2021-04-20 21:15:58.232 - Thread: 1 -> Log Started 2021-04-20 21:15:58.233 - Thread: 1 -> Timezone (local - UTC): -4h 2021-04-20 21:15:58.233 - Thread: 1 -> App Version: 01_197_181 2021-04-20 21:15:58.259 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-04-20 21:15:58.259 - Thread: 1 -> Branch / Sandbox: SVN 2021-04-20 21:15:58.259 - Thread: 1 -> Environment.ProcessorCount: 6 2021-04-20 21:15:58.392 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19041.0) 2021-04-20 21:15:58.392 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-04-20 21:15:58.392 - Thread: 1 -> Environment.Is64BitProcess: True 2021-04-20 21:15:58.392 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-04-20 21:15:58.393 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4341.0 2021-04-20 21:15:58.393 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-04-20 21:15:58.404 - Thread: 1 -> CPU Info: AMD Phenom(tm) II X6 1100T Processor 2021-04-20 21:15:58.404 - Thread: 1 -> IntPtr.Size: 8 2021-04-20 21:15:58.404 - Thread: 1 -> Default Culture: 2021-04-20 21:15:58.404 - Thread: 1 -> Default UI Culture: 2021-04-20 21:15:58.404 - Thread: 1 -> MyConfig.Load() - START 2021-04-20 21:15:58.408 - Thread: 1 -> Path: C:\Users\scorp\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-04-20 21:15:58.808 - Thread: 1 -> EnableDamageEffects: True 2021-04-20 21:15:58.808 - Thread: 1 -> VegetationViewDistance: 1000 2021-04-20 21:15:58.808 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-04-20 21:15:58.808 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-04-20 21:15:58.808 - Thread: 1 -> Language: 0 2021-04-20 21:15:58.808 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-04-20 21:15:58.808 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-04-20 21:15:58.808 - Thread: 1 -> FirstTimeRun: False 2021-04-20 21:15:58.808 - Thread: 1 -> MinimalHud: False 2021-04-20 21:15:58.808 - Thread: 1 -> GameVolume: 0.2453226 2021-04-20 21:15:58.808 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-04-20 21:15:58.808 - Thread: 1 -> VoiceChatVolume: 1 2021-04-20 21:15:58.808 - Thread: 1 -> HudWarnings: True 2021-04-20 21:15:58.808 - Thread: 1 -> VoiceChat: True 2021-04-20 21:15:58.808 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-04-20 21:15:58.808 - Thread: 1 -> EnableReverb: False 2021-04-20 21:15:58.808 - Thread: 1 -> EnableDynamicMusic: True 2021-04-20 21:15:58.808 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-04-20 21:15:58.808 - Thread: 1 -> VideoAdapter: 0 2021-04-20 21:15:58.808 - Thread: 1 -> ScreenWidth: 1920 2021-04-20 21:15:58.808 - Thread: 1 -> ScreenHeight: 1080 2021-04-20 21:15:58.808 - Thread: 1 -> RefreshRate: 60000 2021-04-20 21:15:58.808 - Thread: 1 -> WindowMode: 1 2021-04-20 21:15:58.808 - Thread: 1 -> VerticalSync: False 2021-04-20 21:15:58.808 - Thread: 1 -> FieldOfView: 70.00001 2021-04-20 21:15:58.808 - Thread: 1 -> FlaresIntensity: 1 2021-04-20 21:15:58.808 - Thread: 1 -> GrassDensity: 3 2021-04-20 21:15:58.808 - Thread: 1 -> GrassDrawDistance: 1000 2021-04-20 21:15:58.808 - Thread: 1 -> AntialiasingMode: 1 2021-04-20 21:15:58.808 - Thread: 1 -> ShadowMapResolution: 2 2021-04-20 21:15:58.808 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-04-20 21:15:58.808 - Thread: 1 -> TextureQuality: 2 2021-04-20 21:15:58.808 - Thread: 1 -> AnisotropicFiltering: 4 2021-04-20 21:15:58.808 - Thread: 1 -> ModelQuality: 2 2021-04-20 21:15:58.809 - Thread: 1 -> VoxelQuality: 2 2021-04-20 21:15:58.809 - Thread: 1 -> ShaderQuality: 2 2021-04-20 21:15:58.809 - Thread: 1 -> LowMemSwitchToLow: 0 2021-04-20 21:15:58.809 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-04-20 21:15:58.809 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-04-20 21:15:58.809 - Thread: 1 -> CubeBuilderUseSymmetry: False 2021-04-20 21:15:58.809 - Thread: 1 -> Music_Volume: 0.1121888 2021-04-20 21:15:58.809 - Thread: 1 -> CubeBuilderAlignToDefault: True 2021-04-20 21:15:58.809 - Thread: 1 -> PostProcessingEnabled: True 2021-04-20 21:15:58.809 - Thread: 1 -> FirstVTTimeRun: False 2021-04-20 21:15:58.809 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-04-20 21:15:58.809 - Thread: 1 -> GDPRConsent: True 2021-04-20 21:15:58.809 - Thread: 1 -> GDPRConsentSent: True 2021-04-20 21:15:58.809 - Thread: 1 -> FirstTimeTutorials: False 2021-04-20 21:15:58.809 - Thread: 1 -> HudState: 1 2021-04-20 21:15:58.809 - Thread: 1 -> TutorialsFinished: System.String[] 2021-04-20 21:15:58.809 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2021-04-20 21:15:58.809 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-04-20 21:15:58.809 - Thread: 1 -> ControllerDefaultOnStart: False 2021-04-20 21:15:58.809 - Thread: 1 -> ExperimentalMode: True 2021-04-20 21:15:58.809 - Thread: 1 -> ShowCrosshair2: 0 2021-04-20 21:15:58.809 - Thread: 1 -> EnableTrading: True 2021-04-20 21:15:58.809 - Thread: 1 -> EnableSteamCloud: False 2021-04-20 21:15:58.809 - Thread: 1 -> SpriteMainViewportScale: 1 2021-04-20 21:15:58.809 - Thread: 1 -> UiTransparency: 1 2021-04-20 21:15:58.809 - Thread: 1 -> UiBkTransparency: 0.8 2021-04-20 21:15:58.809 - Thread: 1 -> HUDBkTransparency: 0.6 2021-04-20 21:15:58.809 - Thread: 1 -> AreaInteraction: True 2021-04-20 21:15:58.809 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-04-20 21:15:58.809 - Thread: 1 -> ControlsHints: True 2021-04-20 21:15:58.809 - Thread: 1 -> GoodBotHints: True 2021-04-20 21:15:58.809 - Thread: 1 -> RotationHints: True 2021-04-20 21:15:58.809 - Thread: 1 -> ZoomMultiplier: 0.2 2021-04-20 21:15:58.809 - Thread: 1 -> GamepadScheme: 0 2021-04-20 21:15:58.810 - Thread: 1 -> MyConfig.Load() - END 2021-04-20 21:16:00.827 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-04-20 21:16:01.285 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-04-20 21:16:01.313 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-04-20 21:16:01.318 - Thread: 1 -> Found processor count: 6 2021-04-20 21:16:01.318 - Thread: 1 -> Using processor count: 6 2021-04-20 21:16:01.669 - Thread: 1 -> All detected adapters: 2021-04-20 21:16:01.718 - Thread: 1 -> NVIDIA GeForce GTX 970 - VendorID=4318, SubsystemID=695482434, DeviceID=5058 2021-04-20 21:16:01.718 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-04-20 21:16:02.804 - Thread: 1 -> AdapterInfo = { 2021-04-20 21:16:02.805 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2021-04-20 21:16:02.805 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 8588976128, Luid: 48292, rev: 161, subsys id: 695482434, vendor id: 4318, feature_level 11.1: True 2021-04-20 21:16:02.805 - Thread: 1 -> Driver version = 27.21.14.6089 2021-04-20 21:16:02.805 - Thread: 1 -> Driver date = 20201211000000.000000-000 2021-04-20 21:16:02.805 - Thread: 1 -> DriverUpdateNecessary = False 2021-04-20 21:16:02.805 - Thread: 1 -> AftermathSupported = False 2021-04-20 21:16:02.805 - Thread: 1 -> Adapter id = 0 2021-04-20 21:16:02.805 - Thread: 1 -> Supported = True 2021-04-20 21:16:02.805 - Thread: 1 -> RAM = 4239917056 2021-04-20 21:16:02.805 - Thread: 1 -> Priority = 2 2021-04-20 21:16:02.805 - Thread: 1 -> Multithreaded rendering supported = True 2021-04-20 21:16:02.805 - Thread: 1 -> Output is attached = True 2021-04-20 21:16:02.805 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-04-20 21:16:02.805 - Thread: 1 -> Display modes = { 2021-04-20 21:16:02.806 - Thread: 1 -> DXGIOutput id = 0 2021-04-20 21:16:02.806 - Thread: 1 -> 640x480@60Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 640x480@75Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 640x480@72Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 640x480@59.94Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 720x480@60Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 720x480@59.94Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 720x576@50Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 