Visual Scripting ingame: Bug in Rename Selected Block
Reported
In the menu "Scripting Tools - Transformation" (F11 *2):
Renaming the selected Block is not pre-filled with the present name.
Besides being an annoyance, you can not see the present name if it's longer than ~10 characters.
Rename the selected Entity right above it, does this correctly.
Hello, Djelle,
thanks for letting us know. This issue has been put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, Djelle,
thanks for letting us know. This issue has been put into our internal system.
Kind Regards
Keen Software House: QA Department
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