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Grids with attached subgrids sinking while in natural gravity
Solved
Grids that have subgrids attached will begin to sink at approximately 0.25 m/s while in a planet's natural gravity. Even if thrusters can adequately compensate normally for any additional weight, grids will sink if there are grids attached via rotors or hinges.
Hello, George!
Thanks for letting us know about issue you are experiencing. However I was not able to reproduce it. Having two ships, one with hinge, one with rotor, both working normally. Do you use small grid ship, or big one? What´s the setting of your rotor/hinge? Do you have dampers on or off on that particular ship? Any other special objects on the ship? Did you try it on Earth or some other planet? Are you using any mods, or running vanilla game?
Best way for us to test it precisely and with that one build you have, would be either BP of your ship that you can share with us, or even save of your world (that would probably be the best).
You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Saves. There should be a folder with your SteamID and your saves.
Please zip the file and attach it here. If you are having difficulty attaching files you can optionally use Google Drive. When sharing a google drive link please make sure it is set to be downloadable by anyone with the link.
Kind Regards
Keen Software House: QA Department
Hello, George!
Thanks for letting us know about issue you are experiencing. However I was not able to reproduce it. Having two ships, one with hinge, one with rotor, both working normally. Do you use small grid ship, or big one? What´s the setting of your rotor/hinge? Do you have dampers on or off on that particular ship? Any other special objects on the ship? Did you try it on Earth or some other planet? Are you using any mods, or running vanilla game?
Best way for us to test it precisely and with that one build you have, would be either BP of your ship that you can share with us, or even save of your world (that would probably be the best).
You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Saves. There should be a folder with your SteamID and your saves.
Please zip the file and attach it here. If you are having difficulty attaching files you can optionally use Google Drive. When sharing a google drive link please make sure it is set to be downloadable by anyone with the link.
Kind Regards
Keen Software House: QA Department
Apparently this bug will be fixed in the next major release:
https://support.keenswh.com/spaceengineers/pc/topic/ships-with-subgrids-and-only-hydro-thrusters-drift-in-natural-gravity#comment-52066
Guess once this hits I can start playing Space Engineers again.
Apparently this bug will be fixed in the next major release:
https://support.keenswh.com/spaceengineers/pc/topic/ships-with-subgrids-and-only-hydro-thrusters-drift-in-natural-gravity#comment-52066
Guess once this hits I can start playing Space Engineers again.
Hello, Engineers!
I´m happy to inform you that this issue will be fixed in upcoming game update v200.
Kind Regards
Keen Software House: QA Department
Hello, Engineers!
I´m happy to inform you that this issue will be fixed in upcoming game update v200.
Kind Regards
Keen Software House: QA Department
I am still experiencing it - my welder ship with welders/grinders on advanced rotors does not stay in the air hovering even so there is enough thrust and simply sinks in the same way as reported years ago.
I am still experiencing it - my welder ship with welders/grinders on advanced rotors does not stay in the air hovering even so there is enough thrust and simply sinks in the same way as reported years ago.
Ship will not hover with second ship docked | Space Engineers PC Support (keenswh.com)
Ship will not hover with second ship docked | Space Engineers PC Support (keenswh.com)
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