Programmable Block "left click" bug on any button on the Edit menu

RougeSable shared this bug 19 months ago
Reported

Hi, I'm encountering a bug which prevent me to click buttons UI buttons on the programmable block after clicking the Edit button from k menu. Left click here works fine:

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Then all those buttons are unreachable by left click:

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  • All other blocks work fine.
  • It happens in a fresh new vanilla game without any mod, only script enabled & progression disabled (to test faster). Occurs 100% of the time.
  • I found a workaround, by pressing the left mouse button while keeping the right mouse button pressed. But I need to do it 100% of the time I open a Programmable Block menu, at any try.
  • After using the workaround, sometimes the UI works fine, but if I close the window and reopen the menu, the bug starts again to harass me


I have to notice this bug, even new, has affected a lot of other players since I confirm I got the exact same symptoms than those "Won't fix" or "Need More Information" issues:

And probably more, I can confirm every single comment / report above are exact, still occuring, definitely not solved.

On this comment, Serg reports he is suspicous about MS VS 2022 I installed myself few days ago, coincidence? He says he fixed the issue by installing all .NET Framework Targeting Packs but:

  1. He doesn't know which one fixed the issue on his side
  2. I don't know what it is
  3. I don't know the impact of installing many differents to reproduce the solution

This fix could be a side effect, I'd rather let you investigate & fix the issue.


I'll provide any required information and I'm even ready to let you have a remote control on my computer to reproduce and investigate the issue.


My only goal is to fix this really boring issue for users.

Replies (2)

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I have the same Problem with the Programmable Block now, since i wanted to add scripts to the game. No matter if in Vanilla or with Mod´s the Buttons don´t work i can only press ESC to leave the PB.

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Hello Engineer,

We’ve added a link to your ticket in the internal investigation ticket.

At this point, the issue appears to be tricky to reproduce reliably.

We’ll keep you updated if there’s any progress.


Kind Regards,

Ludmila Danilchenko

Head of Space Engineers QA Department

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