"Hold" key binding

Ian Tyson shared this feedback 27 hours ago
Not Enough Votes

Can a "hold" feature be added to the key bindings options in future? I would like to make "hold F" for entering a block :)


Thanks!

Replies (1)

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Whats your pain point? Why would you need this and for which keybinds?

We have this in Dune awakening, and having to hold a key to get into the inventory of a vehicle is insanely frustrating and id love nothing more than to remove the hold function, Only exeption would be if theres a long non skippable animation after pressing. So whats the reason for this ask in SE2?

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