Welding should prefer components over raw ores
Not Enough Votes
Welding should prefere components from the inventory over raw ores, because raw ore can become anything, but components are fixed so I want to use them before the ore. Of course I could first put my ores somewhere, but especially in early game building I might not have a storage container yet or I just don't want to deposit it at my base all the time.
I like this feedback
Agreed its really annoying having the backpack make new components when is already has the components needed.
Agreed its really annoying having the backpack make new components when is already has the components needed.
Yeah, but that seem to be the plan. No more realism no more game depth. No more ingots.
I get the gameplay complaint I AGREE.
However, if you consider that raw ore should take up more space in your inventory than refined goods... maybe that's what they are thinking?
IDK. To me it feels like they took SE1 and they applied zoomer editing to it. All flash, no gameplay depth, which translates to a lot of disapointment for me.
Yeah, but that seem to be the plan. No more realism no more game depth. No more ingots.
I get the gameplay complaint I AGREE.
However, if you consider that raw ore should take up more space in your inventory than refined goods... maybe that's what they are thinking?
IDK. To me it feels like they took SE1 and they applied zoomer editing to it. All flash, no gameplay depth, which translates to a lot of disapointment for me.
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