Backpack building should be less efficient
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I put this comment in another thread and figured it should reside in feedback of its own.
Simply put, if backpack building remains a thing, then it should be less efficient than building in base machinery. For example, building via backpack should take something akin to 1.25-1.5 more raw materials than creating them first in a base machine.
Backpack building is space magic already, there should be some incentive for users to use a gearforge, for example. As it stands now they're equivalent so making anything via gearforge first is kind of pointless.
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I like this feedback
The end goal here is to give Space Engineers a choice between convenience and efficiency. Backpack is handy for 'just gotta get it done', but should take a lot more resources to do things, i.e. good for small patch work and quick fixes. Building something larger should encourage more pre-manufactured goods to take better advantage of the materials you go out and mine.
The end goal here is to give Space Engineers a choice between convenience and efficiency. Backpack is handy for 'just gotta get it done', but should take a lot more resources to do things, i.e. good for small patch work and quick fixes. Building something larger should encourage more pre-manufactured goods to take better advantage of the materials you go out and mine.
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