[Shielding] Upvote if you want SE2 to have new technologies
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"From the perspective of pure science, force fields are fact — and not just fact but familiar. The four basic forces that govern our universe — gravity, electromagnetism, and "strong" and "weak" nuclear forces — are all associated with force fields, some of which provide protective shielding."
Realism Threshold:
Ion Thruster - Low threshold. (exists in a real world context) Shields - Medium threshold. (semi-theoretical) Jump drives - High threshold. (science fiction)Reactive Energy Armor:
You supply energy to the armor blocks to increase its defence against certain weapons.
- Energy field appears about 1mm from armor blocks.
- Could also be implemented as infused into the armor blocks themselves.
- Powered by reactor ultimately.
- Energy could be distributed across the armor from plasma conduits or manifold blocks that are embedded into the armor itself to provide proper coverage.
Visuals:
- Visually would appear as a hue on your hull or only appear when hull impacts objects or is shot at.
- If implemented as infused into the hull itself adding protective properties it may not require a graphic.
Purpose:
- Would balance light armor blocks in combat, adding more tactical depth to building combat ships.
- Protect light armor blocks, thus allowing builds to be lighter while still affording them protection.
- Add in more power consumption mechanics for reactors, and power that is generated would have more uses.
Files:
Screenshot 2025...
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