2022-10-25 22:19:35.840 - Thread: 1 -> Log Started 2022-10-25 22:19:35.840 - Thread: 1 -> Timezone (local - UTC): 4h 2022-10-25 22:19:35.840 - Thread: 1 -> App Version: 01_201_013 2022-10-25 22:19:35.852 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-10-25 22:19:35.853 - Thread: 1 -> Branch / Sandbox: SVN 2022-10-25 22:19:35.853 - Thread: 1 -> Environment.ProcessorCount: 8 2022-10-25 22:19:35.996 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19044.0) 2022-10-25 22:19:35.996 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2022-10-25 22:19:35.998 - Thread: 1 -> Environment.Is64BitProcess: True 2022-10-25 22:19:35.998 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-10-25 22:19:35.998 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4515.0 2022-10-25 22:19:35.998 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2022-10-25 22:19:36.005 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz 2022-10-25 22:19:36.005 - Thread: 1 -> IntPtr.Size: 8 2022-10-25 22:19:36.005 - Thread: 1 -> Default Culture: 2022-10-25 22:19:36.005 - Thread: 1 -> Default UI Culture: 2022-10-25 22:19:36.005 - Thread: 1 -> MyConfig.Load() - START 2022-10-25 22:19:36.006 - Thread: 1 -> Path: C:\Users\Stefan\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-10-25 22:19:36.250 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-10-25 22:19:36.250 - Thread: 1 -> TutorialsFinished: System.String[] 2022-10-25 22:19:36.250 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-10-25 22:19:36.250 - Thread: 1 -> GameVolume: 0.2869267 2022-10-25 22:19:36.250 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-10-25 22:19:36.250 - Thread: 1 -> Language: 0 2022-10-25 22:19:36.250 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-10-25 22:19:36.250 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-10-25 22:19:36.250 - Thread: 1 -> FirstTimeRun: False 2022-10-25 22:19:36.250 - Thread: 1 -> VideoAdapter: 0 2022-10-25 22:19:36.250 - Thread: 1 -> ScreenWidth: 1920 2022-10-25 22:19:36.250 - Thread: 1 -> ScreenHeight: 1080 2022-10-25 22:19:36.250 - Thread: 1 -> RefreshRate: 75002 2022-10-25 22:19:36.250 - Thread: 1 -> WindowMode: 2 2022-10-25 22:19:36.250 - Thread: 1 -> VerticalSync: 1 2022-10-25 22:19:36.250 - Thread: 1 -> HardwareCursor: True 2022-10-25 22:19:36.250 - Thread: 1 -> RenderQuality: 1 2022-10-25 22:19:36.250 - Thread: 1 -> FieldOfView: 70 2022-10-25 22:19:36.250 - Thread: 1 -> RenderInterpolation: False 2022-10-25 22:19:36.250 - Thread: 1 -> GrassDensity: 4 2022-10-25 22:19:36.250 - Thread: 1 -> TextureQuality: 2 2022-10-25 22:19:36.250 - Thread: 1 -> LowMemSwitchToLow: 0 2022-10-25 22:19:36.250 - Thread: 1 -> NeedShowTutorialQuestion: False 2022-10-25 22:19:36.250 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-10-25 22:19:36.250 - Thread: 1 -> ControlsHints: False 2022-10-25 22:19:36.250 - Thread: 1 -> RotationHints: True 2022-10-25 22:19:36.250 - Thread: 1 -> ShowCrosshair: True 2022-10-25 22:19:36.250 - Thread: 1 -> DisableHeadbob: False 2022-10-25 22:19:36.250 - Thread: 1 -> CompressSaveGames: True 2022-10-25 22:19:36.250 - Thread: 1 -> ShowPlayerNamesOnHud: True 2022-10-25 22:19:36.250 - Thread: 1 -> ReleasingAltResetsCamera: True 2022-10-25 22:19:36.250 - Thread: 1 -> UiTransparency: 1 2022-10-25 22:19:36.250 - Thread: 1 -> UiBkTransparency: 1 2022-10-25 22:19:36.250 - Thread: 1 -> MinimalHud: False 2022-10-25 22:19:36.250 - Thread: 1 -> FoliageDetails: 3 2022-10-25 22:19:36.250 - Thread: 1 -> VoiceChatVolume: 0.2175863 2022-10-25 22:19:36.250 - Thread: 1 -> HudWarnings: True 2022-10-25 22:19:36.250 - Thread: 1 -> VoiceChat: False 2022-10-25 22:19:36.250 - Thread: 1 -> CaptureMouse: False 2022-10-25 22:19:36.250 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-10-25 22:19:36.250 - Thread: 1 -> EnableDynamicMusic: True 2022-10-25 22:19:36.250 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-10-25 22:19:36.250 - Thread: 1 -> VegetationViewDistance: 10000 2022-10-25 22:19:36.250 - Thread: 1 -> AnimatedRotation: True 2022-10-25 22:19:36.250 - Thread: 1 -> BuildingSizeHint: True 2022-10-25 22:19:36.250 - Thread: 1 -> EnableReverb: False 2022-10-25 22:19:36.250 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-10-25 22:19:36.251 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-10-25 22:19:36.251 - Thread: 1 -> LastCheckedVersion: 1186031 2022-10-25 22:19:36.251 - Thread: 1 -> HUDBkTransparency: 0.6 2022-10-25 22:19:36.251 - Thread: 1 -> FlaresIntensity: 0.4836616 2022-10-25 22:19:36.251 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2022-10-25 22:19:36.251 - Thread: 1 -> EnableDamageEffects: True 2022-10-25 22:19:36.251 - Thread: 1 -> GrassDrawDistance: 1000 2022-10-25 22:19:36.251 - Thread: 1 -> AntialiasingMode: 1 2022-10-25 22:19:36.251 - Thread: 1 -> ShadowMapResolution: 2 2022-10-25 22:19:36.251 - Thread: 1 -> AnisotropicFiltering: 4 2022-10-25 22:19:36.251 - Thread: 1 -> ModelQuality: 2 2022-10-25 22:19:36.251 - Thread: 1 -> VoxelQuality: 2 2022-10-25 22:19:36.251 - Thread: 1 -> ShaderQuality: 2 2022-10-25 22:19:36.251 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-10-25 22:19:36.251 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2022-10-25 22:19:36.251 - Thread: 1 -> Music_Volume: 0 2022-10-25 22:19:36.251 - Thread: 1 -> PostProcessingEnabled: True 2022-10-25 22:19:36.251 - Thread: 1 -> CubeBuilderAlignToDefault: False 2022-10-25 22:19:36.251 - Thread: 1 -> EnableDoppler: True 2022-10-25 22:19:36.251 - Thread: 1 -> FirstVTTimeRun: False 2022-10-25 22:19:36.251 - Thread: 1 -> GDPRConsent: True 2022-10-25 22:19:36.251 - Thread: 1 -> GDPRConsentSent: True 2022-10-25 22:19:36.251 - Thread: 1 -> FirstTimeTutorials: False 2022-10-25 22:19:36.251 - Thread: 1 -> HudState: 1 2022-10-25 22:19:36.251 - Thread: 1 -> ExperimentalMode: True 2022-10-25 22:19:36.251 - Thread: 1 -> EnableSteamCloud: False 2022-10-25 22:19:36.251 - Thread: 1 -> GoodBotHints: False 2022-10-25 22:19:36.251 - Thread: 1 -> TreeViewDistance: 3000 2022-10-25 22:19:36.251 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-10-25 22:19:36.251 - Thread: 1 -> VoxelTextureQuality: 2 2022-10-25 22:19:36.251 - Thread: 1 -> ControllerDefaultOnStart: False 2022-10-25 22:19:36.251 - Thread: 1 -> ModIoConsent: True 2022-10-25 22:19:36.251 - Thread: 1 -> EnableTrading: True 2022-10-25 22:19:36.251 - Thread: 1 -> AreaInteraction: True 2022-10-25 22:19:36.251 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-10-25 22:19:36.251 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-10-25 22:19:36.251 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-10-25 22:19:36.251 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-10-25 22:19:36.251 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-10-25 22:19:36.251 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-10-25 