Jump Drive Coordinate Desync

Dovah Zoriik shared this bug 8 hours ago
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Lets say for example, I- Player 1 input coordinates into a Jump Drive, then Player 2 (who is controlling the ship) attempts to jump, it rolls a Blind Jump instead of the previously Inset Coordinates

(Possibly add an option to only sync the Drive Coordinated to Allies/ Player in the Main Cockpit of the ship?)

Replies (1)

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Hello, Engineer!


We're sorry to hear you're experiencing issues.

We've been unable to reproduce the issue you've described so far. Could you please provide us a blueprint of the ship you're using or a save where the issue is present, in case of Lobby?


Kind Regards

Keen Software House

QA Department

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