Unable To Grind/Weld Certain Blocks In Survival

Mr Gilz shared this bug 2 months ago
Reported

Some blocks (Detailing and conveyor so far) are unable to be welded or ground down unless looking at a specific side of the block. They can weld to stage 1 then I have to look at a specific side to continue welding. If I can't do this then I have to grind down numerous other blocks just to finish welding 1 block. It seems that some blocks have only one interactable side on occasion. I hope this makes sense.

Replies (11)

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Same here

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Experienced this as well with detailing blocks and windows. Windows are only grindable from one side most of the time

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I've noticed this on most all blocks. Welding and grinding are very difficult. Seems there are very specific, single-pixel points that need to be pointed at before welding and grinding work and even then, because of the characters ambient movements, the effect will stop.

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Same. Also found if you grind or build from another face it seems to work better or act as normal.

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I concur with this.. and I also think the welders range needs extending a little.. (Maybe that could be tied to the tool's level.. i.e Mk1 range is 0.5 metres, Mk 2 is 0.75m, Mk 3 is 1m etc)

This issue also makes it fun when trying to grind down a block that has come loose because you've accidentally ground away what it was anchored to! (In space I mean)

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I made a mod that gives you 5m range and it helps a little also with tight spaces and angles.

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Yes I tried to grind a block that I was accidentally pushing away forward as I tried to grind it, giving it more and more speed until it was too fast for me to catch. Pretty annoying.

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I see this alot with welding any conveyor between drills, it's almost impossible to get a spot to show to weld sometimes.

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I'm having a similar issue. Blocks of all type can only be welded, or ground down from a certain side, angle, or at times, only if you find the correct couple of pixels and hold exactly there as mentioned above.

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Kind of far out and may be a symptom but Is this possibly tied to the visible timing of the Tool Tip? When things are still and I _manage_ to get the tool tip to appear, grind/weld works. When I cannot get the TT, I cannot grind/weld. I suspect moving/floating objects the tool tip keeps getting reset- certainly does not feel like I have a direct connection to the block though it is obvious i should. Hit boxes definitely seem off in this regard.

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I notice this sometimes too.. grinder will start to grind but then stop and object seem not there or something even though I am on top of it. happens with the wielder too need a range increase. Grinder should be grinding what on the dot (crosshair) have to move around and I might get it grinded..

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Hello Engineers,


We have reported this issue and added this thread to our internal ticket (SE2-29426).


Kind Regards,

Bartosz

Keen Software House

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Had the same issue, only one/two faces/vertexs at 2.5m scale or even 1/2 a face on a small ion thruster, right 50% of a long face if long face is vertical at 1m scale being able to be welded/ground down. Also placing multiple of the same part the absolute position of the weldable face is the same. Like if a ion thruster is pointing down and the top left half of it is weldable one placed pointing up at the same time the same top left 1/2 face is weldable.

Also came back to my save and the recently added 2.5m smelter missing while i was saved at a station (probably unrelated?)

OH and occasionally a quit to menu and reload will make all faces usable for like 3-5mins.

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I have found that moving the block/ship a little, then having it come to a full stop, fixes this for a little while, but will go back to being hard after a few grinds. This doesn't work with stations of course.

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Its annoying to search for the right pixel to weld or grind. Sometimes it works, sometimes it doesn't...

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