[1.187.205] No Tracers/Sound On Modded Turret While MP Client
It appears there's a bug with modded turrets and their tracer/audio not triggering for clients in multiplayer. In our own tests, we determined its affecting modded turrets that use the MissileTurret as the base of their turret (so they do not require the spinning barrel subpart). It only seems to appear on turrets using tracer bullets - turrets using missile projectiles do not appear to have the issue.
I've captured some footage of how the turrets behave below:
Here is footage from a single player local session:
https://www.youtube.com/watch?v=de0xPIjGEzc
And here is footage of the same world running on a Dedicated Server:
https://www.youtube.com/watch?v=UOMVlU5XIgk
In the DS, the audio/visual doesn't appear for the suspect turrets, however they still apply damage as normal.
Here's a copy of the Test World used.
https://steamcommunity.com/sharedfiles/filedetails/?id=1503686550
All the turrets can be controlled by either the control seat or by button panels. LCD panels with Green Arrows have no issues; Warning Panels seem to have some tracers missing while mp client. Red X means the tracer sound and visuals are not appearing while client.
this is occuring with cmdbobs weapons as well as several other weapon mods I randomly went through thinking this was an issue with cmdbob's mod.
this is occuring with cmdbobs weapons as well as several other weapon mods I randomly went through thinking this was an issue with cmdbob's mod.
Confirmed with GSF energy weapons lasers, which use bullets and tracers for their lasers. Works fine in SP, invisible to clients most of the time in MP.
Confirmed with GSF energy weapons lasers, which use bullets and tracers for their lasers. Works fine in SP, invisible to clients most of the time in MP.
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
We will address all reported issues during future development and we will attempt to fix your issue as soon as possible. We are currently close to a Major release, which is under heavy development and this takes up a lot of our time.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
We will address all reported issues during future development and we will attempt to fix your issue as soon as possible. We are currently close to a Major release, which is under heavy development and this takes up a lot of our time.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Audio/Visuals missing on DS as well. Works fine in SP.
Audio/Visuals missing on DS as well. Works fine in SP.
i can also confirm this.
Go into Single player, everything loads correctly.
go into a DS with the modded turrets and textures and audio get blocked from loading.
Its either this:
2018-11-04 15:52:04.604 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\D-Armada\67057\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorGlass.png
2018-11-04 15:52:04.605 - Thread: 1 -> GuiTextures.sbc
2018-11-04 15:52:04.605 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\D-Armada\67057\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottom.png
2018-11-04 15:52:04.605 - Thread: 1 -> GuiTextures.sbc
or
2018-11-04 15:52:05.190 - Thread: 1 -> MOD_ERROR: DefenseShields - v1.2(11)
2018-11-04 15:52:05.190 - Thread: 1 -> in file: C:\TCAFiles\Users\D-Armada\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Data\TransparentMaterials.sbc
2018-11-04 15:52:05.190 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\D-Armada\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Textures\Particles\SquareWindowDirtInside_ca.dds
but i've uploaded 1 of our servers logs, if you want to the world let me know.hope this gets fixed soon.
i can also confirm this.
Go into Single player, everything loads correctly.
go into a DS with the modded turrets and textures and audio get blocked from loading.
Its either this:
2018-11-04 15:52:04.604 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\D-Armada\67057\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorGlass.png
2018-11-04 15:52:04.605 - Thread: 1 -> GuiTextures.sbc
2018-11-04 15:52:04.605 - Thread: 1 -> Failed to parse texture header! Texture: C:\TCAFiles\Users\D-Armada\67057\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottom.png
2018-11-04 15:52:04.605 - Thread: 1 -> GuiTextures.sbc
or
2018-11-04 15:52:05.190 - Thread: 1 -> MOD_ERROR: DefenseShields - v1.2(11)
2018-11-04 15:52:05.190 - Thread: 1 -> in file: C:\TCAFiles\Users\D-Armada\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Data\TransparentMaterials.sbc
2018-11-04 15:52:05.190 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\TCAFiles\Users\D-Armada\67057\\content\244850\1492804882\963101791793261143_legacy.bin\Textures\Particles\SquareWindowDirtInside_ca.dds
but i've uploaded 1 of our servers logs, if you want to the world let me know.hope this gets fixed soon.
Hi guys,
please retest it on current version (1.189.040) and let me know if it works or not.
Thanks!
Hi guys,
please retest it on current version (1.189.040) and let me know if it works or not.
Thanks!
Hello, All!
I appreciate this thread is quite old. Is this still an issue that persists with you? There have been a number of updates since then so this may have now been resolved. If so, I will close this for you :)
Kind Regards
Laura, QA Department
Hello, All!
I appreciate this thread is quite old. Is this still an issue that persists with you? There have been a number of updates since then so this may have now been resolved. If so, I will close this for you :)
Kind Regards
Laura, QA Department
Hello Engineers!
Thank you all for your information and patience. Due to Meridius_IX's recent world, I have successfully been able to reproduce this issue and have reported it internally :)
Kind Regards
Laura, QA Department
Hello Engineers!
Thank you all for your information and patience. Due to Meridius_IX's recent world, I have successfully been able to reproduce this issue and have reported it internally :)
Kind Regards
Laura, QA Department
Hello, Engineers!
After programmers took a closer look on this issue, it turned out that the issue is not on our side, but the mod is not written correctly. This said mod is using wrong base class (MySmallMissileLauncher), which is not supporting projectiles.
Please let the owner of the mod know that he should try to use MySmallGatlingGun base class instead. That one should work.
Will close this thread as not a bug, as there is nothing more to be done on our side. The mod creator is responsible for correct mod behavior. We do not provide support for mods, only to base game.
Kind Regards
Keen Software House: QA Department
Hello, Engineers!
After programmers took a closer look on this issue, it turned out that the issue is not on our side, but the mod is not written correctly. This said mod is using wrong base class (MySmallMissileLauncher), which is not supporting projectiles.
Please let the owner of the mod know that he should try to use MySmallGatlingGun base class instead. That one should work.
Will close this thread as not a bug, as there is nothing more to be done on our side. The mod creator is responsible for correct mod behavior. We do not provide support for mods, only to base game.
Kind Regards
Keen Software House: QA Department
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