tools ranges are a bit iffy

Robert Hull shared this bug 22 days ago
Reported

when I'm welding i have to be kissing the block or it will start flickering same with the the grinder but not as much and the drill just need a little more range as well.

Replies (9)

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7

Its not always just distance, sometimes I can be right up against a block and pointing right at it and get the same behavior, but if I switch to a different angle it might (or might not) start working as expected. Regardless, both the welder and grinder feel truly terrible because they will not reliably target the block I'm trying to weld/grind.

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2

Fr yes exactly i hope they see this

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4

Same issue here. It's not only about distance. Some blocks have very precise detection that you need to be looking at exactly the right place.

For example, I have noticed that if you look at the power cell of a battery, the game register you're looking at it but anywhere else on the block is iffy.

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3

Maybe this has some hint? Body position don't look right.

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2

Small atmospheric thrusters and 3x3 catwalk blocks have given me a lot of problems welding. I'm sure there are others but those two have been burned into my brain.

Most blocks start out welding fine, but halfway through I have to re-aim and move around to find the build node.

Grinding down my crashed ship was a effort in futility, and I had the same experience as standard welding, with flickering when aiming at small loose blocks that were piled up at the bottom of the crater. Ore balls mixed in were causing everything to jitter making it worse.

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2

They should give you a highlight of what you're going to weld


also have two modes: fast weld and individual weld


fast weld: holding down left click welds everything non stop in range

individual weld: holding down left click welds the thing you're looking at, until it's done, and continuing to hold down the button will do nothing until you left go and click again on something else


individual mode would be better for grinding especially to prevent accidentally grinding away unexpected things

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1

YES!

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2

I suspect that the hitbox is offset from the actual 3D model. I haven't verified this, but try from all 6 faces when it happens. That could verify what I'm thinking. When this happens I can often use tools from a further than expected distance with ease. Unfortunately, every time this happens to me, the block I'm working on seems to be attached at a bunch of other points so I can't try all angles.

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3

I made a mod increasing the range to 5m. It does not fix the bug itself but it helps finding a spot and nice to reach tighter places. https://steamcommunity.com/sharedfiles/filedetails/?id=3619370368

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1

I used this last night and it made welding/grinding much better. Being a little further away from what needed welded/ground made it easier to trigger the hitbox, especially on non-static grids in space that are moving a little.

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5

Hello Engineers,


We have reported this issue and added this thread to our internal ticket (SE2-29426).


Kind Regards,

Bartosz

Keen Software House

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2

I have the same issue and I have noticed that the longer you weld, grind or combination of both, the less likely you will be able to find a position that works to weld/grind. Moving around the block usually finds a side that works from other sides that you can be touching the block and it won't react. I have also noticed that if I save and restart the game it will work as expected for a while again. If I am build out a larger BP, I will have to restart the game multiple times to be able to complete the build, but if I'm mostly flying around it will take longer before I run into the issue.

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