Cargo containers should have a blacklist/whitelist items in their control panel

Wilhelm shared this feedback 3 hours ago
Not Enough Votes

Simple concept. In the control panel of cargo containers, I should be able to maintain a whitelist/blacklist of items that can go into that particular cargo container. If I put something into a linked inventory (at any access point), the inventory control should push the items into the whitelisted cargo container for that item by preference, and if a cargo has items marked 'blacklist', then those items should never go into that cargo container even if it's empty.

Example: You have a stack of steel plate in your gigantic backpack and you want to store it. You might set a specific cargo container as your 'steel plate' container, or as your 'repair materials' container or whatever. You want all your steel plate to go here and you don't want to maintain more than one cargo container full of steel plate. If this were the space middle ages, you'd have to manually do that because in the space middle ages everything needs to be done by hand. Thankfully we have computers and automation (hopefully), so in this example, if I've setup the cargo rules so that all the containers are blacklisted for steel plate except the one I want it to go into, then I could shove my steel plate into any cargo port and it would get routed by computers and automation to the proper cargo. Once it's full, and I keep trying to shove steel plate into my cargo, I should get a variant of the inventory full message because even if the other cargo spaces areempty, none of them can hold what you're trying to shove into the cargo and the computer voice should call me dumb or ideally point out that I've setup my inventory to not allow any more steel plate beyond the container full I already have.

The blacklisting would seem at first glance to be a fairly easy thing to put together, since you already have this exact filtering for specific blocks. Example, why you can't put steel plate into your Gatling turret. This would just provide a similar blacklisting capability but in a user-controllable way.

Cheers and keep up the good work.

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