800x600@75Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 800x600@56.25Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 800x600@60.317Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 800x600@72.188Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1024x768@60.004Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1024x768@70.069Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1024x768@75.029Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1152x864@75Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1176x664@60Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1176x664@60Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1176x664@50Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1176x664@50Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1176x664@59.94Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1176x664@59.94Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1280x720@60Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1280x720@50Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1280x720@59.94Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1280x768@60Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1280x768@60Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1280x800@60Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1280x800@60Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1280x960@60Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1280x1024@60.02Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1280x1024@75.025Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1360x765@60.003Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1360x768@59.887Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1360x768@59.887Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1366x768@59.887Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1366x768@59.887Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1440x900@59.887Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1600x900@59.954Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1600x900@59.954Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1600x1200@60Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1680x1050@59.954Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1768x992@60Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1768x992@60Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1768x992@50Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1768x992@50Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1768x992@59.94Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1768x992@59.94Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1920x1080@60Hz 2021-04-20 21:16:02.806 - Thread: 1 -> 1920x1080@60Hz 2021-04-20 21:16:02.807 - Thread: 1 -> 1920x1080@50Hz 2021-04-20 21:16:02.807 - Thread: 1 -> 1920x1080@50Hz 2021-04-20 21:16:02.807 - Thread: 1 -> 1920x1080@59.94Hz 2021-04-20 21:16:02.807 - Thread: 1 -> 1920x1080@59.94006Hz 2021-04-20 21:16:02.807 - Thread: 1 -> } 2021-04-20 21:16:02.807 - Thread: 1 -> } 2021-04-20 21:16:02.807 - Thread: 1 -> AdapterInfo = { 2021-04-20 21:16:02.807 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2021-04-20 21:16:02.807 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 8588976128, Luid: 48292, rev: 161, subsys id: 695482434, vendor id: 4318, feature_level 11.1: True 2021-04-20 21:16:02.807 - Thread: 1 -> Driver version = 27.21.14.6089 2021-04-20 21:16:02.807 - Thread: 1 -> Driver date = 20201211000000.000000-000 2021-04-20 21:16:02.807 - Thread: 1 -> DriverUpdateNecessary = False 2021-04-20 21:16:02.807 - Thread: 1 -> AftermathSupported = False 2021-04-20 21:16:02.807 - Thread: 1 -> Adapter id = 0 2021-04-20 21:16:02.807 - Thread: 1 -> Supported = True 2021-04-20 21:16:02.807 - Thread: 1 -> RAM = 4239917056 2021-04-20 21:16:02.807 - Thread: 1 -> Priority = 2 2021-04-20 21:16:02.807 - Thread: 1 -> Multithreaded rendering supported = True 2021-04-20 21:16:02.807 - Thread: 1 -> Output is attached = True 2021-04-20 21:16:02.807 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-04-20 21:16:02.808 - Thread: 1 -> Display modes = { 2021-04-20 21:16:02.808 - Thread: 1 -> DXGIOutput id = 0 2021-04-20 21:16:02.808 - Thread: 1 -> 640x480@60Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 640x480@75Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 640x480@72Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 640x480@59.94Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 720x480@60Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 720x480@59.94Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 720x576@50Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 800x600@75Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 800x600@56.25Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 800x600@60.317Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 800x600@72.188Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1024x768@60.004Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1024x768@70.069Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1024x768@75.029Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1152x864@75Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1176x664@60Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1176x664@60Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1176x664@50Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1176x664@50Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1176x664@59.94Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1176x664@59.94Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1280x720@60Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1280x720@50Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1280x720@59.94Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1280x768@60Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1280x768@60Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1280x800@60Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1280x800@60Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1280x960@60Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1280x1024@60.02Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1280x1024@75.025Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1360x765@60.003Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1360x768@59.887Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1360x768@59.887Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1366x768@59.887Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1366x768@59.887Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1440x900@59.887Hz 2021-04-20 21:16:02.808 - Thread: 1 -> 1600x900@59.954Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1600x900@59.954Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1600x1200@60Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1680x1050@59.954Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1768x992@60Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1768x992@60Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1768x992@50Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1768x992@50Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1768x992@59.94Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1768x992@59.94Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1920x1080@60Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1920x1080@60Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1920x1080@50Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1920x1080@50Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1920x1080@59.94Hz 2021-04-20 21:16:02.809 - Thread: 1 -> 1920x1080@59.94006Hz 2021-04-20 21:16:02.809 - Thread: 1 -> } 2021-04-20 21:16:02.809 - Thread: 1 -> } 2021-04-20 21:16:02.809 - Thread: 1 -> AdapterInfo = { 2021-04-20 21:16:02.810 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY2 2021-04-20 