2023-04-12 07:44:15.117 - Thread: 1 -> Log Started 2023-04-12 07:44:15.117 - Thread: 1 -> Timezone (local - UTC): -5h 2023-04-12 07:44:15.117 - Thread: 1 -> App Version: 01_201_014 2023-04-12 07:44:15.122 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-04-12 07:44:15.122 - Thread: 1 -> Branch / Sandbox: SVN 2023-04-12 07:44:15.122 - Thread: 1 -> Environment.ProcessorCount: 8 2023-04-12 07:44:15.169 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2023-04-12 07:44:15.169 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2023-04-12 07:44:15.169 - Thread: 1 -> Environment.Is64BitProcess: True 2023-04-12 07:44:15.169 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-04-12 07:44:15.169 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4614.0 2023-04-12 07:44:15.169 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-04-12 07:44:15.172 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-9700KF CPU @ 3.60GHz 2023-04-12 07:44:15.172 - Thread: 1 -> IntPtr.Size: 8 2023-04-12 07:44:15.172 - Thread: 1 -> Default Culture: 2023-04-12 07:44:15.172 - Thread: 1 -> Default UI Culture: 2023-04-12 07:44:15.173 - Thread: 1 -> MyConfig.Load() - START 2023-04-12 07:44:15.173 - Thread: 1 -> Path: C:\Users\birda\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-12 07:44:15.287 - Thread: 1 -> NewNewGameScreen: False 2023-04-12 07:44:15.287 - Thread: 1 -> EnableDamageEffects: True 2023-04-12 07:44:15.287 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-04-12 07:44:15.287 - Thread: 1 -> EnableReverb: False 2023-04-12 07:44:15.287 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-04-12 07:44:15.287 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-04-12 07:44:15.287 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-04-12 07:44:15.287 - Thread: 1 -> FirstTimeRun: False 2023-04-12 07:44:15.287 - Thread: 1 -> ExperimentalMode: False 2023-04-12 07:44:15.287 - Thread: 1 -> VideoAdapter: 0 2023-04-12 07:44:15.287 - Thread: 1 -> ScreenWidth: 3840 2023-04-12 07:44:15.287 - Thread: 1 -> ScreenHeight: 2160 2023-04-12 07:44:15.287 - Thread: 1 -> RefreshRate: 60000 2023-04-12 07:44:15.287 - Thread: 1 -> WindowMode: 1 2023-04-12 07:44:15.287 - Thread: 1 -> VerticalSync: 1 2023-04-12 07:44:15.287 - Thread: 1 -> FieldOfView: 70 2023-04-12 07:44:15.287 - Thread: 1 -> PostProcessingEnabled: False 2023-04-12 07:44:15.287 - Thread: 1 -> FlaresIntensity: 1 2023-04-12 07:44:15.287 - Thread: 1 -> TreeViewDistance: 1999 2023-04-12 07:44:15.287 - Thread: 1 -> GrassDensity: 3 2023-04-12 07:44:15.287 - Thread: 1 -> GrassDrawDistance: 1000 2023-04-12 07:44:15.287 - Thread: 1 -> AntialiasingMode: 1 2023-04-12 07:44:15.287 - Thread: 1 -> ShadowMapResolution: 2 2023-04-12 07:44:15.287 - Thread: 1 -> AmbientOcclusionEnabled: False 2023-04-12 07:44:15.287 - Thread: 1 -> TextureQuality: 2 2023-04-12 07:44:15.287 - Thread: 1 -> VoxelTextureQuality: 2 2023-04-12 07:44:15.287 - Thread: 1 -> AnisotropicFiltering: 4 2023-04-12 07:44:15.287 - Thread: 1 -> ModelQuality: 2 2023-04-12 07:44:15.287 - Thread: 1 -> VoxelQuality: 2 2023-04-12 07:44:15.287 - Thread: 1 -> ShaderQuality: 2 2023-04-12 07:44:15.287 - Thread: 1 -> LightsQuality: 2 2023-04-12 07:44:15.287 - Thread: 1 -> LowMemSwitchToLow: 0 2023-04-12 07:44:15.287 - Thread: 1 -> FirstVTTimeRun: False 2023-04-12 07:44:15.287 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-04-12 07:44:15.287 - Thread: 1 -> GDPRConsent: True 2023-04-12 07:44:15.287 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-04-12 07:44:15.287 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-04-12 07:44:15.287 - Thread: 1 -> FirstTimeTutorials: False 2023-04-12 07:44:15.287 - Thread: 1 -> MyConfig.Load() - END 2023-04-12 07:44:19.845 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-04-12 07:44:20.007 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-04-12 07:44:20.011 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-04-12 07:44:20.012 - Thread: 1 -> Found processor count: 8 2023-04-12 07:44:20.012 - Thread: 1 -> Using processor count: 8 2023-04-12 07:44:20.085 - Thread: 1 -> All detected adapters: 2023-04-12 07:44:20.087 - Thread: 1 -> NVIDIA GeForce GTX 1660 - VendorID=4318, SubsystemID=932320354, DeviceID=8580 2023-04-12 07:44:20.087 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-04-12 07:44:20.632 - Thread: 1 -> AdapterInfo = { 2023-04-12 07:44:20.632 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 + DISPLAY1 2023-04-12 07:44:20.632 - Thread: 1 -> Description = dev id: 8580, mem: 6270484480, shared mem: 17137590272, Luid: 62325, rev: 161, subsys id: 932320354, vendor id: 4318, feature_level 11.1: True 2023-04-12 07:44:20.632 - Thread: 1 -> Driver version = 31.0.15.3141 2023-04-12 07:44:20.632 - Thread: 1 -> Driver date = 20230316000000.000000-000 2023-04-12 07:44:20.632 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-12 07:44:20.632 - Thread: 1 -> AftermathSupported = False 2023-04-12 07:44:20.632 - Thread: 1 -> Adapter id = 0 2023-04-12 07:44:20.632 - Thread: 1 -> Supported = True 2023-04-12 07:44:20.632 - Thread: 1 -> RAM = 6270484480 2023-04-12 07:44:20.632 - Thread: 1 -> Priority = 2 2023-04-12 07:44:20.632 - Thread: 1 -> Multithreaded rendering supported = True 2023-04-12 07:44:20.632 - Thread: 1 -> Output is attached = True 2023-04-12 07:44:20.632 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2023-04-12 07:44:20.632 - Thread: 1 -> Display modes = { 2023-04-12 07:44:20.633 - Thread: 1 -> DXGIOutput id = 0 2023-04-12 07:44:20.633 - Thread: 1 -> 640x480@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 640x480@59.94Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 720x480@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 720x480@59.94Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 720x576@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 800x600@60.317Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1024x768@60.004Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1152x864@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1152x864@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1176x664@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1176x664@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1176x664@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1176x664@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1176x664@59.94Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1176x664@59.94Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1280x720@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1280x720@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1280x720@59.94Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1280x768@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1280x768@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1280x800@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1280x800@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1280x960@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1280x1024@60.02Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@23.976Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@23.976Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@29.97Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@29.97Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@59.94006Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1360x768@59.94006Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@23.976Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@23.976Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@29.97Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@29.97Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@59.94006Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1366x768@59.94006Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@23.976Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@23.976Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@29.97Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@29.97Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@59.94006Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x900@59.94006Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@23.976Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@23.976Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@29.97Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@29.97Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@59.94006Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1024@59.94006Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@23.976Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@23.976Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@29.97Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@29.97Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@59.94006Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1600x1200@59.94006Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@23.976Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@23.976Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@29.97Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@29.97Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