22:19:36.251 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-10-25 22:19:36.251 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-10-25 22:19:36.251 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-10-25 22:19:36.251 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-10-25 22:19:36.251 - Thread: 1 -> ShowCrosshair2: 0 2022-10-25 22:19:36.251 - Thread: 1 -> IronSightSwitchState: 1 2022-10-25 22:19:36.251 - Thread: 1 -> SpriteMainViewportScale: 1 2022-10-25 22:19:36.251 - Thread: 1 -> MyConfig.Load() - END 2022-10-25 22:19:41.149 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-10-25 22:19:41.436 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-10-25 22:19:41.457 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-10-25 22:19:41.458 - Thread: 1 -> Found processor count: 8 2022-10-25 22:19:41.458 - Thread: 1 -> Using processor count: 8 2022-10-25 22:19:41.597 - Thread: 1 -> All detected adapters: 2022-10-25 22:19:41.600 - Thread: 1 -> NVIDIA GeForce GTX 970M - VendorID=4318, SubsystemID=1736512856, DeviceID=5080 2022-10-25 22:19:41.600 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-10-25 22:19:42.099 - Thread: 1 -> AdapterInfo = { 2022-10-25 22:19:42.100 - Thread: 1 -> Name = NVIDIA GeForce GTX 970M + DISPLAY1 2022-10-25 22:19:42.100 - Thread: 1 -> Description = dev id: 5080, mem: 3176988672, shared mem: 8565749760, Luid: 54270, rev: 161, subsys id: 1736512856, vendor id: 4318, feature_level 11.1: True 2022-10-25 22:19:42.100 - Thread: 1 -> Driver version = 30.0.14.9613 2022-10-25 22:19:42.100 - Thread: 1 -> Driver date = 20211006000000.000000-000 2022-10-25 22:19:42.100 - Thread: 1 -> DriverUpdateNecessary = False 2022-10-25 22:19:42.100 - Thread: 1 -> AftermathSupported = False 2022-10-25 22:19:42.100 - Thread: 1 -> Adapter id = 0 2022-10-25 22:19:42.100 - Thread: 1 -> Supported = True 2022-10-25 22:19:42.100 - Thread: 1 -> RAM = 3176988672 2022-10-25 22:19:42.100 - Thread: 1 -> Priority = 2 2022-10-25 22:19:42.100 - Thread: 1 -> Multithreaded rendering supported = False 2022-10-25 22:19:42.100 - Thread: 1 -> Output is attached = True 2022-10-25 22:19:42.101 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-10-25 22:19:42.101 - Thread: 1 -> Display modes = { 2022-10-25 22:19:42.101 - Thread: 1 -> DXGIOutput id = 0 2022-10-25 22:19:42.101 - Thread: 1 -> 640x480@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 640x480@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 720x480@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 720x480@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 720x576@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 720x576@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 800x600@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 800x600@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1024x768@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1024x768@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1152x864@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1152x864@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1280x720@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1280x720@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1280x768@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1280x768@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1280x800@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1280x800@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1280x960@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1280x960@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1280x1024@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1280x1024@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1360x768@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1360x768@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1366x768@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1366x768@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1600x900@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1600x900@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1600x1024@75.002Hz 2022-10-25 22:19:42.101 - Thread: 1 -> 1600x1024@75.002Hz 2022-10-25 22:19:42.102 - Thread: 1 -> 1680x1050@75.002Hz 2022-10-25 22:19:42.102 - Thread: 1 -> 1680x1050@75.002Hz 2022-10-25 22:19:42.102 - Thread: 1 -> 1920x1080@75.002Hz 2022-10-25 22:19:42.102 - Thread: 1 -> 2715x1527@75.002Hz 2022-10-25 22:19:42.102 - Thread: 1 -> 2715x1527@75.002Hz 2022-10-25 22:19:42.102 - Thread: 1 -> } 2022-10-25 22:19:42.102 - Thread: 1 -> } 2022-10-25 22:19:42.102 - Thread: 1 -> AdapterInfo = { 2022-10-25 22:19:42.102 - Thread: 1 -> Name = NVIDIA GeForce GTX 970M + DISPLAY1 2022-10-25 22:19:42.102 - Thread: 1 -> Description = dev id: 5080, mem: 3176988672, shared mem: 8565749760, Luid: 54270, rev: 161, subsys id: 1736512856, vendor id: 4318, feature_level 11.1: True 2022-10-25 22:19:42.102 - Thread: 1 -> Driver version = 30.0.14.9613 2022-10-25 22:19:42.102 - Thread: 1 -> Driver date = 20211006000000.000000-000 2022-10-25 22:19:42.102 - Thread: 1 -> DriverUpdateNecessary = False 2022-10-25 22:19:42.102 - Thread: 1 -> AftermathSupported = False 2022-10-25 22:19:42.102 - Thread: 1 -> Adapter id = 0 2022-10-25 22:19:42.102 - Thread: 1 -> Supported = True 2022-10-25 22:19:42.102 - Thread: 1 -> RAM = 3176988672 2022-10-25 22:19:42.102 - Thread: 1 -> Priority = 2 2022-10-25 22:19:42.102 - Thread: 1 -> Multithreaded rendering supported = False 2022-10-25 22:19:42.102 - Thread: 1 -> Output is attached = True 2022-10-25 22:19:42.102 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-10-25 22:19:42.102 - Thread: 1 -> Display modes = { 2022-10-25 22:19:42.103 - Thread: 1 -> DXGIOutput id = 0 2022-10-25 22:19:42.103 - Thread: 1 -> 640x480@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 640x480@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 720x480@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 720x480@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 720x576@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 720x576@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 800x600@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 