21:16:02.810 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 8588976128, Luid: 48292, rev: 161, subsys id: 695482434, vendor id: 4318, feature_level 11.1: True 2021-04-20 21:16:02.810 - Thread: 1 -> Driver version = 27.21.14.6089 2021-04-20 21:16:02.810 - Thread: 1 -> Driver date = 20201211000000.000000-000 2021-04-20 21:16:02.810 - Thread: 1 -> DriverUpdateNecessary = False 2021-04-20 21:16:02.810 - Thread: 1 -> AftermathSupported = False 2021-04-20 21:16:02.810 - Thread: 1 -> Adapter id = 0 2021-04-20 21:16:02.810 - Thread: 1 -> Supported = True 2021-04-20 21:16:02.810 - Thread: 1 -> RAM = 4239917056 2021-04-20 21:16:02.810 - Thread: 1 -> Priority = 2 2021-04-20 21:16:02.810 - Thread: 1 -> Multithreaded rendering supported = True 2021-04-20 21:16:02.810 - Thread: 1 -> Output is attached = True 2021-04-20 21:16:02.810 - Thread: 1 -> DesktopBounds = {X:-1680 Y:20 Width:1680 Height:1050} 2021-04-20 21:16:02.810 - Thread: 1 -> Display modes = { 2021-04-20 21:16:02.810 - Thread: 1 -> DXGIOutput id = 1 2021-04-20 21:16:02.810 - Thread: 1 -> 640x480@60Hz 2021-04-20 21:16:02.810 - Thread: 1 -> 640x480@75Hz 2021-04-20 21:16:02.810 - Thread: 1 -> 640x480@72Hz 2021-04-20 21:16:02.810 - Thread: 1 -> 720x480@75Hz 2021-04-20 21:16:02.810 - Thread: 1 -> 720x480@75Hz 2021-04-20 21:16:02.810 - Thread: 1 -> 720x480@56.25Hz 2021-04-20 21:16:02.810 - Thread: 1 -> 720x480@56.25Hz 2021-04-20 21:16:02.810 - Thread: 1 -> 720x480@60.317Hz 2021-04-20 21:16:02.810 - Thread: 1 -> 720x480@60.317Hz 2021-04-20 21:16:02.810 - Thread: 1 -> 720x480@72.188Hz 2021-04-20 21:16:02.810 - Thread: 1 -> 720x480@72.188Hz 2021-04-20 21:16:02.810 - Thread: 1 -> 720x576@75Hz 2021-04-20 21:16:02.810 - Thread: 1 -> 720x576@75Hz 2021-04-20 21:16:02.810 - Thread: 1 -> 720x576@56.25Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 720x576@56.25Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 720x576@60.317Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 720x576@60.317Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 720x576@72.188Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 720x576@72.188Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 800x600@75Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 800x600@56.25Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 800x600@60.317Hz 2021-04-20 21:16:02.811 - 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Thread: 1 -> 1366x768@59.887Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 1440x900@59.887Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 1600x900@59.852Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 1600x900@59.852Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 1600x900@59.954Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 1600x900@59.954Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 1600x1024@59.852Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 1600x1024@59.852Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 1680x1050@59.852Hz 2021-04-20 21:16:02.811 - Thread: 1 -> 1680x1050@59.954Hz 2021-04-20 21:16:02.811 - Thread: 1 -> } 2021-04-20 21:16:02.811 - Thread: 1 -> } 2021-04-20 21:16:02.811 - Thread: 1 -> AdapterInfo = { 2021-04-20 21:16:02.811 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY2 2021-04-20 21:16:02.812 - Thread: 1 -> Description = dev id: 5058, mem: 4239917056, shared mem: 8588976128, Luid: 48292, rev: 161, subsys id: 695482434, vendor id: 4318, feature_level 11.1: True 2021-04-20 21:16:02.812 - 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Thread: 1 -> 720x480@60Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 720x480@59.94Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 720x576@50Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 800x600@75Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 800x600@56.25Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 800x600@60.317Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 800x600@72.188Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1024x768@60.004Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1024x768@70.069Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1024x768@75.029Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1152x864@75Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1176x664@60Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1176x664@60Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1176x664@50Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1176x664@50Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1176x664@59.94Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1176x664@59.94Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1280x720@60Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1280x720@50Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1280x720@59.94Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1280x768@59.81Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1280x768@59.81Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1280x800@59.81Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1280x960@60Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1280x1024@60.02Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1280x1024@75.025Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1360x765@59.887Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1360x765@59.887Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1360x768@59.887Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1360x768@59.887Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1366x768@59.887Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1366x768@59.887Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1440x900@59.887Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1600x900@59.954Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1600x900@59.954Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1600x1024@59.954Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1680x1050@59.954Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1768x992@60Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1768x992@60Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1768x992@50Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1768x992@50Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1768x992@59.94Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1768x992@59.94Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1920x1080@60Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1920x1080@60Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1920x1080@50Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1920x1080@50Hz 2021-04-20 21:16:02.818 - Thread: 1 -> 1920x1080@59.94Hz 2021-04-20 21:16:02.819 - Thread: 1 -> 1920x1080@59.94006Hz 2021-04-20 21:16:02.819 - Thread: 1 -> } 2021-04-20 21:16:02.819 - Thread: 1 -> } 2021-04-20 21:16:02.821 - Thread: 1 -> Service.IsActive: True 2021-04-20 21:16:02.821 - Thread: 1 -> Service.IsOnline: True 2021-04-20 21:16:02.821 - Thread: 1 -> Service.OwnsGame: False 2021-04-20 21:16:02.821 - Thread: 1 -> Service.UserId: 76561197983871887 2021-04-20 21:16:02.821 - Thread: 1 -> Service.UserName: Scorpion00021 2021-04-20 21:16:02.821 - Thread: 1 -> Service.Branch: default 2021-04-20 21:16:02.822 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-04-20 21:16:02.822 - Thread: 1 -> Build version: 0.1.1.0 2021-04-20 21:16:02.829 - Thread: 1 -> MyScreenManager() 2021-04-20 21:16:02.897 - Thread: 18 -> CreateDeviceInternal - CheckSettings() 2021-04-20 21:16:02.897 - Thread: 18 -> CreateDeviceInternal - GetAdapter() 2021-04-20 21:16:02.901 - Thread: 18 -> CreateDeviceInternal - FixSettings() 2021-04-20 21:16:02.901 - Thread: 18 -> CreateDeviceInternal - Create device 2021-04-20 21:16:03.216 - Thread: 18 -> CreateDeviceInternal Steam Overlay integration 2021-04-20 21:16:03.454 - Thread: 18 -> CreateDeviceInternal