[1.187.205] No Tracers/Sound On Modded Turret While MP Client
It appears there's a bug with modded turrets and their tracer/audio not triggering for clients in multiplayer. In our own tests, we determined its affecting modded turrets that use the MissileTurret as the base of their turret (so they do not require the spinning barrel subpart). It only seems to appear on turrets using tracer bullets - turrets using missile projectiles do not appear to have the issue.
I've captured some footage of how the turrets behave below:
Here is footage from a single player local session:
And here is footage of the same world running on a Dedicated Server:
In the DS, the audio/visual doesn't appear for the suspect turrets, however they still apply damage as normal.
Here's a copy of the Test World used.
All the turrets can be controlled by either the control seat or by button panels. LCD panels with Green Arrows have no issues; Warning Panels seem to have some tracers missing while mp client. Red X means the tracer sound and visuals are not appearing while client.