Archived Topics

Water tight lock gates

Archived Deon B. Comments: 3 Reply 54 days ago by Deon B.
6 votes

A question for se2

Archived martin s. Comments: 1 Reply 54 days ago by Kennet0508
1 vote

Old style block placement

Archived Domenico C. Comments: 2 Reply 55 days ago by Domenico C.
12 votes

space motion particles too bright

Archived Deon B. Comments: 1 Reply 55 days ago by Deon B.
5 votes
35 votes

Block Upgrade System

Archived Waterlimon Comments: 4 Reply 57 days ago by Raynor
9 votes

Please swap Build menu Blueprints/ Blocks around.

Archived Rygel_6 Comments: 2 Reply 57 days ago by Raynor
6 votes

Defense System - Deployable Bullet Sponge

Archived Deon B. Comments: 1 Reply 57 days ago by Deon B.
3 votes

Overload cockpit indicator - for upward thrust

Archived Deon B. Comments: 1 Reply 57 days ago by Deon B.
2 votes

Grid ownership/blocked actions

Archived Paperguide152 Comments: 5 Reply 58 days ago by Paperguide152
16 votes

Active Landing Gear [IDEA]

Archived Nicolette B. Comments: 1 Reply 58 days ago by gruller65
9 votes

Inertial fog - (space swamp)

Archived Deon B. Comments: 6 Reply 58 days ago by Semtex
6 votes

New gatling weapon range?

Archived Frumpkin Comments: 2 Reply 2 months ago by Oselotti
9 votes

Character Emotes for VS2.3

Archived Deon B. Comments: 3 Reply 2 months ago by Deon B.
4 votes

Air Tightness With Voxel

Archived Anthony B. Comments: 1 Reply 2 months ago by Martin
13 votes

Optional Linked Inventory - Cargo Containers

Archived Stevil79 Comments: 7 Reply 2 months ago by irreality.net
17 votes

Targetting AI extended sensory systems

Archived Deon B. Comments: 17 Reply 2 months ago by Tael
5 votes

Surrender by exchange as a mechanism

Archived Deon B. Comments: 4 Reply 2 months ago by Deon B.
6 votes
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