Game crash upon rejoining server - "Camera entity from checkpoint does not exists!"

Nathan Stubbs shared this bug 2 years ago
Need More Information

My friend and I have been playing a survival server recently (me hosting, him joining) and have run into this bug twice now.

The bug:

Upon him attempting to rejoin my server - whether from invite/join from server list/etc - his game will start to load in, but then freeze (during the "Streaming" part of loading), and then the game will crash to desktop. SpaceEngineers.log shows this line of note towards the end:

2020-01-06 15:11:06.195 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists!

He only gets this problem trying to join this specific server. I spun up a different server and he was able to join just fine.

What we've tried to get around it:

When this happened for the first time yesterday, we eventually "fixed" it after deleting his shader caches, purging all references to him or his steam ID we could find in Sandbox.sbc (done manually as SEToolbox is apparently broken ATM), and kicking him from the faction. After all this he was finally able to rejoin. Today, it happened again - notably, it started again when he tried to rejoin after his connection temporarily dropped and he disconnected - and after doing the same steps we did yesterday, he is still not able to join. Edit: Though he can get past the faction selection screen, it crashes on the spawn point select screen.

His SpaceEngineers.log and VRageRender-DirectX11.log are both attached. If it helps, I can provide the save file as well (though it will be the version after we attempted to purge him).

In the meantime, if anyone has a suggestion on how to better make a server "forget" about a player, it would be appreciated, as right now we currently cannot play together on our survival world.

Replies (7)

photo
1

Hello, Engineer!


Do you still have this issue on the latest game version 197.075?


Thank you!


Kind Regards

Keen Software House: QA Department

photo
1

I have the same issue while joining the official server "KEEN EU #1" during the same server session. At that point the game wither crashes or hangs up indefinitely. After the server restarts, I can join and my ship is moved away from asteroids. I suspect this happens when I leave the game with my ship parked near an asteroid. If I join any other server where I have no progress, there is no issue.

photo
1

I'm now, as of today, having this same issue, with the same line in the logs.

photo
1

Users on my dedicated server are also experiencing this. Our spawn point does happen to be on an asteroid, so might be related.

photo
photo
1

Same. My spawn point is also on an asteroid. AM I locked out of this server now?

photo
1

I found a workaround that works SOMETIMES but doesnt fix the problem. Turn your graphics settings to bare minimum and try rejoining the server. Might take like 8 tries, but you should eventually get in. Remove the spawn point at the asteroid base and move it somewhere thats at least 20k away and you should be able to spawn in no prob going forward. Everyone on my server is having this problem, so its not just you.

photo
1

Actually, I found a solution that worked immediately:

  • Close game (if open)
  • Navigate to %AppData%\SpaceEngineers\ (start > run > %AppData%\SpaceEngineers\ would work)
  • This is equivalent to C:\Users\[YourWindowsUsername]\Application Data\Roaming\SpaceEngineers\
  • Delete cache and temp folders.
  • Start game.

photo
1

I found a workaround that worked for me:

  • Close game (if open)
  • Navigate to %AppData%\SpaceEngineers\ (start > run > %AppData%\SpaceEngineers\ would work)
  • This is equivalent to C:\Users\[YourWindowsUsername]\Application Data\Roaming\SpaceEngineers\
  • Delete cache and temp folders.
  • Start game.

photo
1

Hmm, looks like deleting those folders didnt fix the issue for me

photo
1

Now experiencing this as well, deleting Cache/Temp folders didn't work for me.

photo
photo
1

This is happening to me too, seemingly randomly. Not on an Asteroid spawn point, but a respawn pod survival kit spawn.


One thing that seems to have helped was downloading the world from the server, loading it locally (which also goes *much* quicker and uses way less CPU than trying to join the DS), saving it, uploading that save and then joining again.

photo
1

I worked around this by setting the following in Sandbox_config.sbc in the world directory:

<StartInRespawnScreen>true</StartInRespawnScreen>

<EnableAutorespawn>false</EnableAutorespawn>


(these options likely already exist in your config, so make sure to update them, not duplicate them).


The downside is now you will respawn each time, so if you have inventory you will lose it, even if you're in a cryopod. But at least I can get into the game now...

Leave a Comment
 
Attach a file