Archived Topics

MEIN COMBAT - A Combat Feedback Compilation

Archived ZedX Comments: 15 Reply 37 days ago by Semtex
11 votes

Space Engineers 2 debris aren't affected by gravity

Archived Alex Comments: 1 Reply 37 days ago by Adam M.
2 votes

GPS/signal markers cluttering the view - an idea.

Archived Angel Comments: 1 Reply 37 days ago by bnainz
4 votes

Production cue limits

Archived Richard Comments: 4 Reply 37 days ago by Wilhelm
11 votes

Make toolbar block selection just like in SE1

Archived Mucio34 Comments: 1 Reply 37 days ago by Tristan S.
10 votes

Sure, NPCs could all be bipedal, but...

Archived wazzup201 Comments: 4 Reply 38 days ago by Tristan S.
6 votes

Flying castles - airship bases - air buoyancy

Archived Deon B. Comments: 2 Reply 38 days ago by orcaman98
7 votes

Drill Fire Effects

Archived Amanda Comments: 12 Reply 38 days ago by error 4.
77 votes

game eats my cpu alive

Archived mario 0. Comments: 1 Reply 39 days ago by mario 0.
1 vote

Both starts speak to different people.

Archived Angel Comments: 15 Reply 39 days ago by Angel
4 votes

Návrh na detajli - Design in detail

Archived Jindrich N. Comments: 6 Reply 40 days ago by Semtex
1 vote

SE2 Sorting inventory

Archived Brian S. Comments: 1 Reply 42 days ago by Angel
5 votes

artificial horizon / key assignments

Archived Florian N. Comments: 3 Reply 43 days ago by Brian D.
60 votes

Classic Survival feedback. almost there

Archived Andreas K. Comments: 1 Reply 43 days ago by Angel
3 votes

Allow varying solutions for mission completion

Archived Wilhelm Comments: 3 Reply 44 days ago by Wilhelm
6 votes

[IDEA] Long Range Scanning System

Archived ZedX Comments: 5 Reply 44 days ago by ZedX
9 votes
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