Steam Overlay OK 2021-04-20 21:16:03.454 - Thread: 18 -> CreateDeviceInternal create swapchain 2021-04-20 21:16:13.468 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-04-20 21:16:13.470 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-04-20 21:16:13.470 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-04-20 21:16:18.509 - Thread: 1 -> Preallocate - START 2021-04-20 21:16:18.514 - Thread: 1 -> MySpaceWorldGenerator - START 2021-04-20 21:16:18.518 - Thread: 1 -> MySpaceWorldGenerator - END 2021-04-20 21:16:18.518 - Thread: 1 -> MySpaceBuildComponent - START 2021-04-20 21:16:18.518 - Thread: 1 -> MySpaceBuildComponent - END 2021-04-20 21:16:18.518 - Thread: 1 -> MyEntities - START 2021-04-20 21:16:18.541 - Thread: 1 -> MyEntities - END 2021-04-20 21:16:18.542 - Thread: 1 -> MyObjectBuilder_Base - START 2021-04-20 21:16:18.542 - Thread: 1 -> MyObjectBuilder_Base - END 2021-04-20 21:16:18.542 - Thread: 1 -> MyTransparentGeometry - START 2021-04-20 21:16:18.542 - Thread: 1 -> MyTransparentGeometry - END 2021-04-20 21:16:18.542 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-04-20 21:16:18.553 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-04-20 21:16:18.553 - Thread: 1 -> MyMath - START 2021-04-20 21:16:18.553 - Thread: 1 -> MyMath - END 2021-04-20 21:16:18.553 - Thread: 1 -> MySimpleObjectDraw - START 2021-04-20 21:16:18.553 - Thread: 1 -> MySimpleObjectDraw - END 2021-04-20 21:16:18.578 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-04-20 21:16:18.578 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-04-20 21:16:18.578 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-04-20 21:16:18.604 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-04-20 21:16:18.604 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-04-20 21:16:18.605 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-04-20 21:16:18.605 - Thread: 1 -> MySyncDestructions - START 2021-04-20 21:16:18.605 - Thread: 1 -> MySyncDestructions - END 2021-04-20 21:16:18.605 - Thread: 1 -> MySyncEntity - START 2021-04-20 21:16:18.605 - Thread: 1 -> MySyncEntity - END 2021-04-20 21:16:18.605 - Thread: 1 -> MyCommandCharacter - START 2021-04-20 21:16:18.605 - Thread: 1 -> MyCommandCharacter - END 2021-04-20 21:16:18.605 - Thread: 1 -> MyCommandConsole - START 2021-04-20 21:16:18.605 - Thread: 1 -> MyCommandConsole - END 2021-04-20 21:16:18.605 - Thread: 1 -> MyCommandEntity - START 2021-04-20 21:16:18.605 - Thread: 1 -> MyCommandEntity - END 2021-04-20 21:16:18.605 - Thread: 1 -> MyAiTargetManager - START 2021-04-20 21:16:18.605 - Thread: 1 -> MyAiTargetManager - END 2021-04-20 21:16:18.605 - Thread: 1 -> MyClientDebugCommands - START 2021-04-20 21:16:18.606 - Thread: 1 -> MyClientDebugCommands - END 2021-04-20 21:16:18.606 - Thread: 1 -> MyDedicatedServer - START 2021-04-20 21:16:18.606 - Thread: 1 -> MyDedicatedServer - END 2021-04-20 21:16:18.606 - Thread: 1 -> MyDedicatedServerBase - START 2021-04-20 21:16:18.606 - Thread: 1 -> MyDedicatedServerBase - END 2021-04-20 21:16:18.606 - Thread: 1 -> MyMultiplayerBase - START 2021-04-20 21:16:18.606 - Thread: 1 -> MyMultiplayerBase - END 2021-04-20 21:16:18.606 - Thread: 1 -> MyMultiplayerClient - START 2021-04-20 21:16:18.606 - Thread: 1 -> MyMultiplayerClient - END 2021-04-20 21:16:18.606 - Thread: 1 -> MyMultiplayerClientBase - START 2021-04-20 21:16:18.606 - Thread: 1 -> MyMultiplayerClientBase - END 2021-04-20 21:16:18.606 - Thread: 1 -> MyMultiplayerLobby - START 2021-04-20 21:16:18.606 - Thread: 1 -> MyMultiplayerLobby - END 2021-04-20 21:16:18.606 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-04-20 21:16:18.606 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-04-20 21:16:18.606 - Thread: 1 -> MyMultiplayerServerBase - START 2021-04-20 21:16:18.606 - Thread: 1 -> MyMultiplayerServerBase - END 2021-04-20 21:16:18.606 - Thread: 1 -> MyServerDebugCommands - START 2021-04-20 21:16:18.607 - Thread: 1 -> MyServerDebugCommands - END 2021-04-20 21:16:18.607 - Thread: 1 -> MyAIActionsParser - START 2021-04-20 21:16:18.607 - Thread: 1 -> MyAIActionsParser - END 2021-04-20 21:16:18.607 - Thread: 1 -> MyCubeGridDefinitions - START 2021-04-20 21:16:18.620 - Thread: 1 -> MyCubeGridDefinitions - END 2021-04-20 21:16:18.620 - Thread: 1 -> MyDefinitionManager - START 2021-04-20 21:16:18.627 - Thread: 1 -> MyDefinitionManager - END 2021-04-20 21:16:18.627 - Thread: 1 -> Preallocate - END 2021-04-20 21:16:18.629 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-04-20 21:16:18.783 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-04-20 21:16:18.783 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-04-20 21:16:18.814 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-04-20 21:16:18.815 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-04-20 21:16:18.815 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-04-20 21:16:18.815 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-04-20 21:16:18.815 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-04-20 21:16:18.815 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-04-20 21:16:18.816 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-04-20 21:16:18.834 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2021-04-20 21:16:18.834 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2021-04-20 21:16:18.834 - Thread: 1 -> Virtualized: False 2021-04-20 21:16:18.842 - Thread: 1 -> Environment.ProcessorName: AMD Phenom(tm) II X6 1100T Processor 2021-04-20 21:16:18.843 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,177,952,256 bytes 2021-04-20 21:16:18.843 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-04-20 21:16:18.843 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 8,371,310,592 bytes 2021-04-20 21:16:18.843 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,398,295,552 bytes 2021-04-20 21:16:18.853 - Thread: 1 -> Drive C: | Capacity: 499,022,123,008 bytes | Free space: 53,295,177,728 bytes 2021-04-20 21:16:18.853 - Thread: 1 -> Drive E: | Capacity: 1,500,299,390,976 bytes | Free space: 1,227,489,824,768 bytes 2021-04-20 21:16:18.854 - Thread: 1 -> Drive G: | Capacity: 1,000,186,310,656 bytes | Free space: 219,591,643,136 bytes 2021-04-20 21:16:18.855 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-04-20 21:16:18.855 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-04-20 21:16:18.856 - Thread: 1 -> Installed DLCs: 2021-04-20 21:16:18.858 - Thread: 1 -> Deluxe Edition (573160) 2021-04-20 21:16:18.858 - Thread: 1 -> Decorative Blocks (1049790) 2021-04-20 21:16:18.858 - Thread: 1 -> Economy Deluxe (1135960) 2021-04-20 21:16:18.859 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-04-20 21:16:18.859 - Thread: 1 -> Frostbite (1241550) 2021-04-20 21:16:18.859 - Thread: 1 -> Sparks Of The Future (1307680) 2021-04-20 21:16:18.859 - Thread: 1 -> Wasteland (1374610) 2021-04-20 21:16:18.909 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-04-20 21:16:19.037 - Thread: 1 -> Havok: Physics.Init 2021-04-20 21:16:19.098 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-04-20 21:16:19.108 - Thread: 1 -> HkGameName: SpaceEngineers 2021-04-20 21:16:19.129 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-04-20 21:16:19.133 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-04-20 21:16:19.141 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2021-04-20 21:16:19.753 - Thread: 1 -> Loading scenarios 2021-04-20 21:16:19.855 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-04-20 21:16:19.855 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-04-20 21:16:20.227 - Thread: 1 -> Loading sound definitions 2021-04-20 21:16:20.269 - Thread: 1 -> GuiTextures.sbc 2021-04-20 21:16:20.269 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-04-20 21:16:20.276 - Thread: 1 -> GuiTextures.sbc 2021-04-20 21:16:20.276 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-04-20 