@59.94006Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1680x1050@59.94006Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1080@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1080@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1080@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1080@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1080@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1080@23.976Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1080@29.97Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@50Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@23.976Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@23.976Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@29.97Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@29.97Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@59.94006Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1200@59.94006Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1440@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1440@60Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1440@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1440@24Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1440@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1440@25Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1440@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1440@30Hz 2023-04-12 07:44:20.633 - Thread: 1 -> 1920x1440@50Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 1920x1440@50Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 1920x1440@23.976Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 1920x1440@23.976Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 1920x1440@29.97Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 1920x1440@29.97Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 1920x1440@59.94006Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 1920x1440@59.94006Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@60Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@60Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@24Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@24Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@25Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@25Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@30Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@30Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@50Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@50Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@23.976Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@23.976Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@29.97Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@29.97Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@59.94006Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2048x1536@59.94006Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@60Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@60Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@24Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@24Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@25Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@25Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@30Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@30Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@50Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@50Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@23.976Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@23.976Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@29.97Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@29.97Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@59.94006Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1440@59.94006Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@60Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@60Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@24Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@24Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@25Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@25Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@30Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@30Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@50Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@50Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@23.976Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@23.976Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@29.97Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@29.97Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@59.94006Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 2560x1600@59.94006Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 3840x2160@60Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 3840x2160@24Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 3840x2160@25Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 3840x2160@30Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 3840x2160@50Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 3840x2160@23.976Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 3840x2160@29.97Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 3840x2160@59.94006Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 4096x2160@60Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 4096x2160@24Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 4096x2160@25Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 4096x2160@30Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 4096x2160@50Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 4096x2160@23.976Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 4096x2160@29.97Hz 2023-04-12 07:44:20.634 - Thread: 1 -> 4096x2160@59.94Hz 2023-04-12 07:44:20.634 - Thread: 1 -> } 2023-04-12 07:44:20.634 - Thread: 1 -> } 2023-04-12 07:44:20.634 - Thread: 1 -> AdapterInfo = { 2023-04-12 07:44:20.634 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 + DISPLAY1 2023-04-12 07:44:20.634 - Thread: 1 -> Description = dev id: 8580, mem: 6270484480, shared mem: 17137590272, Luid: 62325, rev: 161, subsys id: 932320354, vendor id: 4318, feature_level 11.1: True 2023-04-12 07:44:20.634 - Thread: 1 -> Driver version = 31.0.15.3141 2023-04-12 07:44:20.634 - Thread: 1 -> Driver date = 20230316000000.000000-000 2023-04-12 07:44:20.634 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-12 07:44:20.634 - Thread: 1 -> AftermathSupported = False 2023-04-12 07:44:20.634 - Thread: 1 -> Adapter id = 0 2023-04-12 07:44:20.634 - Thread: 1 -> Supported = True 2023-04-12 07:44:20.634 - Thread: 1 -> RAM = 6270484480 2023-04-12 07:44:20.634 - Thread: 1 -> Priority = 2 2023-04-12 07:44:20.634 - Thread: 1 -> Multithreaded rendering supported = True 2023-04-12 07:44:20.634 - Thread: 1 -> Output is attached = True 2023-04-12 07:44:20.634 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2023-04-12 07:44:20.634 - Thread: 1 -> Display modes = { 2023-04-12 07:44:20.635 - Thread: 1 -> DXGIOutput id = 0 2023-04-12 07:44:20.635 - Thread: 1 -> 640x480@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 640x480@59.94Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 720x480@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 720x480@59.94Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 720x576@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 800x600@60.317Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1024x768@60.004Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1152x864@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1152x864@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1176x664@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1176x664@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1176x664@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1176x664@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1176x664@59.94Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1176x664@59.94Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1280x720@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1280x720@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1280x720@59.94Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1280x768@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1280x768@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1280x800@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1280x800@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1280x960@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1280x1024@60.02Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@24Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@24Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@25Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@25Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@30Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@30Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@23.976Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@23.976Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@29