when creating a new creative world, if tool shake is set to OFF then no spawn in to start
Solved
cross references:
Keen ticket Respawn impossible at start of new game - repeatable, by RogueWraith909
Steam discussion thread:
https://steamcommunity.com/app/244850/discussions/0/4635986167856216651/?tscn=1730569361
issue: when creating a new world, if tool shake is set to OFF then no spawn into the world is possible (no medical rooms)
reproduction steps:
setup: create a new world, from a fresh install
1) start game
2) new game,
a) star system,
b) sandbox,
c) customize
i) creative toggle ON
ii) modify inventory, speeds to max
iii) modify advanced settings:
enable spectator ON,
enable tools shake OFF,
in game scripts ON,
enable supergridding ON,
enable Space Suit Respawn ON
3) start game
4) game shows Medical Rooms to spawn into (none)
Files:
SE repro.docx
I have the same bug
Hello James,
thank you for reaching our forum and providing all these information.
Issue was successfully reproduced on our side and put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello James,
thank you for reaching our forum and providing all these information.
Issue was successfully reproduced on our side and put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello Engineer,
We would like to inform you that the issue you reported was fixed in the 1.206 (Fieldwork) update.
While reviewing a list of resolved tickets, we noticed that we hadn’t posted an update here earlier — our apologies for the delay.
If you encounter any other problems, please don’t hesitate to create a new thread.
I’ll now close this one as solved.
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
Hello Engineer,
We would like to inform you that the issue you reported was fixed in the 1.206 (Fieldwork) update.
While reviewing a list of resolved tickets, we noticed that we hadn’t posted an update here earlier — our apologies for the delay.
If you encounter any other problems, please don’t hesitate to create a new thread.
I’ll now close this one as solved.
Kind Regards,
Ludmila Danilchenko
Head of Space Engineers QA Department
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