Allow to interact with conveyor ports and terminal controls through unfinished blocks

irreality.net shared this feedback 40 days ago
Not Enough Votes

In SE1 we could interact with conveyor ports and terminal controls through unfinished or damaged blocks without need to grind them completely.


This allowed temporary access through all kinds of access panels, covers, catwalks etc. or obstacles which are time consuming to configure after rebuild like event controllers or timers.


In SE2 block must be completely removed in order to be able to interact with block behind it, even if it is visible through unfinished/damaged model.


629a0304d9f17f95454d53e12cac7fc6

7d2148e12bb97771cd09bf928b019f65


8038a837590ebbf996e46e2ba70d17e8

Replies (1)

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this IS NOT the case. although there is an issue where grids STOP becoming ACCESSIBLE under some kind of condition... im still troubleshooting what causes it, but its a bigger issue than this. *edit* at approx 50% build level the connection should stop and require completion of additional block to access blocks underneath.

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