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Gravity Drop has to be accounted for

Ethan A Bunch shared this feedback 2 years ago
Not Enough Votes

I was in the middle of testing some new turret emplacements for a server I'm on when i noticed a major issue with how the new system works. The new bullet drop is a great mechanic for pler aimed weapons and adds it's own set of challenges for planet combat. However with some recent testing I have seen that since turrets don't account for gravity there are situations where the turret is broken because of it. On a flat field the turret tries to aim for a downed aircraft. However with the gravity the rounds simply drop and miss the target, making the target unkillable and locking that turret into that target forever. This is a very game breaking glitch that needs to be patched otherwise turrets are gonna be extremely easy to exploit on planets.

Replies (2)

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I have the same experience and i talked about it on discord.

Shell drop due to gravity was poorly implemeted. As is typical of Keen.

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