Visual static on planetary rings giving a lot of eyestrain

Jetter shared this bug 20 days ago
Submitted

When looking at planetary rings, particularly when close, there's an annoying static effect in the rings. I usually play with low graphics settings and no AA/upscaling, but in testing graphics settings appear to have little effect. The additional eyestrain from the effect makes it mildly headache-inducing to be in or be looking at planetary rings, and the only mitigation seems to be enabling FSR, but it doesn't make it go away completely and FSR itself gives increased eyestrain as well.


I see a similar effect but to a much reduced degree when looking at a planetary halo, and managed to capture both in the same screenshot.


Please, PLEASE, give an option to turn off whatever is causing this effect. It is physically painful to look at after a few minutes and turns planetary rings into a no-go zone.

Replies (3)

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I would like to add that I have the same bug but I am also seeing a sort off trailing after image of whatever I am looking at when I move my camera around.2bc7c8c6ee606f336108fb7b18fe95ba

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Thats very interresting, would you mind adding what settings and hardware specs you have? screenies works fine if you dont want to write it down

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I get the same but not just when in space but constantly. took a snip of the screen this is with settings set to highfb5fd461e056f74c350ec1417a32d717 db5af02e087a862b62bbcde23f66e2dd

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Huh. I've always noticed something being slightly off in the lighting but couldn't put my finger on it. Now that I'm looking though I can see it too. I wonder if this is a bigger general lighting problem than just rings. =/

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This issue is affecting many users. I have another issue titled "5090" where I provide some videos. I have not seen the rings yet, so I don't know if they will have the pixelation or not. But it's definitely an ongoing issue.


They have responded to my issue, so you might give it some love to help nudge them to resolve.

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Ooh. I added a post on yours and cross-referenced back to here, some of the other posts here seem to be exactly what you described in your issue. Might be a common underlying cause.

I'd be interested to see if you have the ring thing as well. If you're interested, I wonder if you could try recreating my screenshot and see what happens on your end with your different settings and hardware. The issue seems to be at its worst when the sun is behind a planet and you're in the ring plane looking towards the bright areas.

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