Turrets Fail To Account For Gravity if projectile has acceleration

Ryunoske shared this bug 12 hours ago
Submitted

This is easilly checked by setting <MissileGravityEnabled>true</MissileGravityEnabled> in missile in Ammos.sbc.


Previously there were 2 topics:

1. https://support.keenswh.com/spaceengineers/pc/topic/22814-1-200-turrets-fail-to-account-for-gravitational-drop

2. https://support.keenswh.com/spaceengineers/pc/topic/23608-gravity-drop-has-to-be-accounted-for

And however they were fixed, this fix doesn't work with accelerating projectiles.

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