.97Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@29.97Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@59.94006Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1360x768@59.94006Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@24Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@24Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@25Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@25Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@30Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@30Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@23.976Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@23.976Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@29.97Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@29.97Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@59.94006Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1366x768@59.94006Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@24Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@24Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@25Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@25Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@30Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@30Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@23.976Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@23.976Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@29.97Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@29.97Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@59.94006Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x900@59.94006Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@24Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@24Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@25Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@25Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@30Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@30Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@23.976Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@23.976Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@29.97Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@29.97Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@59.94006Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1024@59.94006Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@24Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@24Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@25Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@25Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@30Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@30Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@23.976Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@23.976Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@29.97Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@29.97Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@59.94006Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1600x1200@59.94006Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@24Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@24Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@25Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@25Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@30Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@30Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@23.976Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@23.976Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@29.97Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@29.97Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@59.94006Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1680x1050@59.94006Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1080@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1080@24Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1080@25Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1080@30Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1080@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1080@23.976Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1080@29.97Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1200@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1200@60Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1200@24Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1200@24Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1200@25Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1200@25Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1200@30Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1200@30Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1200@50Hz 2023-04-12 07:44:20.635 - Thread: 1 -> 1920x1200@50Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1200@23.976Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1200@23.976Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1200@29.97Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1200@29.97Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1200@59.94006Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1200@59.94006Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@60Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@60Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@24Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@24Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@25Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@25Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@30Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@30Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@50Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@50Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@23.976Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@23.976Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@29.97Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@29.97Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@59.94006Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 1920x1440@59.94006Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@60Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@60Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@24Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@24Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@25Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@25Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@30Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@30Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@50Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@50Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@23.976Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@23.976Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@29.97Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@29.97Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@59.94006Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2048x1536@59.94006Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@60Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@60Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@24Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@24Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@25Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@25Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@30Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@30Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@50Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@50Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@23.976Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@23.976Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@29.97Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@29.97Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@59.94006Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1440@59.94006Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@60Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@60Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@24Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@24Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@25Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@25Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@30Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@30Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@50Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@50Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@23.976Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@23.976Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@29.97Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@29.97Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@59.94006Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 2560x1600@59.94006Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 3840x2160@60Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 3840x2160@24Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 3840x2160@25Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 