with vsync on I only get 60 fps even though my monitor is running at 144hz
maybe add gsync support?
Enabling Vsync (or Variable Refresh Rate) locks the fps to 60 (like the game doesn't recognize higher refresh rate monitors and defaults to 60 hz?) I am using a 170 hz monitor, that needs fixing
Also there is a huge input lag every couple of seconds when looking around (lasts for 1-2 seconds) which slows down the mouse movement by a lot
I don't think it is input lag it seems to be messed up mouse acceleration. If I put my mouse to 400 DPI and move it slowly I turn around 180 degrees. If I move it quickly I turn about 10 degrees. The Vsync thing is annoying, if you turn Vsync off then you get uncapped frames but by default it caps me at 60 too.
I don't think it is input lag it seems to be messed up mouse acceleration. If I put my mouse to 400 DPI and move it slowly I turn around 180 degrees. If I move it quickly I turn about 10 degrees. The Vsync thing is annoying, if you turn Vsync off then you get uncapped frames but by default it caps me at 60 too.
I got the same issue with an AMD RX 7900 XT, occurs both on Windows 11 and Linux (tried both X11 and Wayland).
My display has 120 HZ but vsync is always 60 instead of the configured refresh rate.
I got the same issue with an AMD RX 7900 XT, occurs both on Windows 11 and Linux (tried both X11 and Wayland).
My display has 120 HZ but vsync is always 60 instead of the configured refresh rate.
Same here.
120hz Monitor, but with vsync/vrr 60fps max (also f11 shows render frequency 60hz)
Without Vsync FPS go up
Same here.
120hz Monitor, but with vsync/vrr 60fps max (also f11 shows render frequency 60hz)
Without Vsync FPS go up
same here.
vsync issue is duplicate of https://support.keenswh.com/spaceengineers2/pc/topic/45383-v-sync-issue#comment-91210
same here.
vsync issue is duplicate of https://support.keenswh.com/spaceengineers2/pc/topic/45383-v-sync-issue#comment-91210
Yea this is how it used to be in games, Vsync was limited to 60FPS, it usually isn't anymore.
Yea this is how it used to be in games, Vsync was limited to 60FPS, it usually isn't anymore.
This still isn't fixed, the game is totally unplayable for me because of constant stuttering and freezing every 2 seconds while moving around...
This still isn't fixed, the game is totally unplayable for me because of constant stuttering and freezing every 2 seconds while moving around...
Hello Reflexbull,
Vertical Synchronization (VSync) will default to 60fps in SE2. Variable Refresh Rate (VRR) should allow you to match the display's frequency if your hardware is powerful enough. Note that both GPU and monitor/display have to support VRR. Could you please provide you PC's specification with the dxdiag?
Dxdiag is an app which is included in Windows OS:
As for the input lag, it is possible that there are other processes running in the background and there is not enough resources for the game. You can check that with Task Manager and clean the unnecessary processes.
Kind Regards,
Bartosz
Keen Software House
Hello Reflexbull,
Vertical Synchronization (VSync) will default to 60fps in SE2. Variable Refresh Rate (VRR) should allow you to match the display's frequency if your hardware is powerful enough. Note that both GPU and monitor/display have to support VRR. Could you please provide you PC's specification with the dxdiag?
Dxdiag is an app which is included in Windows OS:
As for the input lag, it is possible that there are other processes running in the background and there is not enough resources for the game. You can check that with Task Manager and clean the unnecessary processes.
Kind Regards,
Bartosz
Keen Software House
Replies have been locked on this page!