Turrets Fail To Account For Gravity if projectile has acceleration
Submitted
This is easilly checked by setting <MissileGravityEnabled>true</MissileGravityEnabled> in missile in Ammos.sbc.
Previously there were 2 topics:
2. https://support.keenswh.com/spaceengineers/pc/topic/23608-gravity-drop-has-to-be-accounted-for
And however they were fixed, this fix doesn't work with accelerating projectiles.
I have the same bug
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