3840x2160@30Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 3840x2160@50Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 3840x2160@23.976Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 3840x2160@29.97Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 3840x2160@59.94006Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 4096x2160@60Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 4096x2160@24Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 4096x2160@25Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 4096x2160@30Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 4096x2160@50Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 4096x2160@23.976Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 4096x2160@29.97Hz 2023-04-12 07:44:20.636 - Thread: 1 -> 4096x2160@59.94Hz 2023-04-12 07:44:20.636 - Thread: 1 -> } 2023-04-12 07:44:20.636 - Thread: 1 -> } 2023-04-12 07:44:20.636 - Thread: 1 -> Service.IsActive: True 2023-04-12 07:44:20.637 - Thread: 1 -> Service.IsOnline: True 2023-04-12 07:44:20.637 - Thread: 1 -> Service.OwnsGame: False 2023-04-12 07:44:20.637 - Thread: 1 -> Service.UserId: 76561198035697099 2023-04-12 07:44:20.637 - Thread: 1 -> Service.UserName: birdarrow 2023-04-12 07:44:20.637 - Thread: 1 -> Service.Branch: default 2023-04-12 07:44:20.637 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-04-12 07:44:20.637 - Thread: 1 -> Build version: 0.1.1.0 2023-04-12 07:44:20.654 - Thread: 1 -> MyScreenManager() 2023-04-12 07:44:20.668 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2023-04-12 07:44:20.668 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2023-04-12 07:44:20.671 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2023-04-12 07:44:20.671 - Thread: 24 -> CreateDeviceInternal - Create device 2023-04-12 07:44:20.847 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2023-04-12 07:44:20.960 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2023-04-12 07:44:20.960 - Thread: 24 -> CreateDeviceInternal create swapchain 2023-04-12 07:44:22.266 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-04-12 07:44:22.266 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-04-12 07:44:22.266 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2023-04-12 07:44:22.738 - Thread: 1 -> Preallocate - START 2023-04-12 07:44:22.741 - Thread: 1 -> MySpaceWorldGenerator - START 2023-04-12 07:44:22.742 - Thread: 1 -> MySpaceWorldGenerator - END 2023-04-12 07:44:22.742 - Thread: 1 -> MySpaceBuildComponent - START 2023-04-12 07:44:22.742 - Thread: 1 -> MySpaceBuildComponent - END 2023-04-12 07:44:22.742 - Thread: 1 -> MyEntities - START 2023-04-12 07:44:22.754 - Thread: 1 -> MyEntities - END 2023-04-12 07:44:22.754 - Thread: 1 -> MyObjectBuilder_Base - START 2023-04-12 07:44:22.754 - Thread: 1 -> MyObjectBuilder_Base - END 2023-04-12 07:44:22.754 - Thread: 1 -> MyTransparentGeometry - START 2023-04-12 07:44:22.754 - Thread: 1 -> MyTransparentGeometry - END 2023-04-12 07:44:22.754 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-04-12 07:44:22.756 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-04-12 07:44:22.756 - Thread: 1 -> MyMath - START 2023-04-12 07:44:22.756 - Thread: 1 -> MyMath - END 2023-04-12 07:44:22.756 - Thread: 1 -> MySimpleObjectDraw - START 2023-04-12 07:44:22.756 - Thread: 1 -> MySimpleObjectDraw - END 2023-04-12 07:44:22.769 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-04-12 07:44:22.769 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-04-12 07:44:22.769 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-04-12 07:44:22.774 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-04-12 07:44:22.774 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-04-12 07:44:22.774 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-04-12 07:44:22.774 - Thread: 1 -> MySyncDestructions - START 2023-04-12 07:44:22.774 - Thread: 1 -> MySyncDestructions - END 2023-04-12 07:44:22.774 - Thread: 1 -> MySyncEntity - START 2023-04-12 07:44:22.774 - Thread: 1 -> MySyncEntity - END 2023-04-12 07:44:22.774 - Thread: 1 -> MyCommandCharacter - START 2023-04-12 07:44:22.774 - Thread: 1 -> MyCommandCharacter - END 2023-04-12 07:44:22.774 - Thread: 1 -> MyCommandConsole - START 2023-04-12 07:44:22.774 - Thread: 1 -> MyCommandConsole - END 2023-04-12 07:44:22.774 - Thread: 1 -> MyCommandEntity - START 2023-04-12 07:44:22.774 - Thread: 1 -> MyCommandEntity - END 2023-04-12 07:44:22.774 - Thread: 1 -> MyAiTargetManager - START 2023-04-12 07:44:22.774 - Thread: 1 -> MyAiTargetManager - END 2023-04-12 07:44:22.774 - Thread: 1 -> MyClientDebugCommands - START 2023-04-12 07:44:22.774 - Thread: 1 -> MyClientDebugCommands - END 2023-04-12 07:44:22.775 - Thread: 1 -> MyDedicatedServer - START 2023-04-12 07:44:22.775 - Thread: 1 -> MyDedicatedServer - END 2023-04-12 07:44:22.775 - Thread: 1 -> MyDedicatedServerBase - START 2023-04-12 07:44:22.775 - Thread: 1 -> MyDedicatedServerBase - END 2023-04-12 07:44:22.775 - Thread: 1 -> MyMultiplayerBase - START 2023-04-12 07:44:22.775 - Thread: 1 -> MyMultiplayerBase - END 2023-04-12 07:44:22.775 - Thread: 1 -> MyMultiplayerClient - START 2023-04-12 07:44:22.775 - Thread: 1 -> MyMultiplayerClient - END 2023-04-12 07:44:22.775 - Thread: 1 -> MyMultiplayerClientBase - START 2023-04-12 07:44:22.775 - Thread: 1 -> MyMultiplayerClientBase - END 2023-04-12 07:44:22.775 - Thread: 1 -> MyMultiplayerLobby - START 2023-04-12 07:44:22.775 - Thread: 1 -> MyMultiplayerLobby - END 2023-04-12 07:44:22.775 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-04-12 07:44:22.775 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-04-12 07:44:22.775 - Thread: 1 -> MyMultiplayerServerBase - START 2023-04-12 07:44:22.775 - Thread: 1 -> MyMultiplayerServerBase - END 2023-04-12 07:44:22.775 - Thread: 1 -> MyServerDebugCommands - START 2023-04-12 07:44:22.775 - Thread: 1 -> MyServerDebugCommands - END 2023-04-12 07:44:22.775 - Thread: 1 -> MyCubeGridDefinitions - START 2023-04-12 07:44:22.776 - Thread: 1 -> MyCubeGridDefinitions - END 2023-04-12 07:44:22.776 - Thread: 1 -> MyDefinitionManager - START 2023-04-12 07:44:22.782 - Thread: 1 -> MyDefinitionManager - END 2023-04-12 07:44:22.782 - Thread: 1 -> Preallocate - END 2023-04-12 07:44:22.783 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-04-12 07:44:23.063 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-04-12 07:44:23.063 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-04-12 07:44:23.063 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-04-12 07:44:23.063 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-12 07:44:23.063 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-12 07:44:23.063 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-04-12 07:44:23.063 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-04-12 07:44:23.063 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-04-12 07:44:23.063 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-04-12 07:44:23.070 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2023-04-12 07:44:23.070 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2023-04-12 07:44:23.070 - Thread: 1 -> Virtualized: False 2023-04-12 07:44:23.073 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-9700KF CPU @ 3.60GHz 2023-04-12 07:44:23.074 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,275,180,544 bytes 2023-04-12 07:44:23.074 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-04-12 07:44:23.074 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 27,164,696,576 bytes 2023-04-12 07:44:23.074 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,288,328,192 bytes 2023-04-12 07:44:23.077 - Thread: 1 -> Drive C: | Capacity: 1,023,531,806,720 bytes | Free space: 337,329,254,400 bytes 2023-04-12 07:44:23.077 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-04-12 07:44:23.078 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-04-12 07:44:23.078 - Thread: 1 -> Installed DLCs: 2023-04-12 07:44:23.080 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-04-12 07:44:23.096 - Thread: 1 -> Havok: Physics.Init 2023-04-12 07:44:23.107 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-04-12 07:44:23.113 - Thread: 1 -> HkGameName: SpaceEngineers 2023-04-12 07:44:23.114 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-04-12 07:44:23.115 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-04-12 07:44:23.117 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-04-12 07:44:23.398 - Thread: 1 -> Loading scenarios 2023-04-12 07:44:23.413 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-04-12 07:44:23.413 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-04-12 07:44:23.564 - Thread: 1 -> Loading sound definitions 2023-04-12 07:44:23.564 - Thread: 1 -> Loading gamepad controls 2023-04-12 07:44:23.584 - Thread: 1 -> GuiTextures.sbc 2023-04-12 07:44:23.584 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-04-12 07:44:23.589 - Thread: 1 -> GuiTextures.sbc 2023-04-12 07:44:23.589 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-04-12 07:44:23.590 - Thread: 1 -> GuiTextures.sbc 2023-04-12 07:44:23.590 