(Unknown signal) "Special cargo drops"
I've been noticing that as I'm building on the planet surface I'm getting surrounded by cargo drops that never go away. I usually dont bother to much about them as I find the skins really poorly and for the most part I dont get anything when hitting the button anyway. But when I do go over there to take out the content It never blows up and a lot of them, if not all, never disappear. Given that you have put a limit to the PCU it doesn't make much sense and I find it hard to belive that this is intended.
Having this problem I wanted to create something that automatically retrieved them from my surroundings. But the sensors dont pick up on the cargo drops as the cargo drops don't register as floating object or as anything else before you've already started taking them a part.
Because we are not given a way to adjust "tool sounds" I actually avoid using the "Grinder" more than absolutely necessary for the simple fact that it's incredibly noisy compared to other "in game sounds" and for the most part wile I build, I'm forced to turn the game sounds so far down that I actually can't hear the game sounds anymore. This means that I'm not about to go flying around and grind all those cargo drops until it actually crashes the game and renders it unplayable. Intended or not, this also should get fixed.