Archived Topics

SE2 Virtual Reality Support?

Archived Squidly Comments: 1 Reply 10 days ago by Wandering A.
5 votes

Damage type specific damage mechanics

Archived BestJamie Comments: 5 Reply 10 days ago by TheEngineer
8 votes

Ballistics and combat overhaul

Archived Animeska34 Comments: 16 Reply 10 days ago by TheEngineer
21 votes

Animals and NPCs

Archived Danstein Comments: 1 Reply 13 days ago by H20 X.
8 votes

UI/UX Interface

Archived Dave Comments: 1 Reply 13 days ago by Acouthyt
3 votes

key bindings are not customizable

Archived DK Comments: 5 Reply 15 days ago by GREWL
12 votes
13 votes

SE2 Progression IDEAs

Archived Ammorok Comments: 8 Reply 22 days ago by Usernamenotshown
24 votes

More in depth production

Archived BestJamie Comments: 3 Reply 22 days ago by Usernamenotshown
18 votes

Induction charging for small vessels

Archived Deon B. Comments: 2 Reply 23 days ago by Semtex
15 votes

Suggestion: Volumetric Lava & Volcanos

Archived Richsafe5734 Comments: 2 Reply 24 days ago by Semtex
16 votes

Abillity to put diagonal block

Archived Mikael F. Comments: 9 Reply 25 days ago by Deon B.
24 votes

Each window edge should be attachable and sealable.

Archived Count Comments: 3 Reply 34 days ago by Count
16 votes

Inertia/Direction indicator on HUD for ships

Archived Sancho Comments: 9 Reply 40 days ago by Sancho
20 votes

Anti-Personnel Protection

Archived Taxibutler Comments: 1 Reply 41 days ago by Taxibutler
5 votes

[Suggestion] Difficulty Options

Archived Taxibutler Comments: 1 Reply 41 days ago by Taxibutler
2 votes

Server Meshing for Space Enginner 2

Archived Solum Comments: 16 Reply 41 days ago by Rabiator
42 votes
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