[1.201.013] Removing Grids Near Voxel Causes Error
When grids are being closed/removed from the world on a dedicated server, they tend to cause a physics exception if, at the time of deletion, they were interacting with voxels. This is most observable when grid deleting happens through clipboard (CTRL-X / CTRL-DELETE) or if the trash remover does so, which often leads to the crash in question; see attached log.
NOTE: Only seems to occur on dedicated servers.
Steps to reproduce:
1. Place non-station grids on top of voxel.
2. Remove these grids.
3. Repeat until bug shows itself.