800x600@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1024x768@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1024x768@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1152x864@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1152x864@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1280x720@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1280x720@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1280x768@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1280x768@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1280x800@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1280x800@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1280x960@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1280x960@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1280x1024@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1280x1024@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1360x768@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1360x768@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1366x768@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1366x768@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1600x900@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1600x900@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1600x1024@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1600x1024@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1680x1050@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1680x1050@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 1920x1080@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 2715x1527@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> 2715x1527@75.002Hz 2022-10-25 22:19:42.103 - Thread: 1 -> } 2022-10-25 22:19:42.103 - Thread: 1 -> } 2022-10-25 22:19:42.104 - Thread: 1 -> Service.IsActive: True 2022-10-25 22:19:42.104 - Thread: 1 -> Service.IsOnline: True 2022-10-25 22:19:42.104 - Thread: 1 -> Service.OwnsGame: False 2022-10-25 22:19:42.104 - Thread: 1 -> Service.UserId: 76561198030502505 2022-10-25 22:19:42.104 - Thread: 1 -> Service.UserName: nobody expects 2022-10-25 22:19:42.104 - Thread: 1 -> Service.Branch: default 2022-10-25 22:19:42.104 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-10-25 22:19:42.104 - Thread: 1 -> Build version: 0.1.1.0 2022-10-25 22:19:42.114 - Thread: 1 -> MyScreenManager() 2022-10-25 22:19:42.134 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2022-10-25 22:19:42.134 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2022-10-25 22:19:42.136 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2022-10-25 22:19:42.136 - Thread: 23 -> CreateDeviceInternal - Create device 2022-10-25 22:19:42.300 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2022-10-25 22:19:42.403 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2022-10-25 22:19:42.403 - Thread: 23 -> CreateDeviceInternal create swapchain 2022-10-25 22:19:44.230 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-10-25 22:19:44.231 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2022-10-25 22:19:44.231 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2022-10-25 22:19:44.280 - Thread: 23 -> DXGI SetFullscreenState succeded 2022-10-25 22:19:46.208 - Thread: 1 -> Preallocate - START 2022-10-25 22:19:46.211 - Thread: 1 -> MySpaceWorldGenerator - START 2022-10-25 22:19:46.214 - Thread: 1 -> MySpaceWorldGenerator - END 2022-10-25 22:19:46.214 - Thread: 1 -> MySpaceBuildComponent - START 2022-10-25 22:19:46.214 - Thread: 1 -> MySpaceBuildComponent - END 2022-10-25 22:19:46.215 - Thread: 1 -> MyEntities - START 2022-10-25 22:19:46.229 - Thread: 1 -> MyEntities - END 2022-10-25 22:19:46.229 - Thread: 1 -> MyObjectBuilder_Base - START 2022-10-25 22:19:46.229 - Thread: 1 -> MyObjectBuilder_Base - END 2022-10-25 22:19:46.229 - Thread: 1 -> MyTransparentGeometry - START 2022-10-25 22:19:46.229 - Thread: 1 -> MyTransparentGeometry - END 2022-10-25 22:19:46.229 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-10-25 22:19:46.233 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-10-25 22:19:46.233 - Thread: 1 -> MyMath - START 2022-10-25 22:19:46.233 - Thread: 1 -> MyMath - END 2022-10-25 22:19:46.233 - Thread: 1 -> MySimpleObjectDraw - START 2022-10-25 22:19:46.233 - Thread: 1 -> MySimpleObjectDraw - END 2022-10-25 22:19:46.257 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-10-25 22:19:46.257 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-10-25 22:19:46.257 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-10-25 22:19:46.263 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-10-25 22:19:46.264 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-10-25 22:19:46.264 - Thread: 1 -> MySyncDestructions - START 2022-10-25 22:19:46.264 - Thread: 1 -> MySyncDestructions - END 2022-10-25 22:19:46.264 - Thread: 1 -> MySyncEntity - START 2022-10-25 22:19:46.264 - Thread: 1 -> MySyncEntity - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyCommandCharacter - START 2022-10-25 22:19:46.264 - Thread: 1 -> MyCommandCharacter - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyCommandConsole - START 2022-10-25 22:19:46.264 - Thread: 1 -> MyCommandConsole - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyCommandEntity - START 2022-10-25 22:19:46.264 - Thread: 1 -> MyCommandEntity - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyAiTargetManager - START 2022-10-25 22:19:46.264 - Thread: 1 -> MyAiTargetManager - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyClientDebugCommands - START 2022-10-25 22:19:46.264 - Thread: 1 -> MyClientDebugCommands - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyDedicatedServer - START 2022-10-25 22:19:46.264 - Thread: 1 -> MyDedicatedServer - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyDedicatedServerBase - START 2022-10-25 22:19:46.264 - Thread: 1 -> MyDedicatedServerBase - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyMultiplayerBase - START 2022-10-25 22:19:46.264 - Thread: 1 -> MyMultiplayerBase - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyMultiplayerClient - START 2022-10-25 22:19:46.264 - Thread: 1 -> MyMultiplayerClient - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyMultiplayerClientBase - START 2022-10-25 22:19:46.264 - Thread: 1 -> MyMultiplayerClientBase - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyMultiplayerLobby - START 2022-10-25 22:19:46.264 - Thread: 1 -> MyMultiplayerLobby - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-10-25 22:19:46.264 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyMultiplayerServerBase - START 2022-10-25 22:19:46.264 - Thread: 1 -> MyMultiplayerServerBase - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyServerDebugCommands - START 2022-10-25 22:19:46.264 - Thread: 1 -> MyServerDebugCommands - END 2022-10-25 22:19:46.264 - Thread: 1 -> MyCubeGridDefinitions - START 2022-10-25 22:19:46.268 - Thread: 1 -> MyCubeGridDefinitions - END 2022-10-25 22:19:46.268 - Thread: 1 -> MyDefinitionManager - START 2022-10-25 22:19:46.273 - Thread: 1 -> MyDefinitionManager - END 2022-10-25 22:19:46.273 - Thread: 1 -> Preallocate - END 2022-10-25 22:19:46.275 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-10-25 22:19:46.321 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-10-25 22:19:46.321 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-10-25 22:19:46.343 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-10-25 22:19:46.344 