Suggestion: Improved weather & Natrual Disasters
Not Enough Votes
The idea:
The idea would be to add more types of weather to SE2 compared to SE1.
What should be added:
- Tsunami's (Extremely rare or they aren't to big)
- Volcanic eruptions (See my other post)
- Heavy thunderstorms fill closed spaces slowly with water.
- Tornado's (Extremely rare) (Which can lift up stuff depending on what strength tornado it is)
- Sandstorms in deserts (Which use volumetric clouds)
- Fog (Which ALSO makes use of the volumetric clouds)
What it adds to gameplay:
- Better looking & Feeling realistic weather
- Heavy thunderstorms filling bucket shaped rooms, would make people think twice before settling somewhere, where it storms, but it could also be used to your advantage so you can collect water at base. (Whatever water will be used for later)
- Tsunamis, same as above, makes people think twice before choosing a place to settle, promoting exploring the planet. (And its just really cool)
- Tornado's same as above, and will make for more possible cool flying crafts that make use of tornado wind.
Additional information:
A couple of these are just remasters of the volumetric clouds, and could be easily added in theory, and it adds a lot to the game to have realistic weather cycles.
Replies have been locked on this page!