Construction Collisions being too small.

Vas Vadum shared this bug 5 months ago
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In several instances in the game, construction collisions end up being too small to construct. You have to wander all around trying to find the -exact- required angle to construct something often times with these small things. Cameras, Lights, anything along that size. Small grid suffers the most, large grid has some issues too.

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Comments (1)

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Hello, Vas Vadum,

thanks for contacting us and sharing your issue with us.

I have a strong feeling that this thread is about the same issue. Would you agree?

Do you thing as well that the grinding/welding is hard because you are not able to find the block´s hitbox comfortably as the aiming is slightly offset from the cross-hair center? Or do you thing something different?

Thanks in advance for either confirming or disproving this.

Kind Regards

Keen Software House: QA Department

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Its possible this may be the issue indeed, however I have tried many angles for small objects like the interior light, but none of the offsets seem to work. It always targets the block behind it. I think you should increase the weld area for the welder or make the build collisions a little thicker, I dunno. I guess I can wait and see after that other thing is fixed, before I continue with this thread of some objects being too small.

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Hello, Vas Vadum,

thanks for coming back and partly confirming :)

I appreciate your approach - wait until that one issue is fixed and see if this was really part of it, or whether it is still the same and therefor some other issue :) That´s great! Thank you.

I try to check myself as well, once the mentioned issue is fixed. Hope we will speak soon (in positive way :) ).

Kind Regards

Keen Software House: QA Department

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