Add Head Tracking Support
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Could you add support for head tracking devices?
It’d make free-look in cockpits and first-person feel natural and immersive, similar to how many games handle it. In SE1, this was achievable through a plugin, but it’d be great to have the feature natively supported this some point down the line.
Being able to look around with head movements would make piloting ships/rovers and navigating interiors so much smoother and more engaging.
Hope you’ll consider it!
It would be a nice addition if SE2 would have Headtracking support to look more easily around. Many flight/space sims have support for it like for example Elite Dangerous and even Star Citizen has it since years. Would make dog fights in SE2 more interesting.
You could also control rotors/motors with it to target enemies through a camera, but maybe that would be a too big advantage in PvP, so it should be then toggle able by the host / server owner.
But when used, use a more open interface so all kind of devices like Tobii EyeTracker (also great for headtracking alone), TrackIR, free DiY solutions and even a good simple camera can be used for it. Alone camera tracking got a lot better over the last years thanks to better AI algorithms.
P.S. copied the text from my own ticket because I find it has some good additional arguments. Sorry that I missed this topic. :D
It would be a nice addition if SE2 would have Headtracking support to look more easily around. Many flight/space sims have support for it like for example Elite Dangerous and even Star Citizen has it since years. Would make dog fights in SE2 more interesting.
You could also control rotors/motors with it to target enemies through a camera, but maybe that would be a too big advantage in PvP, so it should be then toggle able by the host / server owner.
But when used, use a more open interface so all kind of devices like Tobii EyeTracker (also great for headtracking alone), TrackIR, free DiY solutions and even a good simple camera can be used for it. Alone camera tracking got a lot better over the last years thanks to better AI algorithms.
P.S. copied the text from my own ticket because I find it has some good additional arguments. Sorry that I missed this topic. :D
I concur. Having an official TrackIR support would improve the immersion by a great deal for me.
I concur. Having an official TrackIR support would improve the immersion by a great deal for me.
Minerwars had trackir, I really wish se1 would have it but I'll wait for se2 to have it.
Minerwars had trackir, I really wish se1 would have it but I'll wait for se2 to have it.
Head tracking would be an absolutely amazing feature!
Especially since the game already looks this good! It'd boost the experience so much!
Head tracking would be an absolutely amazing feature!
Especially since the game already looks this good! It'd boost the experience so much!
It would be a nice addition if SE2 would have Headtracking support to look more easily around. Many flight/space sims have support for it like for example Elite Dangerous and even Star Citizen has it since years. Would make dog fights in SE2 more interesting.
You could also control rotors/motors with it to target enemies through a camera, but maybe that would be a too big advantage in PvP, so it should be then toggle able by the host / server owner.
But when used, use a more open interface so all kind of devices like Tobii EyeTracker (also great for headtracking alone), TrackIR, free DiY solutions and even a good simple camera can be used for it. Alone camera tracking got a lot better over the last years thanks to better AI algorithms.
P.S. copied the text from my own ticket because I find it has some good additional arguments. Sorry that I missed this topic. :D
It would be a nice addition if SE2 would have Headtracking support to look more easily around. Many flight/space sims have support for it like for example Elite Dangerous and even Star Citizen has it since years. Would make dog fights in SE2 more interesting.
You could also control rotors/motors with it to target enemies through a camera, but maybe that would be a too big advantage in PvP, so it should be then toggle able by the host / server owner.
But when used, use a more open interface so all kind of devices like Tobii EyeTracker (also great for headtracking alone), TrackIR, free DiY solutions and even a good simple camera can be used for it. Alone camera tracking got a lot better over the last years thanks to better AI algorithms.
P.S. copied the text from my own ticket because I find it has some good additional arguments. Sorry that I missed this topic. :D
offer rubbish. less than one percent of players have these devices
offer rubbish. less than one percent of players have these devices
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