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-04-12 07:44:23.590 - Thread: 1 -> GuiTextures.sbc 2023-04-12 07:44:23.590 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-04-12 07:44:23.590 - Thread: 1 -> GuiTextures.sbc 2023-04-12 07:44:23.590 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-04-12 07:44:23.591 - Thread: 1 -> GuiTextures.sbc 2023-04-12 07:44:23.591 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-04-12 07:44:23.594 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-12 07:44:23.594 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-04-12 07:44:23.594 - Thread: 1 -> Loading shadow textures definitions 2023-04-12 07:44:23.594 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-04-12 07:44:23.594 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-04-12 07:44:23.598 - Thread: 1 -> MyAudio.LoadData - START 2023-04-12 07:44:23.644 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: HISENSE (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2023-04-12 07:44:23.666 - Thread: 1 -> MyAudio.LoadData - END 2023-04-12 07:44:23.666 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2023-04-12 07:44:23.666 - Thread: 1 -> MyGuiManager() 2023-04-12 07:44:23.669 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-04-12 07:44:23.717 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-04-12 07:44:23.822 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-04-12 07:44:23.823 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-04-12 07:44:23.823 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-04-12 07:44:23.823 - Thread: 1 -> Loading default controls 2023-04-12 07:44:23.857 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-04-12 07:44:23.874 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-04-12 07:44:23.890 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-04-12 07:44:23.890 - Thread: 10 -> ReloadVoxelMaterials 2023-04-12 07:44:23.916 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-04-12 07:44:23.916 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-04-12 07:44:23.916 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-04-12 07:44:23.916 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-04-12 07:44:23.916 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-04-12 07:44:23.916 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-04-12 07:44:23.917 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-04-12 07:44:23.917 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-04-12 07:44:23.932 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-04-12 07:44:23.932 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-04-12 07:44:23.939 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-04-12 07:44:23.940 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-04-12 07:44:23.942 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-04-12 07:44:23.942 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-04-12 07:44:23.948 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-04-12 07:44:23.955 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-04-12 07:44:23.963 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-04-12 07:44:23.966 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-04-12 07:44:23.970 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-04-12 07:44:23.977 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-04-12 07:44:23.980 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-04-12 07:44:23.994 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-04-12 07:44:23.995 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-04-12 07:44:23.998 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-04-12 07:44:23.999 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-04-12 07:44:24.000 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-04-12 07:44:24.002 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-04-12 07:44:24.004 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-04-12 07:44:24.008 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-04-12 07:44:24.030 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-04-12 07:44:24.049 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-04-12 07:44:24.051 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-04-12 07:44:24.054 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-04-12 07:44:24.062 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-04-12 07:44:24.069 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-04-12 07:44:24.069 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-04-12 07:44:24.078 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-04-12 07:44:24.078 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-04-12 07:44:24.080 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-04-12 07:44:24.083 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-04-12 07:44:24.083 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-04-12 07:44:24.085 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-04-12 07:44:24.086 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-04-12 07:44:24.097 - Thread: 1 -> Timer Frequency: 10000000 2023-04-12 07:44:24.097 - Thread: 1 -> Ticks per frame: 166667 2023-04-12 07:44:24.105 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-04-12 07:44:24.111 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-04-12 07:44:24.132 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-04-12 07:44:24.133 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-04-12 07:44:24.134 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-04-12 07:44:24.134 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-04-12 07:44:24.136 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-04-12 07:44:24.140 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-04-12 07:44:24.155 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-04-12 07:44:24.175 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-04-12 07:44:24.188 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-04-12 07:44:24.188 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-04-12 07:44:24.194 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-04-12 07:44:24.196 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-04-12 07:44:24.198 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-04-12 07:44:24.199 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-04-12 07:44:24.201 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-04-12 07:44:24.202 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-04-12 07:44:24.204 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-04-12 07:44:24.223 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-04-12 07:44:24.226 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-04-12 07:44:24.232 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-04-12 07:44:24.249 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-04-12 07:44:24.256 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-04-12 07:44:24.270 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-04-12 07:44:24.294 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-04-12 07:44:24.355 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-04-12 07:44:24.391 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-04-12 07:44:24.454 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-04-12 07:44:24.455 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-04-12 07:44:24.496 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-04-12 07:44:24.505 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-04-12 07:44:24.505 - Thread: 1 -> Flares Intensity: 1 2023-04-12 07:44:24.505 - Thread: 1 -> Field of view: 1.22173 2023-04-12 07:44:24.505 - Thread: 1 -> PostProcessingEnabled: False 2023-04-12 07:44:24.505 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-04-12 07:44:24.505 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-04-12 07:44:24.505 - Thread: 1 -> Render.DistanceFade: 1999 2023-04-12 07:44:24.505 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-04-12 07:44:24.505 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-04-12 07:44:24.505 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-04-12 07:44:24.505 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2023-04-12 07:44:24.505 - Thread: 1 -> Render.TextureQuality: HIGH 2023-04-12 07:44:24.505 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-04-12 07:44:24.505 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-04-12 07:44:24.505 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-04-12 07:44:24.505 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-04-12 07:44:24.505 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-04-12 07:44:24.505 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-04-12 07:44:24.541 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-04-12 07:44:24.554 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-04-12 07:44:24.608 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-04-12 07:44:24.618 - Thread: 1 -> Analytics session started: UserID = (45b296cd-ee5a-07b4-73c8-2a1e362af60f) SessionID = (8abff14d-641c-4fd4-b55d-a881edd7ee42) 2023-04-12 07:44:24.619 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-12 07:44:24.621 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-04-12 07:44:24.656 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-04-12 07:44:24.695 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-04-12 07:44:24.749 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-04-12 07:44:24.773 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-04-12 07:44:24.824 - Thread: 28 -> EOS P2P - Query NAT type failed. 