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Weak armor block destroy nearby blocks too often when shot
Solved
It is a bit hard for me to put into words right now, so I'll use screenshots.
On the first image, there are two blue hydrogen tanks. The hydrogen tank on the left had been shot by the bullet used by vanilla gatling guns (the gun used however is a mod). The tank survived the direct hit. The tank to the right has a half heavy armor block on it. The second screenshot is the aftermath of a single gatling gun bullet hitting the armor block. The block was destroyed, and I suspect the left over damage was multiplied before it was carried over to the tank behind it.
This seems to be only a small grid issue.
Further, it seems important that the non-armor piece is touching the armor block perpendicular to the direction of an incoming gatling bullet. This usually destroys the non-armor piece instantly. None of the base game assault rifles cause this, but any gatling turret will do.
This seems to be only a small grid issue.
Further, it seems important that the non-armor piece is touching the armor block perpendicular to the direction of an incoming gatling bullet. This usually destroys the non-armor piece instantly. None of the base game assault rifles cause this, but any gatling turret will do.
Hello, Engineer!
Thank you for your feedback! Yourtopic has been added between considered issues.
Please keep voting for the issue asit will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Yourtopic has been added between considered issues.
Please keep voting for the issue asit will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
I recently did the test, and it looks like small grid armor is no longer a liability, but is rather an asset now (it is behaving like it should). Good work Keen, and thankyou; you brought back relevance to small grid fighters.
I recently did the test, and it looks like small grid armor is no longer a liability, but is rather an asset now (it is behaving like it should). Good work Keen, and thankyou; you brought back relevance to small grid fighters.
Hello Pyrald!
Thank you for the update regarding this. I will mark this as solved. If you have any further issues, please do not hesitate to create a new thread for them.
Kind Regards
Laura, QA Department
Hello Pyrald!
Thank you for the update regarding this. I will mark this as solved. If you have any further issues, please do not hesitate to create a new thread for them.
Kind Regards
Laura, QA Department
not solved as can be tested and is documented here: https://support.keenswh.com/spaceengineers/pc/topic/small-grid-armor-blocks-are-broken
not solved as can be tested and is documented here: https://support.keenswh.com/spaceengineers/pc/topic/small-grid-armor-blocks-are-broken
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