21:16:20.277 - Thread: 1 -> GuiTextures.sbc 2021-04-20 21:16:20.277 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-04-20 21:16:20.278 - Thread: 1 -> GuiTextures.sbc 2021-04-20 21:16:20.278 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-04-20 21:16:20.278 - Thread: 1 -> GuiTextures.sbc 2021-04-20 21:16:20.278 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-04-20 21:16:20.279 - Thread: 1 -> GuiTextures.sbc 2021-04-20 21:16:20.279 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-04-20 21:16:20.283 - Thread: 1 -> Loading OffensiveWords definitions 2021-04-20 21:16:20.283 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-04-20 21:16:20.283 - Thread: 1 -> Loading shadow textures definitions 2021-04-20 21:16:20.283 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-04-20 21:16:20.284 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-04-20 21:16:20.311 - Thread: 1 -> MyAudio.LoadData - START 2021-04-20 21:16:20.529 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (2- Arctis 7 Game) - Channel #: 2 - Sample rate: 48000 2021-04-20 21:16:22.300 - Thread: 1 -> MyAudio.LoadData - END 2021-04-20 21:16:22.307 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2021-04-20 21:16:22.307 - Thread: 1 -> MyGuiManager() 2021-04-20 21:16:22.310 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-04-20 21:16:22.456 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-04-20 21:16:22.689 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-04-20 21:16:22.690 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-04-20 21:16:22.690 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-04-20 21:16:22.838 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-04-20 21:16:22.871 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-04-20 21:16:22.872 - Thread: 10 -> ReloadVoxelMaterials 2021-04-20 21:16:22.875 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-04-20 21:16:22.925 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-04-20 21:16:22.925 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-04-20 21:16:22.934 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-04-20 21:16:23.032 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-04-20 21:16:23.043 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-04-20 21:16:23.147 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-04-20 21:16:23.225 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-04-20 21:16:23.534 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-04-20 21:16:23.575 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-04-20 21:16:23.579 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-04-20 21:16:23.587 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-04-20 21:16:23.609 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-04-20 21:16:23.630 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-04-20 21:16:23.655 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-04-20 21:16:23.658 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-04-20 21:16:23.660 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-04-20 21:16:23.798 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-04-20 21:16:23.917 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-04-20 21:16:24.145 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-04-20 21:16:24.180 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-04-20 21:16:24.360 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-04-20 21:16:24.462 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-04-20 21:16:24.477 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-04-20 21:16:24.505 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-04-20 21:16:24.520 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-04-20 21:16:24.710 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-04-20 21:16:24.733 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-04-20 21:16:24.753 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-04-20 21:16:24.754 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-04-20 21:16:25.152 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-04-20 21:16:25.156 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-04-20 21:16:25.246 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-04-20 21:16:25.293 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-04-20 21:16:25.324 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-04-20 21:16:25.516 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-04-20 21:16:25.526 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-04-20 21:16:25.530 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-04-20 21:16:25.561 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-04-20 21:16:25.589 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-04-20 21:16:25.603 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-04-20 21:16:25.606 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-04-20 21:16:25.711 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-04-20 21:16:25.915 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-04-20 21:16:25.925 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-04-20 21:16:25.963 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-04-20 21:16:25.996 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-04-20 21:16:26.023 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-04-20 21:16:26.036 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-04-20 21:16:26.111 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-04-20 21:16:26.594 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-04-20 21:16:26.608 - Thread: 1 -> Timer Frequency: 10000000 2021-04-20 21:16:26.608 - Thread: 1 -> Ticks per frame: 166667 2021-04-20 21:16:28.127 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-04-20 21:16:28.409 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-04-20 21:16:28.410 - Thread: 1 -> Flares Intensity: 1 2021-04-20 21:16:28.410 - Thread: 1 -> Field of view: 1.221731 2021-04-20 21:16:28.410 - Thread: 1 -> PostProcessingEnabled: True 2021-04-20 21:16:28.410 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-04-20 21:16:28.410 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-04-20 21:16:28.410 - Thread: 1 -> Render.DistanceFade: 2000 2021-04-20 21:16:28.410 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-04-20 21:16:28.410 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-04-20 21:16:28.410 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-04-20 21:16:28.410 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-04-20 21:16:28.411 - Thread: 1 -> Render.TextureQuality: HIGH 2021-04-20 21:16:28.411 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-04-20 21:16:28.411 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-04-20 21:16:28.411 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-04-20 21:16:28.411 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-04-20 21:16:28.411 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-04-20 21:16:28.411 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-04-20 21:16:28.528 - Thread: 1 -> Analytics uuid: f43d90c6-5f5e-5757-d39c-ee4a21d3b497 2021-04-20 21:16:28.536 - Thread: 1 -> Analytics session: afde1136-18c5-4b4a-b074-a220afa9cd0c 2021-04-20 21:16:28.593 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-04-20 21:16:29.249 - Thread: 1 -> Analytics helper process start reported 2021-04-20 21:16:31.294 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-04-20 21:16:31.296 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-04-20 21:16:31.376 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-04-20 21:16:31.376 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-04-20 21:16:31.990 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-04-20 21:16:32.080 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-04-20 21:16:33.609 