2023-04-12 07:44:24.877 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-04-12 07:44:24.878 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-04-12 07:44:25.050 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-04-12 07:44:25.216 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-04-12 07:44:25.234 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-04-12 07:44:25.329 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-04-12 07:44:25.597 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-04-12 07:44:25.609 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-04-12 07:44:25.617 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-04-12 07:44:25.834 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-04-12 07:44:26.296 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-04-12 07:44:26.306 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-04-12 07:44:26.327 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-04-12 07:44:26.373 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-04-12 07:44:26.469 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-04-12 07:44:26.531 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-04-12 07:44:26.568 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-04-12 07:44:26.603 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-04-12 07:44:26.745 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-04-12 07:44:26.802 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-04-12 07:44:27.120 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-04-12 07:44:27.120 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-04-12 07:44:27.137 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-04-12 07:44:27.137 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-12 07:44:27.568 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-04-12 07:44:30.108 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-04-12 07:44:30.108 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-04-12 07:44:30.108 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2023-04-12 07:44:31.620 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-04-12 07:44:34.720 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-04-12 07:44:54.987 - Thread: 1 -> GUI Stats: Update 0.239128944444444, Draw 0.102695166666667 2023-04-12 07:45:15.270 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2023-04-12 07:45:15.271 - Thread: 1 -> VideoAdapter: 0 2023-04-12 07:45:15.271 - Thread: 1 -> Width: 2560 2023-04-12 07:45:15.271 - Thread: 1 -> Height: 1440 2023-04-12 07:45:15.271 - Thread: 1 -> RefreshRate: 60000 2023-04-12 07:45:15.271 - Thread: 1 -> WindowMode: Fullscreen 2023-04-12 07:45:15.271 - Thread: 1 -> VerticalSync: 1 2023-04-12 07:45:15.286 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-12 07:45:16.240 - Thread: 24 -> DXGI SetFullscreenState succeded 2023-04-12 07:45:18.604 - Thread: 1 -> MyConfig.Save() - START 2023-04-12 07:45:18.605 - Thread: 1 -> Path: C:\Users\birda\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-12 07:45:18.606 - Thread: 1 -> MyConfig.Save() - END 2023-04-12 07:45:18.607 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-04-12 07:45:18.607 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-04-12 07:45:18.607 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-12 07:45:18.608 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-12 07:45:25.404 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-04-12 07:45:25.571 - Thread: 1 -> GUI Stats: Update 0.917418500000002, Draw 0.0909037222222223 2023-04-12 07:45:29.021 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-04-12 07:45:29.021 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-04-12 07:45:30.204 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-04-12 07:45:50.537 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-04-12 07:45:50.538 - Thread: 1 -> Flares Intensity: 1 2023-04-12 07:45:50.538 - Thread: 1 -> Field of view: 1.22173 2023-04-12 07:45:50.538 - Thread: 1 -> PostProcessingEnabled: False 2023-04-12 07:45:50.538 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-04-12 07:45:50.538 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-04-12 07:45:50.538 - Thread: 1 -> Render.DistanceFade: 1998 2023-04-12 07:45:50.538 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-04-12 07:45:50.538 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-04-12 07:45:50.538 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-04-12 07:45:50.538 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2023-04-12 07:45:50.538 - Thread: 1 -> Render.TextureQuality: HIGH 2023-04-12 07:45:50.538 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-04-12 07:45:50.538 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-04-12 07:45:50.539 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-04-12 07:45:50.539 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-04-12 07:45:50.539 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-04-12 07:45:50.539 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-04-12 07:45:50.555 - Thread: 1 -> MyConfig.Save() - START 2023-04-12 07:45:50.556 - Thread: 1 -> Path: C:\Users\birda\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-12 07:45:50.557 - Thread: 1 -> MyConfig.Save() - END 2023-04-12 07:45:50.771 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-04-12 07:45:50.772 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-04-12 07:45:52.921 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2023-04-12 07:45:55.571 - Thread: 1 -> GUI Stats: Update 0.275648, Draw 0.136725444444444 2023-04-12 07:46:25.571 - Thread: 1 -> GUI Stats: Update 0.222960944444445, Draw 0.118452222222222 2023-04-12 07:46:37.004 - Thread: 1 -> MyConfig.Save() - START 2023-04-12 07:46:37.005 - Thread: 1 -> Path: C:\Users\birda\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-12 07:46:37.006 - Thread: 1 -> MyConfig.Save() - END 2023-04-12 07:46:37.237 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2023-04-12 07:46:37.238 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2023-04-12 07:46:45.004 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2023-04-12 07:46:55.571 - Thread: 1 -> GUI Stats: Update 0.203015777777778, Draw 0.127382444444445 2023-04-12 07:47:10.796 - Thread: 1 -> MyConfig.Save() - START 2023-04-12 07:47:10.797 - Thread: 1 -> Path: C:\Users\birda\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-12 07:47:10.797 - Thread: 1 -> MyConfig.Save() - END 2023-04-12 07:47:11.004 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2023-04-12 07:47:11.005 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2023-04-12 07:47:18.021 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-04-12 07:47:18.021 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-04-12 07:47:20.339 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-04-12 07:47:20.371 - Thread: 1 -> Server responded 2023-04-12 07:47:20.371 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-04-12 07:47:20.372 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-04-12 07:47:21.085 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-04-12 07:47:25.126 - Thread: 1 -> Lobby join response: True, enter state: Success 2023-04-12 07:47:25.126 - Thread: 1 -> World requested 2023-04-12 07:47:25.129 - Thread: 1 -> World requested - connection alive 2023-04-12 07:47:26.202 - Thread: 1 -> GUI Stats: Update 0.209509722222222, Draw 0.113629166666667 2023-04-12 07:47:31.638 - Thread: 1 -> LoadSession() - Start 2023-04-12 07:47:31.638 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-04-12 07:47:31.639 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-04-12 07:47:31.639 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-04-12 07:47:31.639 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-04-12 07:47:31.639 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-12 07:47:31.640 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-12 07:47:31.656 - Thread: 1 -> LoadSession() - End 2023-04-12 07:47:31.656 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-04-12 07:47:31.657 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-04-12 07:47:31.657 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-04-12 07:47:31.675 - Thread: 1 -> RunLoadingAction - START 2023-04-12 07:47:33.298 - Thread: 1 -> GC Memory: 1,164,498,432 B 2023-04-12 07:47:33.302 - Thread: 1 -> Process Memory: 3,921,477,632 B 2023-04-12 07:47:33.426 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-04-12 07:47:33.446 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-04-12 07:47:33.446 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-04-12 