Regression in AI Offensive Block?

Daloveshack shared this bug 5 months ago
Reported

I'm experiencing the same issue where the ship continues firing after the target has been destroyed.

The earlier reported bug:

https://support.keenswh.com/spaceengineers/pc/topic/27272-automation-beta-combat-offensive-drones-keep-shooting-after-combat

I published a blueprint of a simple drone that is experiencing this behavior here: https://steamcommunity.com/sharedfiles/filedetails/?id=3089106423

Replies (3)

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Hello, engineer!

Thank you for letting us know about this.

Issue was successfully reproduced on our side and put into our internal system.

Kind Regards

Keen Software House: QA Department

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I have the same issue. Is there any good workaround to it currently?

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I too have this issue. From some testing, the Circle/Orbit and Stay-At-Range AI modes have this problem, they can turn the shooting on and off during combat but leave it turned on afterwards.

The Hit-And-Run AI mode seems fine though, it stops firing once its target is gone.

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