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-04-20 21:16:34.997 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-04-20 21:16:35.010 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-04-20 21:16:35.037 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-04-20 21:16:35.056 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-04-20 21:16:35.129 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-04-20 21:16:35.145 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-04-20 21:16:35.173 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-04-20 21:16:35.215 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-04-20 21:16:35.262 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-04-20 21:16:35.427 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-04-20 21:16:35.455 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-04-20 21:16:35.788 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-04-20 21:16:35.836 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-04-20 21:16:35.998 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-04-20 21:16:36.093 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-04-20 21:16:36.192 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-04-20 21:16:36.232 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-04-20 21:16:36.577 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-04-20 21:16:36.587 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-04-20 21:16:36.861 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-04-20 21:16:36.918 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-04-20 21:16:37.163 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-04-20 21:16:37.287 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-04-20 21:16:37.550 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-04-20 21:16:37.740 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-04-20 21:16:37.892 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-04-20 21:16:37.969 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-04-20 21:16:38.173 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-04-20 21:16:38.251 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-04-20 21:16:38.282 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-04-20 21:16:38.988 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-04-20 21:16:38.993 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-04-20 21:16:39.047 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-04-20 21:16:39.066 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-04-20 21:16:39.107 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-04-20 21:16:39.239 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-04-20 21:16:39.273 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-04-20 21:16:39.292 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-04-20 21:16:40.963 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-04-20 21:16:41.001 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-04-20 21:16:41.077 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-04-20 21:16:41.730 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-04-20 21:16:41.763 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-04-20 21:16:41.922 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-04-20 21:16:42.056 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-04-20 21:16:42.760 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-04-20 21:16:42.766 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-04-20 21:16:45.169 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-04-20 21:16:45.219 - Thread: 1 -> Server responded 2021-04-20 21:16:45.227 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-04-20 21:16:45.229 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-04-20 21:16:49.054 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-04-20 21:16:51.211 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-04-20 21:16:53.364 - Thread: 1 -> ServerPassword MyGuiScreenBase.LoadContent 2021-04-20 21:17:06.174 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - START 2021-04-20 21:17:06.175 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - END 2021-04-20 21:17:06.192 - Thread: 1 -> Lobby join response: True, enter state: Success 2021-04-20 21:17:06.193 - Thread: 1 -> World requested 2021-04-20 21:17:06.212 - Thread: 1 -> World requested - connection alive 2021-04-20 21:17:08.027 - Thread: 1 -> LoadSession() - Start 2021-04-20 21:17:08.059 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-04-20 21:17:08.072 - Thread: 11 -> Downloading world mods - START 2021-04-20 21:17:08.168 - Thread: 11 -> MyWorkshop.GetItemsBlocking: getting 1 items 2021-04-20 21:17:08.457 - Thread: 1 -> Mod query successful 2021-04-20 21:17:08.477 - Thread: 11 -> Up to date mod: Id = 384122444, title = 'Midspace's Ship Speed 250L / 350S mod (skybox friendly)' 2021-04-20 21:17:08.480 - Thread: 11 -> Mod download time: 0.01 seconds 2021-04-20 21:17:08.486 - Thread: 11 -> Downloading world mods - END 2021-04-20 21:17:08.502 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-04-20 21:17:08.503 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-04-20 21:17:08.507 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-04-20 21:17:08.508 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-04-20 21:17:08.508 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-04-20 21:17:08.509 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-04-20 21:17:08.509 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-04-20 21:17:08.510 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-04-20 21:17:08.611 - Thread: 1 -> LoadSession() - End 2021-04-20 21:17:08.612 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-04-20 21:17:08.615 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-04-20 21:17:08.615 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-04-20 21:17:08.745 - Thread: 1 -> RunLoadingAction - START 2021-04-20 21:17:10.259 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-04-20 21:17:10.259 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-04-20 21:17:10.259 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2021-04-20 21:17:18.139 - Thread: 1 -> GC Memory: 1,214,166,440 B 2021-04-20 21:17:18.151 - Thread: 1 -> Process Memory: 3,284,893,696 B 2021-04-20 21:17:21.155 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-04-20 21:17:22.803 - Thread: 1 -> Script loaded: 384122444.sbm_midspace.Speed250-350, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-20 21:17:22.837 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-04-20 21:17:22.845 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-04-20 21:17:22.848 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-04-20 21:17:22.852 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2021-04-20 21:17:23.128 - Thread: 1 -> Loading scenarios 2021-04-20 21:17:23.128 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-04-20 21:17:23.129 - Thread: 1 -> List of used mods (1) - START 2021-04-20 21:17:23.130 - Thread: 1 -> Id = Steam:384122444, Filename = '384122444.sbm', Name = 'Midspace's Ship Speed 250L / 350S mod (skybox friendly)' 2021-04-20 21:17:23.130 - Thread: 1 -> List of used mods - END 2021-04-20 21:17:23.289 - Thread: 1 -> Loading behaviors 2021-04-20 21:17:23.292 - Thread: 1 -> Loading ammo magazines 2021-04-20 21:17:23.296 - Thread: 1 -> Loading ammo definitions 2021-04-20 21:17:23.302 - Thread: 1 -> Loading animations 2021-04-20 21:17:23.307 - Thread: 1 -> Loading animations 2021-04-20 21:17:23.309 - Thread: 1 -> Loading sound definitions 2021-04-20 21:17:23.310 - Thread: 1 -> Loading sound definitions 2021-04-20 21:17:23.310 - Thread: 1 -> Loading sound definitions 2021-04-20 21:17:23.310 - Thread: 1 -> Loading sound definitions 2021-04-20 21:17:23.310 - Thread: 1 -> Loading sound definitions 2021-04-20 