Wheels propulsion override doesn't take energy

Wanderer shared this bug 18 months ago
Considered

If wheels propulsion override property set to some value but also set wheels power (torque) property to zero, wheels still would work and propel vehicle but do not consume any energy.

1) Build basic wheeled vehicle. Recommended with a small battery so power consumption will be more noticeable.

2) Set wheels power to 0.

3) Set some propulsion override value.

4) Observe that there is no energy draw.

Comments (1)

photo
1

Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department