New weapon types (including laser and plasma)
Not Enough Votes
i think we should get laser and plasma weapons ingame and my reasoning for this is as follows
1. We already have laser weapons in the real world already
2. We are developing feasible plasma weapons right now and it is likely already in the refinement stage of development.
If we already have these technologies before we have even setup extraplanetary colonies why don't we have them in a game that is set TEN thousand years in the future. and to head off any arguments about it not being a thing in 2082 when the almagest project departed, in the year 2025 we have such technologies, imagine what almost 60 years of maturation in these fields could produce
You can't vote. Please authorize!
- Laser PCS 1x1, ball turret
- Hyper laser 8x2x2 railgun style, charge-up and a firing sequence that cuts through blocks with high damaging laser.
- Plasma turret 3x3, 5x5 and 2x5x1 static maybe
Also new production processes and materials to procure the corresponding ammo and systems.
- Laser PCS 1x1, ball turret
- Hyper laser 8x2x2 railgun style, charge-up and a firing sequence that cuts through blocks with high damaging laser.
- Plasma turret 3x3, 5x5 and 2x5x1 static maybe
Also new production processes and materials to procure the corresponding ammo and systems.
... and computers are in ENIAC size :-)
... and computers are in ENIAC size :-)
Lasers are cool, but they'd definitely need some balancing. If I recall IRL a 10MW laser-emitter (powerful enough to light-saber people in half) can fit in your pocket, the focusing mirror allowing the laser to compensate for atmospheric distortion fits in the bed of a truck (1x1x2 LG at most), and the power supply in SE1 for that is less than 1 LG small reactor. Railguns in SE1 are one of the best weapons just on projectile velocity alone, if we're adding a 1x1x2 hit-scan turret then there needs to be a reason for me not to lightsaber small planets in half with 4 large-reactors worth of them mounted to the nose of my ship.
...Plasma weapons needs clarification, what do you think a plasma-weapon is?
-If its just "shoots flaming projectiles", then we've had incendiary ammo since WW1.
-If its "shoots bolts/beams of glowing ionized particles like in Halo" then physics says you'll need to be so close to your target that you can hold a grinder out the window for extra damage.
-If its "shoots a canister full of plasma that breaks/explodes on impact", then what you've got there is the standard sci-fi coat of paint over a standard explosive bullet/shell.
-And if its something else then you'll need to explain it to me.
Lasers are cool, but they'd definitely need some balancing. If I recall IRL a 10MW laser-emitter (powerful enough to light-saber people in half) can fit in your pocket, the focusing mirror allowing the laser to compensate for atmospheric distortion fits in the bed of a truck (1x1x2 LG at most), and the power supply in SE1 for that is less than 1 LG small reactor. Railguns in SE1 are one of the best weapons just on projectile velocity alone, if we're adding a 1x1x2 hit-scan turret then there needs to be a reason for me not to lightsaber small planets in half with 4 large-reactors worth of them mounted to the nose of my ship.
...Plasma weapons needs clarification, what do you think a plasma-weapon is?
-If its just "shoots flaming projectiles", then we've had incendiary ammo since WW1.
-If its "shoots bolts/beams of glowing ionized particles like in Halo" then physics says you'll need to be so close to your target that you can hold a grinder out the window for extra damage.
-If its "shoots a canister full of plasma that breaks/explodes on impact", then what you've got there is the standard sci-fi coat of paint over a standard explosive bullet/shell.
-And if its something else then you'll need to explain it to me.
Replies have been locked on this page!