21:17:23.310 - Thread: 1 -> Loading sound definitions 2021-04-20 21:17:23.310 - Thread: 1 -> Loading category classes 2021-04-20 21:17:23.312 - Thread: 1 -> Loading category classes 2021-04-20 21:17:23.312 - Thread: 1 -> Loading blueprint classes 2021-04-20 21:17:23.315 - Thread: 1 -> Loading blueprint class entries 2021-04-20 21:17:23.316 - Thread: 1 -> Loading blueprint class entries 2021-04-20 21:17:23.316 - Thread: 1 -> Loading blueprints 2021-04-20 21:17:23.321 - Thread: 1 -> Loading blueprints 2021-04-20 21:17:23.321 - Thread: 1 -> Loading agent definitions 2021-04-20 21:17:23.324 - Thread: 1 -> Loading character definitions 2021-04-20 21:17:23.350 - Thread: 1 -> Loading character definitions 2021-04-20 21:17:23.350 - Thread: 1 -> Loading components 2021-04-20 21:17:23.353 - Thread: 1 -> Loading components 2021-04-20 21:17:23.353 - Thread: 1 -> Loading configuration 2021-04-20 21:17:23.355 - Thread: 1 -> Loading container types 2021-04-20 21:17:23.358 - Thread: 1 -> Loading Contract Types 2021-04-20 21:17:23.375 - Thread: 1 -> Loading block positions 2021-04-20 21:17:23.380 - Thread: 1 -> Loading block positions 2021-04-20 21:17:23.380 - Thread: 1 -> Loading curve definitions 2021-04-20 21:17:23.387 - Thread: 1 -> Loading debris 2021-04-20 21:17:23.389 - Thread: 1 -> Loading environment items entries 2021-04-20 21:17:23.390 - Thread: 1 -> Loading decal global definitions 2021-04-20 21:17:23.390 - Thread: 1 -> Loading decal definitions 2021-04-20 21:17:23.392 - Thread: 1 -> Loading decal definitions 2021-04-20 21:17:23.392 - Thread: 1 -> Loading drone behaviors 2021-04-20 21:17:23.396 - Thread: 1 -> Loading edges 2021-04-20 21:17:23.398 - Thread: 1 -> Loading emissive color definitions 2021-04-20 21:17:23.405 - Thread: 1 -> Loading emissive color default states 2021-04-20 21:17:23.415 - Thread: 1 -> Loading animations 2021-04-20 21:17:23.415 - Thread: 1 -> Loading entity components 2021-04-20 21:17:23.442 - Thread: 1 -> Loading component containers 2021-04-20 21:17:23.470 - Thread: 1 -> Loading environment items entries 2021-04-20 21:17:23.471 - Thread: 1 -> Loading Faction Names 2021-04-20 21:17:23.473 - Thread: 1 -> Loading factions 2021-04-20 21:17:23.480 - Thread: 1 -> Loading flare definitions 2021-04-20 21:17:23.501 - Thread: 1 -> Loading gas property definitions 2021-04-20 21:17:23.503 - Thread: 1 -> Loading event definitions 2021-04-20 21:17:23.506 - Thread: 1 -> Loading physical items 2021-04-20 21:17:23.513 - Thread: 1 -> Loading chat bot responses 2021-04-20 21:17:23.550 - Thread: 1 -> GuiTextures.sbc 2021-04-20 21:17:23.550 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-04-20 21:17:23.558 - Thread: 1 -> GuiTextures.sbc 2021-04-20 21:17:23.558 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-04-20 21:17:23.559 - Thread: 1 -> GuiTextures.sbc 2021-04-20 21:17:23.559 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-04-20 21:17:23.559 - Thread: 1 -> GuiTextures.sbc 2021-04-20 21:17:23.559 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-04-20 21:17:23.560 - Thread: 1 -> GuiTextures.sbc 2021-04-20 21:17:23.560 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-04-20 21:17:23.561 - Thread: 1 -> GuiTextures.sbc 2021-04-20 21:17:23.561 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-04-20 21:17:23.578 - Thread: 1 -> Loading LCD texture categories 2021-04-20 21:17:23.580 - Thread: 1 -> Loading LCD texture categories 2021-04-20 21:17:23.580 - Thread: 1 -> Loading LCD texture categories 2021-04-20 21:17:23.580 - Thread: 1 -> Loading LCD texture categories 2021-04-20 21:17:23.580 - Thread: 1 -> Loading OffensiveWords definitions 2021-04-20 21:17:23.580 - Thread: 1 -> Loading planet definition 2021-04-20 21:17:23.595 - Thread: 1 -> Loading physical items 2021-04-20 21:17:23.603 - Thread: 1 -> Loading physical items 2021-04-20 21:17:23.605 - Thread: 1 -> Loading physical material properties 2021-04-20 21:17:23.612 - Thread: 1 -> Loading pirate antennas 2021-04-20 21:17:23.615 - Thread: 1 -> Loading research blocks definitions 2021-04-20 21:17:23.617 - Thread: 1 -> Loading research groups definitions 2021-04-20 21:17:23.620 - Thread: 1 -> Loading resource distribution groups 2021-04-20 21:17:23.622 - Thread: 1 -> Loading shadow textures definitions 2021-04-20 21:17:23.622 - Thread: 1 -> Loading ship sound groups 2021-04-20 21:17:23.649 - Thread: 1 -> Loading ship sound groups 2021-04-20 21:17:23.650 - Thread: 1 -> Loading sound categories 2021-04-20 21:17:23.657 - Thread: 1 -> Loading stat definitions 2021-04-20 21:17:23.658 - Thread: 1 -> Loading grid creators 2021-04-20 21:17:23.661 - Thread: 1 -> Loading transparent material properties 2021-04-20 21:17:23.663 - Thread: 1 -> Loading planet definition 2021-04-20 21:17:23.663 - Thread: 1 -> Loading voxel map storage definitions 2021-04-20 21:17:23.669 - Thread: 1 -> Loading voxel material definitions 2021-04-20 21:17:23.671 - Thread: 1 -> Loading voxel material definitions 2021-04-20 21:17:23.672 - Thread: 1 -> Loading voxel material definitions 2021-04-20 21:17:23.672 - Thread: 1 -> Loading voxel material definitions 2021-04-20 21:17:23.672 - Thread: 1 -> Loading Weather Effects 2021-04-20 21:17:23.690 - Thread: 1 -> Audio effects definitions 2021-04-20 21:17:23.698 - Thread: 1 -> Loading environment items definitions 2021-04-20 21:17:23.705 - Thread: 1 -> Loading environment items definitions 2021-04-20 21:17:23.706 - Thread: 1 -> Loading physical material properties 2021-04-20 21:17:23.715 - Thread: 1 -> Loading particle effect definitions 2021-04-20 21:17:23.943 - Thread: 1 -> Loading particle effect definitions 2021-04-20 21:17:23.946 - Thread: 1 -> Loading environment item definitions 2021-04-20 21:17:23.956 - Thread: 1 -> Loading weapon definitions 2021-04-20 21:17:23.970 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.063 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.065 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.153 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.170 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.171 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.172 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.177 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.179 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.183 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.184 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.187 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.188 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.191 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.193 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.200 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.203 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.206 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.207 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.210 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.218 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.232 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.235 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.235 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.237 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.237 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.239 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.242 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.244 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.245 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.273 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.273 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.275 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.277 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.279 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.291 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.294 