Add npc structures to spawn menu
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Allowing players to spawn in npc trading outposts, pirate bases, and encounter wreckages would be a way for less advanced space engineers to design basic worlds and challenges as the scripting for these objects cannot be recreating on console.
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We will consider this feature. Keep voting.
Thank you for your feedback!
Being able to spawn at npc bases seems like easy, free, fast travel. Maybe only if you get your reputation up pretty high with that faction first.
But spawning at an encounter wreck should not be allowed imo, to easy to exploit that. Spawn at the wreck , loot, then fly away to your ship/station to deposit materials, die, then repeat.
Being able to spawn at npc bases seems like easy, free, fast travel. Maybe only if you get your reputation up pretty high with that faction first.
But spawning at an encounter wreck should not be allowed imo, to easy to exploit that. Spawn at the wreck , loot, then fly away to your ship/station to deposit materials, die, then repeat.
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