07:47:33.446 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-04-12 07:47:33.447 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-04-12 07:47:33.618 - Thread: 1 -> Loading scenarios 2023-04-12 07:47:33.618 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-04-12 07:47:33.619 - Thread: 1 -> List of used mods (0) - START 2023-04-12 07:47:33.619 - Thread: 1 -> List of used mods - END 2023-04-12 07:47:33.678 - Thread: 1 -> Loading behaviors 2023-04-12 07:47:33.679 - Thread: 1 -> Loading ammo magazines 2023-04-12 07:47:33.679 - Thread: 1 -> Loading ammo definitions 2023-04-12 07:47:33.679 - Thread: 1 -> Loading animations 2023-04-12 07:47:33.680 - Thread: 1 -> Loading animations 2023-04-12 07:47:33.680 - Thread: 1 -> Loading sound definitions 2023-04-12 07:47:33.680 - Thread: 1 -> Loading sound definitions 2023-04-12 07:47:33.680 - Thread: 1 -> Loading sound definitions 2023-04-12 07:47:33.681 - Thread: 1 -> Loading sound definitions 2023-04-12 07:47:33.681 - Thread: 1 -> Loading sound definitions 2023-04-12 07:47:33.681 - Thread: 1 -> Loading sound definitions 2023-04-12 07:47:33.681 - Thread: 1 -> Loading category classes 2023-04-12 07:47:33.681 - Thread: 1 -> Loading category classes 2023-04-12 07:47:33.681 - Thread: 1 -> Loading blueprint classes 2023-04-12 07:47:33.681 - Thread: 1 -> Loading blueprint class entries 2023-04-12 07:47:33.681 - Thread: 1 -> Loading blueprint class entries 2023-04-12 07:47:33.681 - Thread: 1 -> Loading blueprints 2023-04-12 07:47:33.682 - Thread: 1 -> Loading blueprints 2023-04-12 07:47:33.682 - Thread: 1 -> Loading agent definitions 2023-04-12 07:47:33.682 - Thread: 1 -> Loading character definitions 2023-04-12 07:47:33.685 - Thread: 1 -> Loading character definitions 2023-04-12 07:47:33.685 - Thread: 1 -> Loading components 2023-04-12 07:47:33.685 - Thread: 1 -> Loading components 2023-04-12 07:47:33.685 - Thread: 1 -> Loading configuration 2023-04-12 07:47:33.685 - Thread: 1 -> Loading container types 2023-04-12 07:47:33.685 - Thread: 1 -> Loading Contract Types 2023-04-12 07:47:33.686 - Thread: 1 -> Loading gamepad controls 2023-04-12 07:47:33.686 - Thread: 1 -> Loading block positions 2023-04-12 07:47:33.686 - Thread: 1 -> Loading block positions 2023-04-12 07:47:33.686 - Thread: 1 -> Loading curve definitions 2023-04-12 07:47:33.687 - Thread: 1 -> Loading debris 2023-04-12 07:47:33.687 - Thread: 1 -> Loading environment items entries 2023-04-12 07:47:33.687 - Thread: 1 -> Loading decal global definitions 2023-04-12 07:47:33.687 - Thread: 1 -> Loading decal definitions 2023-04-12 07:47:33.687 - Thread: 1 -> Loading decal definitions 2023-04-12 07:47:33.687 - Thread: 1 -> Loading drone behaviors 2023-04-12 07:47:33.687 - Thread: 1 -> Loading edges 2023-04-12 07:47:33.687 - Thread: 1 -> Loading emissive color definitions 2023-04-12 07:47:33.687 - Thread: 1 -> Loading emissive color default states 2023-04-12 07:47:33.688 - Thread: 1 -> Loading animations 2023-04-12 07:47:33.688 - Thread: 1 -> Loading entity components 2023-04-12 07:47:33.689 - Thread: 1 -> Loading component containers 2023-04-12 07:47:33.691 - Thread: 1 -> Loading environment items entries 2023-04-12 07:47:33.691 - Thread: 1 -> Loading Faction Names 2023-04-12 07:47:33.691 - Thread: 1 -> Loading factions 2023-04-12 07:47:33.692 - Thread: 1 -> Loading flare definitions 2023-04-12 07:47:33.693 - Thread: 1 -> Loading gas property definitions 2023-04-12 07:47:33.693 - Thread: 1 -> Loading event definitions 2023-04-12 07:47:33.693 - Thread: 1 -> Loading physical items 2023-04-12 07:47:33.714 - Thread: 1 -> GuiTextures.sbc 2023-04-12 07:47:33.714 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-04-12 07:47:33.719 - Thread: 1 -> GuiTextures.sbc 2023-04-12 07:47:33.719 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-04-12 07:47:33.719 - Thread: 1 -> GuiTextures.sbc 2023-04-12 07:47:33.719 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-04-12 07:47:33.720 - Thread: 1 -> GuiTextures.sbc 2023-04-12 07:47:33.720 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-04-12 07:47:33.720 - Thread: 1 -> GuiTextures.sbc 2023-04-12 07:47:33.720 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-04-12 07:47:33.720 - Thread: 1 -> GuiTextures.sbc 2023-04-12 07:47:33.720 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-04-12 07:47:33.725 - Thread: 1 -> Loading LCD texture categories 2023-04-12 07:47:33.725 - Thread: 1 -> Loading LCD texture categories 2023-04-12 07:47:33.725 - Thread: 1 -> Loading LCD texture categories 2023-04-12 07:47:33.725 - Thread: 1 -> Loading LCD texture categories 2023-04-12 07:47:33.725 - Thread: 1 -> Loading LCD texture categories 2023-04-12 07:47:33.725 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-12 07:47:33.725 - Thread: 1 -> Loading planet definition 2023-04-12 07:47:33.726 - Thread: 1 -> Loading physical items 2023-04-12 07:47:33.726 - Thread: 1 -> Loading physical items 2023-04-12 07:47:33.726 - Thread: 1 -> Loading physical material properties 2023-04-12 07:47:33.727 - Thread: 1 -> Loading pirate antennas 2023-04-12 07:47:33.727 - Thread: 1 -> Loading research blocks definitions 2023-04-12 07:47:33.734 - Thread: 1 -> Loading research groups definitions 2023-04-12 07:47:33.734 - Thread: 1 -> Loading resource distribution groups 2023-04-12 07:47:33.735 - Thread: 1 -> Loading shadow textures definitions 2023-04-12 07:47:33.735 - Thread: 1 -> Loading ship sound groups 2023-04-12 07:47:33.735 - Thread: 1 -> Loading ship sound groups 2023-04-12 07:47:33.735 - Thread: 1 -> Loading sound categories 2023-04-12 07:47:33.735 - Thread: 1 -> Loading stat definitions 2023-04-12 07:47:33.735 - Thread: 1 -> Loading gamepad controls 2023-04-12 07:47:33.736 - Thread: 1 -> Loading grid creators 2023-04-12 07:47:33.736 - Thread: 1 -> Loading transparent material properties 2023-04-12 07:47:33.736 - Thread: 1 -> Loading planet definition 2023-04-12 07:47:33.736 - Thread: 1 -> Loading voxel map storage definitions 2023-04-12 07:47:33.736 - Thread: 1 -> Loading voxel material definitions 2023-04-12 07:47:33.737 - Thread: 1 -> Loading voxel material definitions 2023-04-12 07:47:33.737 - Thread: 1 -> Loading voxel material definitions 2023-04-12 07:47:33.737 - Thread: 1 -> Loading voxel material definitions 2023-04-12 07:47:33.737 - Thread: 1 -> Loading Weather Effects 2023-04-12 07:47:33.737 - Thread: 1 -> Audio effects definitions 2023-04-12 07:47:33.738 - Thread: 1 -> Loading environment items definitions 2023-04-12 07:47:33.738 - Thread: 1 -> Loading environment items definitions 2023-04-12 07:47:33.739 - Thread: 1 -> Loading physical material properties 2023-04-12 07:47:33.739 - Thread: 1 -> Loading particle effect definitions 2023-04-12 07:47:33.802 - Thread: 1 -> Loading particle effect definitions 2023-04-12 07:47:33.803 - Thread: 1 -> Loading environment item definitions 2023-04-12 07:47:33.803 - Thread: 1 -> Loading weapon definitions 2023-04-12 07:47:33.809 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.818 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.818 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.820 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.821 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.822 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.822 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.823 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.823 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.824 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.825 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.826 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.826 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.827 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.828 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.828 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.829 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.830 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.831 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.832 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.833 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.833 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.834 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.835 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.836 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.837 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.842 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.842 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.843 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.843 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.844 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.845 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.846 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.848 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.849 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.849 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.850 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.850 