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-10-25 22:19:46.344 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-10-25 22:19:46.344 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-10-25 22:19:46.344 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-10-25 22:19:46.344 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-10-25 22:19:46.347 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-10-25 22:19:46.358 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MEDION 2022-10-25 22:19:46.358 - Thread: 1 -> Win32_ComputerSystem.Model: Erazer X7842 MD99690 2022-10-25 22:19:46.358 - Thread: 1 -> Virtualized: False 2022-10-25 22:19:46.366 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz 2022-10-25 22:19:46.366 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,131,499,520 bytes 2022-10-25 22:19:46.366 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-10-25 22:19:46.366 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,414,068,224 bytes 2022-10-25 22:19:46.366 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,342,114,816 bytes 2022-10-25 22:19:46.372 - Thread: 1 -> Drive C: | Capacity: 118,194,429,952 bytes | Free space: 42,227,511,296 bytes 2022-10-25 22:19:46.372 - Thread: 1 -> Drive D: | Capacity: 381,081,874,432 bytes | Free space: 100,426,002,432 bytes 2022-10-25 22:19:46.372 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-10-25 22:19:46.375 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-10-25 22:19:46.376 - Thread: 1 -> Installed DLCs: 2022-10-25 22:19:46.378 - Thread: 1 -> Sparks Of The Future (1307680) 2022-10-25 22:19:46.378 - Thread: 1 -> Wasteland (1374610) 2022-10-25 22:19:46.378 - Thread: 1 -> Heavy Industry (1676100) 2022-10-25 22:19:46.395 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-10-25 22:19:46.498 - Thread: 1 -> Havok: Physics.Init 2022-10-25 22:19:46.581 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-10-25 22:19:46.592 - Thread: 1 -> HkGameName: SpaceEngineers 2022-10-25 22:19:46.596 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-10-25 22:19:46.599 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-10-25 22:19:46.605 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2022-10-25 22:19:47.167 - Thread: 1 -> Loading scenarios 2022-10-25 22:19:47.203 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-10-25 22:19:47.203 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-10-25 22:19:47.572 - Thread: 1 -> Loading sound definitions 2022-10-25 22:19:47.574 - Thread: 1 -> Loading gamepad controls 2022-10-25 22:19:47.596 - Thread: 1 -> GuiTextures.sbc 2022-10-25 22:19:47.596 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-10-25 22:19:47.600 - Thread: 1 -> GuiTextures.sbc 2022-10-25 22:19:47.600 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-10-25 22:19:47.600 - Thread: 1 -> GuiTextures.sbc 2022-10-25 22:19:47.600 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-10-25 22:19:47.601 - Thread: 1 -> GuiTextures.sbc 2022-10-25 22:19:47.601 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-10-25 22:19:47.601 - Thread: 1 -> GuiTextures.sbc 2022-10-25 22:19:47.601 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-10-25 22:19:47.601 - Thread: 1 -> GuiTextures.sbc 2022-10-25 22:19:47.601 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-10-25 22:19:47.604 - Thread: 1 -> Loading OffensiveWords definitions 2022-10-25 22:19:47.604 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-10-25 22:19:47.604 - Thread: 1 -> Loading shadow textures definitions 2022-10-25 22:19:47.604 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-10-25 22:19:47.604 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-10-25 22:19:47.633 - Thread: 1 -> MyAudio.LoadData - START 2022-10-25 22:19:47.837 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2022-10-25 22:19:47.957 - Thread: 1 -> MyAudio.LoadData - END 2022-10-25 22:19:47.963 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2022-10-25 22:19:47.963 - Thread: 1 -> MyGuiManager() 2022-10-25 22:19:47.967 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-10-25 22:19:48.079 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-10-25 22:19:48.409 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-10-25 22:19:48.418 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-10-25 22:19:48.425 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-10-25 22:19:48.426 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-10-25 22:19:48.433 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-10-25 22:19:48.434 - Thread: 12 -> ReloadVoxelMaterials 2022-10-25 22:19:48.477 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-10-25 22:19:48.477 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-10-25 22:19:48.477 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-10-25 22:19:48.477 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-10-25 22:19:48.477 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-10-25 22:19:48.477 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-10-25 22:19:48.477 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-10-25 22:19:48.477 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-10-25 22:19:48.484 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-10-25 22:19:48.624 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-10-25 22:19:48.624 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-10-25 22:19:48.624 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-10-25 22:19:48.624 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-10-25 22:19:48.629 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-10-25 22:19:48.629 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-10-25 22:19:48.631 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-10-25 22:19:48.634 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-10-25 22:19:48.636 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-10-25 22:19:48.639 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-10-25 22:19:48.657 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-10-25 22:19:48.657 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-10-25 22:19:48.668 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-10-25 22:19:48.669 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-10-25 22:19:48.670 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-10-25 22:19:48.676 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-10-25 22:19:48.677 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-10-25 22:19:48.677 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-10-25 22:19:48.683 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-10-25 22:19:48.685 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-10-25 22:19:48.690 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-10-25 22:19:48.752 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-10-25 