Reverse mouse acceleration

ClearlyNotNeeded shared this bug 35 hours ago
Submitted

It seems that if you move your mouse around horizontally, the faster you go, the lower your sensitivity, it's the inverse of mouse acceleration, making it mouse deceleration, I've tested this by putting my reticle on the edge of a door, then spin 360 slowly while moving my mouse right, and then move my mouse back left to the same position, and I didn't even get to see the door edge. Meaning the sensitivity was lowered? We need to have the ability to remove mouse acceleration, it feels really dirty and sluggish to play like this, absolutely awful.

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