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Idea for production benefit

Not Enough Votes termi Comments: 2 Reply 17 minutes ago by natec
3 votes

Interstellar Jump Drive with System-Based Travel and Access Control

Not Enough Votes Leonardo M. Comments: 3 Reply 25 minutes ago by natec
3 votes

Giving purpose to the Antenna - SE2 concept

Not Enough Votes Ian T. Comments: 2 Reply 2 hours ago by irreality.net
3 votes

A Case for Energy Based Weaponry - SE2 Concept

Not Enough Votes Ian T. Comments: 2 Reply 3 hours ago by Tael
4 votes

Idea: Procedural "Abandoned Mineshafts"

Not Enough Votes Dariusok Comments: 1 Reply 3 hours ago by Deon B.
3 votes

Speed Limiters Option

Not Enough Votes Ian T. Comments: 6 Reply 4 hours ago by Steve
14 votes

Colonization authority feels very contrived

Not Enough Votes ILoveSpaceEngineers Comments: 5 Reply 4 hours ago by Steve
6 votes

Rare components for some non-essential blocks

Not Enough Votes Deon B. Comments: 1 Reply 4 hours ago by Deon B.
2 votes

Trade UI

Not Enough Votes irreality.net Comments: 2 Reply 14 hours ago by irreality.net
9 votes

Mining and Production: Current Issues and Potential

Under Consideration 4Peace Comments: 61 Reply 20 hours ago by Ian T.
110 votes

Gravity Cores required before fabricator is unlocked.

Not Enough Votes George M. Comments: 2 Reply 25 hours ago by Faze
3 votes

Improvements to programmable block experience compared to SE1

Not Enough Votes Stshalson Comments: 6 Reply 29 hours ago by nicolas267s
4 votes

Laundry Machine for cleaning space suits

Not Enough Votes Deon B. Comments: 2 Reply 30 hours ago by Deon B.
3 votes

game gets sluggish over time

Not Enough Votes Chris A. Comments: 2 Reply 43 hours ago by Mário M.
3 votes

we need full HOTAS support

Under Consideration Shawn T. Comments: 73 Reply 44 hours ago by Mark
303 votes

New block reccomendations

Not Enough Votes Braxton B. Comments: 7 Reply 2 days ago by 4Peace
5 votes

Jump Drive

Not Enough Votes 4Peace Comments: 12 Reply 2 days ago by 4Peace
18 votes
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