22:19:48.781 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-10-25 22:19:48.785 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-10-25 22:19:48.791 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-10-25 22:19:48.801 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-10-25 22:19:48.805 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-10-25 22:19:48.809 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-10-25 22:19:48.813 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-10-25 22:19:48.816 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-10-25 22:19:48.821 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-10-25 22:19:48.821 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-10-25 22:19:48.838 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-10-25 22:19:48.842 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-10-25 22:19:48.883 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-10-25 22:19:48.883 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-10-25 22:19:48.902 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-10-25 22:19:48.907 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-10-25 22:19:48.907 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-10-25 22:19:48.909 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-10-25 22:19:48.910 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-10-25 22:19:48.920 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-10-25 22:19:48.937 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-10-25 22:19:48.937 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-10-25 22:19:49.369 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-10-25 22:19:49.372 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-10-25 22:19:49.386 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-10-25 22:19:49.405 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-10-25 22:19:49.409 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-10-25 22:19:49.414 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-10-25 22:19:49.418 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-10-25 22:19:49.432 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-10-25 22:19:49.437 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-10-25 22:19:49.454 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-10-25 22:19:49.461 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-10-25 22:19:49.468 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-10-25 22:19:49.492 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-10-25 22:19:49.496 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-10-25 22:19:49.503 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-10-25 22:19:49.522 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-10-25 22:19:49.540 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-10-25 22:19:49.626 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-10-25 22:19:49.709 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-10-25 22:19:49.848 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-10-25 22:19:49.866 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-10-25 22:19:49.972 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-10-25 22:19:50.032 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-10-25 22:19:50.046 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-10-25 22:19:50.074 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-10-25 22:19:50.084 - Thread: 1 -> Timer Frequency: 10000000 2022-10-25 22:19:50.084 - Thread: 1 -> Ticks per frame: 166667 2022-10-25 22:19:50.139 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-10-25 22:19:50.187 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-10-25 22:19:50.268 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-10-25 22:19:50.280 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-10-25 22:19:50.346 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-10-25 22:19:50.361 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-10-25 22:19:50.421 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-10-25 22:19:50.425 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-10-25 22:19:50.447 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-10-25 22:19:50.455 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-10-25 22:19:50.456 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-10-25 22:19:50.481 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-10-25 22:19:50.482 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-10-25 22:19:50.590 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-10-25 22:19:50.740 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-10-25 22:19:50.791 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-10-25 22:19:51.052 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-10-25 22:19:51.061 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-10-25 22:19:51.086 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-10-25 22:19:51.121 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-10-25 22:19:51.281 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-10-25 22:19:51.299 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-10-25 22:19:51.420 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-10-25 22:19:51.537 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-10-25 22:19:51.549 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-10-25 22:19:51.549 - Thread: 1 -> Flares Intensity: 0.4836616 2022-10-25 22:19:51.549 - Thread: 1 -> Field of view: 1.22173 2022-10-25 22:19:51.549 - Thread: 1 -> PostProcessingEnabled: True 2022-10-25 22:19:51.549 - Thread: 1 -> Render.GrassDensityFactor: 4 2022-10-25 22:19:51.549 - Thread: 1 -> Render.GrassDrawDistance: 1000 2022-10-25 22:19:51.549 - Thread: 1 -> Render.DistanceFade: 3000 2022-10-25 22:19:51.549 - Thread: 1 -> Render.AntialiasingMode: FXAA 2022-10-25 22:19:51.549 - Thread: 1 -> Render.ShadowQuality: HIGH 2022-10-25 22:19:51.549 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2022-10-25 22:19:51.549 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2022-10-25 22:19:51.549 - Thread: 1 -> Render.TextureQuality: HIGH 2022-10-25 22:19:51.549 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2022-10-25 22:19:51.549 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2022-10-25 22:19:51.549 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2022-10-25 22:19:51.549 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2022-10-25 22:19:51.549 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2022-10-25 22:19:51.549 - Thread: 1 -> Render.ParticleQuality: HIGH 2022-10-25 22:19:51.640 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-10-25 22:19:51.695 - Thread: 28 -> EOS P2P - Query NAT type failed. 