Allow to interact with conveyor ports and terminal controls through unfinished blocks
Not Enough Votes
In SE1 we could interact with conveyor ports and terminal controls through unfinished or damaged blocks without need to grind them completely.
This allowed temporary access through all kinds of access panels, covers, catwalks etc. or obstacles which are time consuming to configure after rebuild like event controllers or timers.
In SE2 block must be completely removed in order to be able to interact with block behind it, even if it is visible through unfinished/damaged model.
Access denied
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this IS NOT the case. although there is an issue where grids STOP becoming ACCESSIBLE under some kind of condition... im still troubleshooting what causes it, but its a bigger issue than this. *edit* at approx 50% build level the connection should stop and require completion of additional block to access blocks underneath.
this IS NOT the case. although there is an issue where grids STOP becoming ACCESSIBLE under some kind of condition... im still troubleshooting what causes it, but its a bigger issue than this. *edit* at approx 50% build level the connection should stop and require completion of additional block to access blocks underneath.
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