GPS Markers obstruct view.
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So, I'm trying to do the very first bounty mission, and I can't even do that properly because every time I try to approach the ship, the GPS marker completely covers it up during the approach. I have no chance to see the ship and where the turrets are to disable them, before whatever ship I'm flying gets absolutely shredded by incoming fire. I realize this game's an alpha, but there ought to be a way to "hide" the markers, or turn them into low visibility brackets so you can deal with these kinds of quests.
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I totally agree, the old GPS makers in SE1 would clutter up your screen, but these new giant ass markers are a pain in the ass at the moment. I hope they will add a hide/show GPS marker shortcut in the near future.
I totally agree, the old GPS makers in SE1 would clutter up your screen, but these new giant ass markers are a pain in the ass at the moment. I hope they will add a hide/show GPS marker shortcut in the near future.
Totally agree!
That's why the only mod i have is "transparent GPS marker"...
https://steamcommunity.com/sharedfiles/filedetails/?id=3693117260
Totally agree!
That's why the only mod i have is "transparent GPS marker"...
https://steamcommunity.com/sharedfiles/filedetails/?id=3693117260
Yes I have found this too, approaching a ship only to be shot by its turrets and unable to see to shoot back.
My suggestion is like in SE1 where they added an offset info to the side of the object and had a line going to the object
Yes I have found this too, approaching a ship only to be shot by its turrets and unable to see to shoot back.
My suggestion is like in SE1 where they added an offset info to the side of the object and had a line going to the object
Pressing U twice completely removes the HUD, including all markers.
Pressing U twice completely removes the HUD, including all markers.
What resolution are you running for the markers to be obstructive? At 4K they don’t seem to be.
Even then take a cue from games from the 90’s and draw a box around the POI and put the targeted object name above/below the box until the box is larger than the view and let the player subtarget things like connectors, engines, weapons or even exposed hydrogen tanks.
What resolution are you running for the markers to be obstructive? At 4K they don’t seem to be.
Even then take a cue from games from the 90’s and draw a box around the POI and put the targeted object name above/below the box until the box is larger than the view and let the player subtarget things like connectors, engines, weapons or even exposed hydrogen tanks.
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