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.852 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.852 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.853 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.855 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.857 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.857 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.861 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.861 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.863 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.863 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.865 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.866 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.868 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.868 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.870 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.870 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.873 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.873 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.877 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.878 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.881 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.881 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.883 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.884 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.886 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.887 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.890 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.907 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.910 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.911 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.913 - Thread: 1 -> Loading cube blocks 2023-04-12 07:47:33.914 - Thread: 1 -> Created block definitions 2023-04-12 07:47:33.918 - Thread: 1 -> Loading block variant groups 2023-04-12 07:47:33.920 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-04-12 07:47:33.920 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-04-12 07:47:33.920 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-04-12 07:47:33.920 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-04-12 07:47:33.920 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-04-12 07:47:33.920 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-04-12 07:47:33.920 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2023-04-12 07:47:33.921 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2023-04-12 07:47:33.921 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-04-12 07:47:33.929 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-04-12 07:47:33.930 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-04-12 07:47:33.932 - Thread: 1 -> Loading asteroid generators 2023-04-12 07:47:33.932 - Thread: 1 -> Loading spawn groups 2023-04-12 07:47:33.932 - Thread: 1 -> Loading drop containers 2023-04-12 07:47:33.933 - Thread: 1 -> Loading spawn groups 2023-04-12 07:47:33.933 - Thread: 1 -> Loading spawn groups 2023-04-12 07:47:33.933 - Thread: 1 -> Loading radial menu definitions 2023-04-12 07:47:33.942 - Thread: 1 -> Loading respawn ships 2023-04-12 07:47:33.942 - Thread: 1 -> Loading spawn groups 2023-04-12 07:47:33.942 - Thread: 1 -> Loading wheel speeds 2023-04-12 07:47:33.951 - Thread: 1 -> MyAudio.UnloadData - START 2023-04-12 07:47:33.954 - Thread: 1 -> MyAudio.UnloadData - END 2023-04-12 07:47:33.954 - Thread: 1 -> MyAudio.LoadData - START 2023-04-12 07:47:33.984 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: HISENSE (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2023-04-12 07:47:34.114 - Thread: 1 -> MyAudio.LoadData - END 2023-04-12 07:47:34.124 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-04-12 07:47:34.127 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-12 07:47:34.157 - Thread: 18 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-12 07:47:34.158 - Thread: 16 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-12 07:47:34.168 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-12 07:47:34.168 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-12 07:47:34.168 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-12 07:47:34.174 - Thread: 18 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-12 07:47:34.175 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-12 07:47:34.176 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-12 07:47:34.363 - Thread: 37 -> External debugger: listening... 2023-04-12 07:47:34.371 - Thread: 1 -> MyLights.LoadData() - START 2023-04-12 07:47:34.372 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-04-12 07:47:34.372 - Thread: 1 -> MyLights.LoadData() - END 2023-04-12 07:47:34.372 - Thread: 1 -> Info: MyLights initialized. 2023-04-12 07:47:34.372 - Thread: 1 -> MyExplosions.LoadData() - START 2023-04-12 07:47:34.374 - Thread: 1 -> MyExplosions.LoadData() - END 2023-04-12 07:47:34.392 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-04-12 07:47:34.393 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-04-12 07:47:34.400 - Thread: 1 -> Loading Procedural World Generator 2023-04-12 07:47:34.400 - Thread: 1 -> Loading Procedural World Generator: Seed = '123456' = 123456, Density = 0.35 2023-04-12 07:47:34.683 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-04-12 07:47:36.146 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2023-04-12 07:47:36.146 - Thread: 1 -> Info: Planet generator name: Europa 2023-04-12 07:47:36.146 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 07:47:37.590 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2023-04-12 07:47:37.590 - Thread: 1 -> Info: Planet generator name: Alien 2023-04-12 07:47:37.591 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 07:47:38.835 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2023-04-12 07:47:38.835 - Thread: 1 -> Info: Planet generator name: Triton 2023-04-12 07:47:38.835 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 07:47:40.091 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2023-04-12 07:47:40.091 - Thread: 1 -> Info: Planet generator name: Mars 2023-04-12 07:47:40.091 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 07:47:41.803 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2023-04-12 07:47:41.803 - Thread: 1 -> Info: Planet generator name: Titan 2023-04-12 07:47:41.803 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 07:47:43.715 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2023-04-12 07:47:43.715 - Thread: 1 -> Info: Planet generator name: Pertam 2023-04-12 07:47:43.716 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 07:47:45.314 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2023-04-12 07:47:45.314 - Thread: 1 -> Info: Planet generator name: Moon 2023-04-12 07:47:45.314 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 07:47:46.915 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2023-04-12 07:47:46.916 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-04-12 07:47:46.916 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 07:47:47.040 - Thread: 1 -> Entities loaded & initialized 2023-04-12 07:47:47.043 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-04-12 07:47:47.043 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2023-04-12 07:47:47.076 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-04-12 07:47:47.117 - Thread: 1 -> RunLoadingAction - END 2023-04-12 07:47:47.117 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-04-12 07:47:47.118 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-04-12 07:47:47.118 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-04-12 07:47:47.118 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-04-12 07:47:47.118 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-04-12 07:47:47.119 - Thread: 1 -> Updating continues. 2023-04-12 07:47:47.130 - Thread: 1 -> GC Memory: 1631.797 / 1631.797 MB 2023-04-12 07:47:47.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 07:47:47.454 - Thread: 1 -> STATISTICS,0,2.448961,0.000166893,2.448961,0.0002641678,2.449832,0.000451088,5126.696,761.2644,6,0,1479.531,5124.539,0,320000,0,9.169994,25.84089,0,22223,31.28263,1,16.66667,2.868616,8.08371,100,3474158064,1479.531,0,0 2023-04-12 07:47:47.454 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 07:47:47.454 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,839,140,5,169,69,849,3313,625,0,0,116,794,0,428,28,0,0,0,384,0,0,0,53,758,456,8,10,0,0,0,0 2023-04-12 07:47:47.528 - Thread: 1 -> RequestRespawn 2023-04-12 07:47:47.743 - Thread: 1 -> Warning: Server failed to update game inventory items. 2023-04-12 07:47:47.743 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2023-04-12 07:47:47.793 - Thread: 45 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-12 07:47:49.245 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-04-12 07:48:20.153 - Thread: 1 -> GC Memory: 3810.692 / 3810.692 MB 2023-04-12 07:48:20.178 - Thread: 28 -> EOS|LogStomp: Received Stomp ERROR. Message=[Client didn't send heartbeat in negotiated timeframe.]