2022-10-25 22:19:52.128 - Thread: 1 -> Analytics session started: UserID = (f225119c-b32f-7266-a37f-5077db51c232) SessionID = (36e86f49-74cd-44a1-ad62-be6c6d30a70a) 2022-10-25 22:19:52.134 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-10-25 22:19:56.974 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-10-25 22:19:57.148 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-10-25 22:19:57.162 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-10-25 22:19:57.166 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-10-25 22:19:57.166 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-10-25 22:19:59.998 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-10-25 22:20:00.037 - Thread: 1 -> Server responded 2022-10-25 22:20:00.042 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-10-25 22:20:00.066 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-10-25 22:20:04.973 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-10-25 22:20:04.973 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-10-25 22:20:05.344 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2022-10-25 22:20:05.355 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-10-25 22:20:09.789 - Thread: 1 -> Lobby join response: True, enter state: Success 2022-10-25 22:20:09.789 - Thread: 1 -> World requested 2022-10-25 22:20:09.796 - Thread: 1 -> World requested - connection alive 2022-10-25 22:20:13.273 - Thread: 1 -> LoadSession() - Start 2022-10-25 22:20:13.274 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-10-25 22:20:13.283 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-10-25 22:20:13.283 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-10-25 22:20:13.294 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-10-25 22:20:13.294 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-10-25 22:20:13.306 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-10-25 22:20:13.313 - Thread: 1 -> LoadSession() - End 2022-10-25 22:20:13.313 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-10-25 22:20:13.323 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-10-25 22:20:13.323 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-10-25 22:20:13.343 - Thread: 1 -> RunLoadingAction - START 2022-10-25 22:20:15.760 - Thread: 1 -> GC Memory: 1,142,032,360 B 2022-10-25 22:20:15.776 - Thread: 1 -> Process Memory: 3,383,455,744 B 2022-10-25 22:20:16.026 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-10-25 22:20:16.073 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-10-25 22:20:16.081 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-10-25 22:20:16.086 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-10-25 22:20:16.097 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2022-10-25 22:20:16.408 - Thread: 1 -> Loading scenarios 2022-10-25 22:20:16.408 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-10-25 22:20:16.416 - Thread: 1 -> List of used mods (0) - START 2022-10-25 22:20:16.424 - Thread: 1 -> List of used mods - END 2022-10-25 22:20:16.657 - Thread: 1 -> Loading behaviors 2022-10-25 22:20:16.659 - Thread: 1 -> Loading ammo magazines 2022-10-25 22:20:16.664 - Thread: 1 -> Loading ammo definitions 2022-10-25 22:20:16.668 - Thread: 1 -> Loading animations 2022-10-25 22:20:16.674 - Thread: 1 -> Loading animations 2022-10-25 22:20:16.676 - Thread: 1 -> Loading sound definitions 2022-10-25 22:20:16.677 - Thread: 1 -> Loading sound definitions 2022-10-25 22:20:16.677 - Thread: 1 -> Loading sound definitions 2022-10-25 22:20:16.677 - Thread: 1 -> Loading sound definitions 2022-10-25 22:20:16.677 - Thread: 1 -> Loading sound definitions 2022-10-25 22:20:16.677 - Thread: 1 -> Loading sound definitions 2022-10-25 22:20:16.677 - Thread: 1 -> Loading category classes 2022-10-25 22:20:16.679 - Thread: 1 -> Loading category classes 2022-10-25 22:20:16.679 - Thread: 1 -> Loading blueprint classes 2022-10-25 22:20:16.681 - Thread: 1 -> Loading blueprint class entries 2022-10-25 22:20:16.682 - Thread: 1 -> Loading blueprint class entries 2022-10-25 22:20:16.682 - Thread: 1 -> Loading blueprints 2022-10-25 22:20:16.686 - Thread: 1 -> Loading blueprints 2022-10-25 22:20:16.686 - Thread: 1 -> Loading agent definitions 2022-10-25 22:20:16.688 - Thread: 1 -> Loading character definitions 2022-10-25 22:20:16.709 - Thread: 1 -> Loading character definitions 2022-10-25 22:20:16.709 - Thread: 1 -> Loading components 2022-10-25 22:20:16.711 - Thread: 1 -> Loading components 2022-10-25 22:20:16.711 - Thread: 1 -> Loading configuration 2022-10-25 22:20:16.713 - Thread: 1 -> Loading container types 2022-10-25 22:20:16.716 - Thread: 1 -> Loading Contract Types 2022-10-25 22:20:16.726 - Thread: 1 -> Loading gamepad controls 2022-10-25 22:20:16.726 - Thread: 1 -> Loading block positions 2022-10-25 22:20:16.730 - Thread: 1 -> Loading block positions 2022-10-25 22:20:16.731 - Thread: 1 -> Loading curve definitions 2022-10-25 22:20:16.734 - Thread: 1 -> Loading debris 2022-10-25 22:20:16.736 - Thread: 1 -> Loading environment items entries 2022-10-25 22:20:16.737 - Thread: 1 -> Loading decal global definitions 2022-10-25 22:20:16.737 - Thread: 1 -> Loading decal definitions 2022-10-25 22:20:16.738 - Thread: 1 -> Loading decal definitions 2022-10-25 22:20:16.738 - Thread: 1 -> Loading drone behaviors 2022-10-25 22:20:16.742 - Thread: 1 -> Loading edges 2022-10-25 22:20:16.743 - Thread: 1 -> Loading emissive color definitions 2022-10-25 22:20:16.749 - Thread: 1 -> Loading emissive color default states 2022-10-25 22:20:16.756 - Thread: 1 -> Loading animations 2022-10-25 22:20:16.756 - Thread: 1 -> Loading entity components 2022-10-25 22:20:16.779 - Thread: 1 -> Loading component containers 2022-10-25 22:20:16.793 - Thread: 1 -> Loading environment items entries 2022-10-25 22:20:16.794 - Thread: 1 -> Loading Faction Names 2022-10-25 22:20:16.795 - Thread: 1 -> Loading factions 2022-10-25 22:20:16.801 - Thread: 1 -> Loading flare definitions 2022-10-25 22:20:16.818 - Thread: 1 -> Loading gas property definitions 2022-10-25 22:20:16.819 - Thread: 1 -> Loading event definitions 2022-10-25 22:20:16.822 - Thread: 1 -> Loading physical items 2022-10-25 22:20:16.844 - Thread: 1 -> GuiTextures.sbc 2022-10-25 22:20:16.844 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-10-25 22:20:16.848 - Thread: 1 -> GuiTextures.sbc 2022-10-25 22:20:16.848 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-10-25 22:20:16.848 - Thread: 1 -> GuiTextures.sbc 2022-10-25 22:20:16.848 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-10-25 22:20:16.848 - Thread: 1 -> GuiTextures.sbc 2022-10-25 22:20:16.848 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-10-25 22:20:16.848 - Thread: 1 -> GuiTextures.sbc 2022-10-25 22:20:16.848 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-10-25 22:20:16.848 - Thread: 1 -> GuiTextures.sbc 2022-10-25 22:20:16.848 