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.305 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.308 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.310 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.313 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.327 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.330 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.338 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.341 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.344 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.347 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.348 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.355 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.356 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.360 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.363 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.370 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.375 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.379 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.384 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.390 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.392 - Thread: 1 -> Created block definitions 2021-04-20 21:17:24.396 - Thread: 1 -> Loading cube blocks 2021-04-20 21:17:24.397 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-04-20 21:17:24.429 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-04-20 21:17:24.429 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-04-20 21:17:24.429 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-04-20 21:17:24.429 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-04-20 21:17:24.439 - Thread: 1 -> Loading asteroid generators 2021-04-20 21:17:24.442 - Thread: 1 -> Loading spawn groups 2021-04-20 21:17:24.451 - Thread: 1 -> Loading drop containers 2021-04-20 21:17:24.453 - Thread: 1 -> Loading spawn groups 2021-04-20 21:17:24.454 - Thread: 1 -> Loading spawn groups 2021-04-20 21:17:24.454 - Thread: 1 -> Loading radial menu definitions 2021-04-20 21:17:24.505 - Thread: 1 -> Loading respawn ships 2021-04-20 21:17:24.509 - Thread: 1 -> Loading spawn groups 2021-04-20 21:17:24.509 - Thread: 1 -> Loading wheel speeds 2021-04-20 21:17:24.617 - Thread: 1 -> MyAudio.UnloadData - START 2021-04-20 21:17:24.640 - Thread: 1 -> MyAudio.UnloadData - END 2021-04-20 21:17:24.640 - Thread: 1 -> MyAudio.LoadData - START 2021-04-20 21:17:24.819 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (2- Arctis 7 Game) - Channel #: 2 - Sample rate: 48000 2021-04-20 21:17:25.228 - Thread: 1 -> MyAudio.LoadData - END 2021-04-20 21:17:25.344 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-04-20 21:17:25.393 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-20 21:17:25.525 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-04-20 21:17:25.526 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-20 21:17:25.534 - Thread: 1 -> Registered modules from: 384122444.sbm_midspace.Speed250-350, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-20 21:17:25.535 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-04-20 21:17:25.583 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-04-20 21:17:26.416 - Thread: 30 -> External debugger: listening... 2021-04-20 21:17:26.518 - Thread: 1 -> MyLights.LoadData() - START 2021-04-20 21:17:26.528 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-04-20 21:17:26.528 - Thread: 1 -> MyLights.LoadData() - END 2021-04-20 21:17:26.528 - Thread: 1 -> Info: MyLights initialized. 2021-04-20 21:17:26.528 - Thread: 1 -> MyExplosions.LoadData() - START 2021-04-20 21:17:26.553 - Thread: 1 -> MyExplosions.LoadData() - END 2021-04-20 21:17:26.719 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-04-20 21:17:26.720 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-04-20 21:17:26.816 - Thread: 1 -> Loading Procedural World Generator 2021-04-20 21:17:26.816 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-04-20 21:17:27.157 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-04-20 21:17:31.288 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2021-04-20 21:17:31.288 - Thread: 1 -> Info: Planet generator name: Mars 2021-04-20 21:17:31.296 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-04-20 21:17:34.410 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2021-04-20 21:17:34.410 - Thread: 1 -> Info: Planet generator name: Triton 2021-04-20 21:17:34.411 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-04-20 21:17:37.784 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2021-04-20 21:17:37.784 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-04-20 21:17:37.788 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-04-20 21:17:41.626 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2021-04-20 21:17:41.626 - Thread: 1 -> Info: Planet generator name: Alien 2021-04-20 21:17:41.627 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-04-20 21:17:45.818 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2021-04-20 21:17:45.819 - Thread: 1 -> Info: Planet generator name: Moon 2021-04-20 21:17:45.820 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-04-20 21:17:49.581 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2021-04-20 21:17:49.581 - Thread: 1 -> Info: Planet generator name: Titan 2021-04-20 21:17:49.582 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-04-20 21:17:53.617 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2021-04-20 21:17:53.617 - Thread: 1 -> Info: Planet generator name: Europa 2021-04-20 21:17:53.618 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-04-20 21:17:57.903 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2021-04-20 21:17:57.903 - Thread: 1 -> Info: Planet generator name: Pertam 2021-04-20 21:17:57.904 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-04-20 21:17:58.071 - Thread: 1 -> Entities loaded & initialized 2021-04-20 21:17:58.242 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2021-04-20 21:17:58.243 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-04-20 21:17:58.595 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-04-20 21:17:58.596 - Thread: 1 -> RunLoadingAction - END 2021-04-20 21:17:58.599 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-04-20 21:17:58.600 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-04-20 21:17:58.601 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-04-20 21:17:58.602 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-04-20 21:17:58.602 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-04-20 21:17:58.640 - Thread: 1 -> Updating continues. 2021-04-20 21:17:59.477 - Thread: 1 -> GC Memory: 1694.013 / 1694.013 MB 2021-04-20 21:18:00.414 - Thread: 1 -> RequestRespawn 2021-04-20 21:18:02.833 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-20 21:18:02.895 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-20 21:18:03.590 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-20 21:18:03.602 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-20 21:18:03.658 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-20 21:18:04.177 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-20 21:18:04.484 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-20 21:18:04.493 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-20 21:18:04.496 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-20 21:18:04.519 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-20 21:18:04.528 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-20 21:18:04.914 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-20 21:18:05.680 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-20 21:18:05.784 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-04-20 21:18:07.308 - Thread: 1 -> GUI Stats: Update 30.2006883333333, Draw 0.734548055555557