System Map
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for RP purposes I thought it would he good if you could renotley select areas in a system and place a GPS marker. You could then launch a satellite with an antenna or drone to this location on autopilot. This way you could do unmanned missions to asteroids and other planets without having gone there first to set down GPS markers.
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Needs an actual map with planets, moons, any local stars, discovered stations, player's local position / maybe any of the player's ships + detected ships.
Needs an actual map with planets, moons, any local stars, discovered stations, player's local position / maybe any of the player's ships + detected ships.
You'll be running endlessly in the subway surfers because someone is chasing and trying to catch you. While running, you'll collect lots of coins and attractive prizes. Have a great experience!
You'll be running endlessly in the subway surfers because someone is chasing and trying to catch you. While running, you'll collect lots of coins and attractive prizes. Have a great experience!
This feels like the natural evolution of space exploration mechanics. Rather than blindly jumping to coordinates, having reconnaissance options would add real strategic depth. It's similar to how progression-based games like pokerogue and pokerogue dex gate content—you need to scout before committing resources. Makes unmanned missions actually meaningful instead of just autopiloting everywhere.
This feels like the natural evolution of space exploration mechanics. Rather than blindly jumping to coordinates, having reconnaissance options would add real strategic depth. It's similar to how progression-based games like pokerogue and pokerogue dex gate content—you need to scout before committing resources. Makes unmanned missions actually meaningful instead of just autopiloting everywhere.
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