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-10-25 22:20:16.858 - Thread: 1 -> Loading LCD texture categories 2022-10-25 22:20:16.860 - Thread: 1 -> Loading LCD texture categories 2022-10-25 22:20:16.860 - Thread: 1 -> Loading LCD texture categories 2022-10-25 22:20:16.860 - Thread: 1 -> Loading LCD texture categories 2022-10-25 22:20:16.860 - Thread: 1 -> Loading LCD texture categories 2022-10-25 22:20:16.860 - Thread: 1 -> Loading OffensiveWords definitions 2022-10-25 22:20:16.860 - Thread: 1 -> Loading planet definition 2022-10-25 22:20:16.871 - Thread: 1 -> Loading physical items 2022-10-25 22:20:16.876 - Thread: 1 -> Loading physical items 2022-10-25 22:20:16.877 - Thread: 1 -> Loading physical material properties 2022-10-25 22:20:16.882 - Thread: 1 -> Loading pirate antennas 2022-10-25 22:20:16.884 - Thread: 1 -> Loading research blocks definitions 2022-10-25 22:20:16.886 - Thread: 1 -> Loading research groups definitions 2022-10-25 22:20:16.888 - Thread: 1 -> Loading resource distribution groups 2022-10-25 22:20:16.890 - Thread: 1 -> Loading shadow textures definitions 2022-10-25 22:20:16.890 - Thread: 1 -> Loading ship sound groups 2022-10-25 22:20:16.912 - Thread: 1 -> Loading ship sound groups 2022-10-25 22:20:16.912 - Thread: 1 -> Loading sound categories 2022-10-25 22:20:16.917 - Thread: 1 -> Loading stat definitions 2022-10-25 22:20:16.918 - Thread: 1 -> Loading gamepad controls 2022-10-25 22:20:16.919 - Thread: 1 -> Loading grid creators 2022-10-25 22:20:16.922 - Thread: 1 -> Loading transparent material properties 2022-10-25 22:20:16.924 - Thread: 1 -> Loading planet definition 2022-10-25 22:20:16.924 - Thread: 1 -> Loading voxel map storage definitions 2022-10-25 22:20:16.926 - Thread: 1 -> Loading voxel material definitions 2022-10-25 22:20:16.928 - Thread: 1 -> Loading voxel material definitions 2022-10-25 22:20:16.928 - Thread: 1 -> Loading voxel material definitions 2022-10-25 22:20:16.928 - Thread: 1 -> Loading voxel material definitions 2022-10-25 22:20:16.928 - Thread: 1 -> Loading Weather Effects 2022-10-25 22:20:16.934 - Thread: 1 -> Audio effects definitions 2022-10-25 22:20:16.939 - Thread: 1 -> Loading environment items definitions 2022-10-25 22:20:16.941 - Thread: 1 -> Loading environment items definitions 2022-10-25 22:20:16.942 - Thread: 1 -> Loading physical material properties 2022-10-25 22:20:16.949 - Thread: 1 -> Loading particle effect definitions 2022-10-25 22:20:17.056 - Thread: 1 -> Loading particle effect definitions 2022-10-25 22:20:17.058 - Thread: 1 -> Loading environment item definitions 2022-10-25 22:20:17.063 - Thread: 1 -> Loading weapon definitions 2022-10-25 22:20:17.079 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.139 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.141 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.176 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.188 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.188 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.189 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.189 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.190 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.191 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.192 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.205 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.207 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.210 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.211 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.213 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.214 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.217 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.219 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.224 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.225 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.227 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.229 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.230 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.232 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.242 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.244 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.247 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.249 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.249 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.251 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.253 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.255 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.262 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.264 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.264 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.266 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.266 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.268 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.269 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.271 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.275 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.278 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.281 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.286 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.288 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.290 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.297 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.299 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.302 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.305 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.306 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.309 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.309 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.313 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.314 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.328 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.330 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.334 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.337 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.343 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.343 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.347 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.353 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.358 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.365 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.369 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.370 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.374 - Thread: 1 -> Loading cube blocks 2022-10-25 22:20:17.377 - Thread: 1 -> Created block definitions 2022-10-25 22:20:17.383 - Thread: 1 -> Loading block variant groups 2022-10-25 22:20:17.388 