MyMotorSuspension throttle and energy calculation issues
Solved
I've been poking around a bit around MyMotorSuspension and fixed some things. One thing I found was that the throttle was digital, even when using a controller. Making it analog caused issues with the power calculation since it assumed that the throttle was still digital. I fixed that too and while I was at it I also solved another bug with propulsion override, which I later found was already reported.
Since the patching was done at runtime, the code is implemented as an extension class, but adapting it will not take much effort. I can do it myself upon request, but I will not be able to test it.
I hope these fixes can be implemented in the next hotfix release.
Files:
MyMotorSuspensi...
Hello, Garbius!
Thank you for your feedback, we have reproduced this issue.
Kind Regards
Keen Software House: QA Department
Hello, Garbius!
Thank you for your feedback, we have reproduced this issue.
Kind Regards
Keen Software House: QA Department
Hello Engineer,
We’re pleased to inform you that this issue has been resolved in version 205.
As such, we’ll be closing this thread.
If you encounter any other issues with the game, please don’t hesitate to start a new thread here on the forum—we’re always happy to assist!
Happy engineering!
Kind regards,
Keen Software House - QA Department
Hello Engineer,
We’re pleased to inform you that this issue has been resolved in version 205.
As such, we’ll be closing this thread.
If you encounter any other issues with the game, please don’t hesitate to start a new thread here on the forum—we’re always happy to assist!
Happy engineering!
Kind regards,
Keen Software House - QA Department
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