on the bottom right shows the ship mass as 0 kg on the client.

To the Host, the shipmass is shown correctly.


More information by other players having this bug is welcome.

Comments (4)

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sometimes i fixed it by merging the ship the station and then split it again. you must have option enabled that stations must be in rock all other are automaticaly ship

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.


We will address all reported issues during future development and we will attempt to fix your issue as soon as possible. We are currently close to a Major release, which is under heavy development and this takes up a lot of our time.


Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards


Keen Software House: QA Department

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Most of the time it happenes if other grids are attached via Landing Gears.

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Same issue here. Happens most often when attached via connector. but sometimes while my ship is flying around, the mass in lower left shows 0.0.