Visual Scripting ingame: Bug in Rename Selected Block

Djelle shared this bug 2 years ago
Reported

In the menu "Scripting Tools - Transformation" (F11 *2):

Renaming the selected Block is not pre-filled with the present name.

Besides being an annoyance, you can not see the present name if it's longer than ~10 characters.

Rename the selected Entity right above it, does this correctly.

Replies (1)

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Hello, Djelle,

thanks for letting us know. This issue has been put into our internal system.

Kind Regards

Keen Software House: QA Department

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