Unable To Grind/Weld Certain Blocks In Survival
Reported
Some blocks (Detailing and conveyor so far) are unable to be welded or ground down unless looking at a specific side of the block. They can weld to stage 1 then I have to look at a specific side to continue welding. If I can't do this then I have to grind down numerous other blocks just to finish welding 1 block. It seems that some blocks have only one interactable side on occasion. I hope this makes sense.
I have the same bug
Same here
Same here
Experienced this as well with detailing blocks and windows. Windows are only grindable from one side most of the time
Experienced this as well with detailing blocks and windows. Windows are only grindable from one side most of the time
I've noticed this on most all blocks. Welding and grinding are very difficult. Seems there are very specific, single-pixel points that need to be pointed at before welding and grinding work and even then, because of the characters ambient movements, the effect will stop.
I've noticed this on most all blocks. Welding and grinding are very difficult. Seems there are very specific, single-pixel points that need to be pointed at before welding and grinding work and even then, because of the characters ambient movements, the effect will stop.
I concur with this.. and I also think the welders range needs extending a little.. (Maybe that could be tied to the tool's level.. i.e Mk1 range is 0.5 metres, Mk 2 is 0.75m, Mk 3 is 1m etc)
This issue also makes it fun when trying to grind down a block that has come loose because you've accidentally ground away what it was anchored to! (In space I mean)
I concur with this.. and I also think the welders range needs extending a little.. (Maybe that could be tied to the tool's level.. i.e Mk1 range is 0.5 metres, Mk 2 is 0.75m, Mk 3 is 1m etc)
This issue also makes it fun when trying to grind down a block that has come loose because you've accidentally ground away what it was anchored to! (In space I mean)
I'm having a similar issue. Blocks of all type can only be welded, or ground down from a certain side, angle, or at times, only if you find the correct couple of pixels and hold exactly there as mentioned above.
I'm having a similar issue. Blocks of all type can only be welded, or ground down from a certain side, angle, or at times, only if you find the correct couple of pixels and hold exactly there as mentioned above.
Kind of far out and may be a symptom but Is this possibly tied to the visible timing of the Tool Tip? When things are still and I _manage_ to get the tool tip to appear, grind/weld works. When I cannot get the TT, I cannot grind/weld. I suspect moving/floating objects the tool tip keeps getting reset- certainly does not feel like I have a direct connection to the block though it is obvious i should. Hit boxes definitely seem off in this regard.
Kind of far out and may be a symptom but Is this possibly tied to the visible timing of the Tool Tip? When things are still and I _manage_ to get the tool tip to appear, grind/weld works. When I cannot get the TT, I cannot grind/weld. I suspect moving/floating objects the tool tip keeps getting reset- certainly does not feel like I have a direct connection to the block though it is obvious i should. Hit boxes definitely seem off in this regard.
I notice this sometimes too.. grinder will start to grind but then stop and object seem not there or something even though I am on top of it. happens with the wielder too need a range increase. Grinder should be grinding what on the dot (crosshair) have to move around and I might get it grinded..
I notice this sometimes too.. grinder will start to grind but then stop and object seem not there or something even though I am on top of it. happens with the wielder too need a range increase. Grinder should be grinding what on the dot (crosshair) have to move around and I might get it grinded..
Hello Engineers,
We have reported this issue and added this thread to our internal ticket (SE2-29426).
Kind Regards,
Bartosz
Keen Software House
Hello Engineers,
We have reported this issue and added this thread to our internal ticket (SE2-29426).
Kind Regards,
Bartosz
Keen Software House
Had the same issue, only one/two faces/vertexs at 2.5m scale or even 1/2 a face on a small ion thruster, right 50% of a long face if long face is vertical at 1m scale being able to be welded/ground down. Also placing multiple of the same part the absolute position of the weldable face is the same. Like if a ion thruster is pointing down and the top left half of it is weldable one placed pointing up at the same time the same top left 1/2 face is weldable.
Also came back to my save and the recently added 2.5m smelter missing while i was saved at a station (probably unrelated?)
OH and occasionally a quit to menu and reload will make all faces usable for like 3-5mins.
Had the same issue, only one/two faces/vertexs at 2.5m scale or even 1/2 a face on a small ion thruster, right 50% of a long face if long face is vertical at 1m scale being able to be welded/ground down. Also placing multiple of the same part the absolute position of the weldable face is the same. Like if a ion thruster is pointing down and the top left half of it is weldable one placed pointing up at the same time the same top left 1/2 face is weldable.
Also came back to my save and the recently added 2.5m smelter missing while i was saved at a station (probably unrelated?)
OH and occasionally a quit to menu and reload will make all faces usable for like 3-5mins.
I have found that moving the block/ship a little, then having it come to a full stop, fixes this for a little while, but will go back to being hard after a few grinds. This doesn't work with stations of course.
I have found that moving the block/ship a little, then having it come to a full stop, fixes this for a little while, but will go back to being hard after a few grinds. This doesn't work with stations of course.
Its annoying to search for the right pixel to weld or grind. Sometimes it works, sometimes it doesn't...
Its annoying to search for the right pixel to weld or grind. Sometimes it works, sometimes it doesn't...
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