multigrid support projectors

Hylke Lammert shared this feedback 23 months ago
Submitted

I would like to see projectors able to project more grids. If come across this problem multiple times now when i want to build a blueprints on a projector. it will totally improve survival when your able to make bigger and complexer builds from the workshop.

Best Answer
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I would like to see this dream in actual game. NO for projectors on rotor/piston heads! NO for complex blueprint divided into parts!

Comments (14)

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This is absolutely necessary. I setup a whole drill boom and saved the blueprint only to find out that subgrids wouldnt be addable to a projection.


This also makes wheels not appear... which sucks.. a lot..

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This would be very handy indeed.

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Projectors absolutely have to project sub-grids as well. This is a completely necessary component that is missing in this game.

Imagine if blueprints on the workshop coulnd't copy over subgrids when you paste them. How retarded would that be? Immensely, that's how. Like, why even have blueprints at that point? That's what survival is like right now.

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I can't remember where i red the idea: if a blueprint contains multiple grids the projector should have a selectbox to choose which grid (main or one of the subgrids) to project. I think this would be a great solution, very functional and probably not very hard to implement.

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Well, I think that ideally if a blueprint contains a grid with subgrid(s), e.g. thru piston or rotor then the projector should just project all the main and subgrids, w/o any further need for interaction to select subgrids and once the hosting element of a subgrid is placed the belonging subgrid should be weldable as well. If a blueprint contains multiple grids usually there is no reason to weld the asset partially. Doing so perhaps will just render it nonfunctional.

However, ur idea is useful if you have a blueprint containing subgrids that can be used as functional units (e.g. a cockpit section) so there is a reason to weld them on its own.

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I am a 99% survival player, and I consider this one of the most important suggestions. PLEASE add multiple grids, or give us a workaround (multiple projectors? synched projectors?). Currently, I cannot project 90%+ of any blueprints due to grids, and construction is tedious or impossible.

PLEASE.

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oh please.....

threre is nothing more frustrating to have these wonderful multigrid-creations on the workshop and not beeing able to build them with a projector in Survival....

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100% agree this should be a thing.

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Yes please. Since Rotors and Pistons are actually quite stable lately, this seems like the next logical step.

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I would really love multigrid projections.

However i think, there could be problems with interconnected subgrids like a piston connecting two rotors on the same grid. Easy solution would be to lock pistons and rotors while they belong to such a system and some blocks aren't constructed yet.

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This would be pretty handy indeed

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I would like to see this dream in actual game. NO for projectors on rotor/piston heads! NO for complex blueprint divided into parts!

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.p.

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If meerge blocks would allow the sub grids to merge into single grid. That would alow the projector to print the whole construct. And the we just grind off the suport links after printing.

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Would be very useful.

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this is a double post

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Can you provide the link to the other post then ?

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i seen in a feedback post apparently there's some corrupted code that broke the multigrid support projectors

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Multi-grid projections are broken in both the projector and the console block for the same reason. I debugged this issue while working on a dedicated server plugin about two months ago and added the following bug ticket with my findings:


https://support.keenswh.com/spaceengineers/general/topic/object-builders-sent-to-the-server-by-projectorsconsoles-contain-corrupted-data


If Keen would pair a developer with me for 30 minutes via Skype, then I would be able to show them the problems I found via screen sharing. Maybe fixing these issues would not be enough to get multi-grid welding fully working, but it would be a step in the right direction.


The matchmaking system I developed the plugin for has been completed since then: https://spacewar.se


But we cannot support multi-grid ships just because of this issue, thus players cannot bring those nice rotor guns to the battlefield today...