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2022-10-25 22:20:17.390 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2022-10-25 22:20:17.403 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2022-10-25 22:20:17.403 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2022-10-25 22:20:17.403 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2022-10-25 22:20:17.403 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2022-10-25 22:20:17.404 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-10-25 22:20:17.405 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-10-25 22:20:17.407 - Thread: 1 -> Loading asteroid generators 2022-10-25 22:20:17.410 - Thread: 1 -> Loading spawn groups 2022-10-25 22:20:17.417 - Thread: 1 -> Loading drop containers 2022-10-25 22:20:17.419 - Thread: 1 -> Loading spawn groups 2022-10-25 22:20:17.420 - Thread: 1 -> Loading spawn groups 2022-10-25 22:20:17.420 - Thread: 1 -> Loading radial menu definitions 2022-10-25 22:20:17.447 - Thread: 1 -> Loading respawn ships 2022-10-25 22:20:17.450 - Thread: 1 -> Loading spawn groups 2022-10-25 22:20:17.450 - Thread: 1 -> Loading wheel speeds 2022-10-25 22:20:17.531 - Thread: 1 -> MyAudio.UnloadData - START 2022-10-25 22:20:17.542 - Thread: 1 -> MyAudio.UnloadData - END 2022-10-25 22:20:17.542 - Thread: 1 -> MyAudio.LoadData - START 2022-10-25 22:20:17.602 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2022-10-25 22:20:17.715 - Thread: 1 -> MyAudio.LoadData - END 2022-10-25 22:20:17.788 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-10-25 22:20:17.851 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-10-25 22:20:17.890 - Thread: 16 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-10-25 22:20:17.891 - Thread: 19 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-10-25 22:20:17.936 - Thread: 20 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-10-25 22:20:17.943 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-10-25 22:20:17.959 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-10-25 22:20:17.959 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-10-25 22:20:17.960 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-10-25 22:20:17.979 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-10-25 22:20:18.745 - Thread: 38 -> External debugger: listening... 2022-10-25 22:20:18.779 - Thread: 1 -> MyLights.LoadData() - START 2022-10-25 22:20:18.794 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-10-25 22:20:18.795 - Thread: 1 -> MyLights.LoadData() - END 2022-10-25 22:20:18.795 - Thread: 1 -> Info: MyLights initialized. 2022-10-25 22:20:18.795 - Thread: 1 -> MyExplosions.LoadData() - START 2022-10-25 22:20:18.814 - Thread: 1 -> MyExplosions.LoadData() - END 2022-10-25 22:20:18.913 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-10-25 22:20:18.913 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-10-25 22:20:18.952 - Thread: 1 -> Loading Procedural World Generator 2022-10-25 22:20:18.952 - Thread: 1 -> Loading Procedural World Generator: Seed = '123456' = 123456, Density = 0.35 2022-10-25 22:20:19.239 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-10-25 22:20:21.153 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2022-10-25 22:20:21.153 - Thread: 1 -> Info: Planet generator name: Mars 2022-10-25 22:20:21.159 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-10-25 22:20:23.133 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2022-10-25 22:20:23.133 - Thread: 1 -> Info: Planet generator name: Europa 2022-10-25 22:20:23.133 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-10-25 22:20:24.941 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2022-10-25 22:20:24.941 - Thread: 1 -> Info: Planet generator name: Titan 2022-10-25 22:20:24.942 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-10-25 22:20:26.911 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2022-10-25 22:20:26.911 - Thread: 1 -> Info: Planet generator name: Alien 2022-10-25 22:20:26.912 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-10-25 22:20:28.617 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2022-10-25 22:20:28.617 - Thread: 1 -> Info: Planet generator name: Triton 2022-10-25 22:20:28.617 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-10-25 22:20:30.480 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2022-10-25 22:20:30.480 - Thread: 1 -> Info: Planet generator name: Moon 2022-10-25 22:20:30.481 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-10-25 22:20:32.809 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2022-10-25 22:20:32.809 - Thread: 1 -> Info: Planet generator name: Pertam 2022-10-25 22:20:32.810 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-10-25 22:20:34.686 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2022-10-25 22:20:34.686 - Thread: 1 -> Info: Planet generator name: EarthLike 2022-10-25 22:20:34.687 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-10-25 22:20:34.838 - Thread: 1 -> Entities loaded & initialized 2022-10-25 22:20:34.876 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2022-10-25 22:20:34.876 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2022-10-25 22:20:35.042 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-10-25 22:20:35.042 - Thread: 1 -> RunLoadingAction - END 2022-10-25 22:20:35.045 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-10-25 22:20:35.054 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-10-25 22:20:35.055 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-10-25 22:20:35.064 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-10-25 22:20:35.064 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-10-25 22:20:35.092 - Thread: 1 -> Updating continues. 2022-10-25 22:20:35.454 - Thread: 1 -> GC Memory: 1675.751 / 1675.751 MB 2022-10-25 22:20:35.949 - Thread: 1 -> RequestRespawn 2022-10-25 22:20:36.004 - Thread: 1 -> Warning: Server failed to update game inventory items. 2022-10-25 22:20:36.416 - Thread: 42 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-10-25 22:20:37.990 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2022-10-25 22:20:37.993 - Thread: 42 -> Warning: Sound on different thread , StopSound 2022-10-25 22:20:38.025 - Thread: 42 -> Warning: Sound on different thread , StopSound 2022-10-25 22:20:38.026 - Thread: 42 -> Warning: Sound on different thread , StopSound 2022-10-25 22:20:38.027 - Thread: 42 -> Warning: Sound on different thread , StopSound 2022-10-25 22:20:38.027 - Thread: 42 -> Warning: Sound on different thread , StopSound 2022-10-25 22:20:43.435 - Thread: 1 -> Loading duration: 30.122372 2022-10-25 22:20:43.524 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-10-25 22:20:43.536 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-10-25 22:20:43.546 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent