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Unable to mine boulders with ship or rover drills

Merii shared this bug 4 years ago
Solved

Ships and rovers cannot mine surface boulders on planets. I have also cleared I have cleared shader cache, cleared config, and verified files on steam as recommended in other threads about this issue. The issue persists and has gotten worse.

Please find attached a save where this issue is persistently present. This is a brand new earth easy start save.


To repro the bug:

  1. Go to hotbar 3 in the included truck (You will start in it)
  2. Turn on the drills group by pressing 1.

Expected result: The planet and boulder both start to take voxel damage.

Actual result: The boulder doesn't take damage, but the ground does.

Keep in mind, loading the save and attempting the repro may fail and the boulder may be drilled! Try doing stuff like turning the handbrake on/off, driving around a little, maybe try drilling the hillside a little bit, then go back to the boulder and try to drill it if it works.


If you can drill the boulder, try drilling it a little, save, exit, reload the backup original save, come back, see if it's still possible to drill it.

Full repro steps:

  1. Blueprint the truck.
  2. Start a new Earth Easy Start game.
  3. Paste the truck by the gold boulder down the hill from the base
  4. Get in the truck, drive to the boulder, try to drill it.

One other thing that made it repro:

Drill the gold boulder from surface-boulders-cannot-be-drilled-with-ship-drills_1.zip.

Save, exit to main menu.

Load the EARLIER save from surface-boulders-cannot-be-drilled-with-ship-drills_2.zip.

Now try to drill.

Loading to a backup always makes it fail for me.

One way you can 100% tell if it was triggered is to load a save, and if the boulder was not drilled yet in that save but looks like it has been, you know you have the bug. See attached image: in the save (surface-boulders-cannot-be-drilled-with-ship-drills_2) that boulder was not drilled yet, and when I loaded the save it APPEARS drilled and can't be drilled.

Replies (9)

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Hello,


Thank you for this. I have reported your issue.

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Thanks! Please note that I just tested in the latest (Wasteland update 1.197.063) and the issue is still present so it did NOT get fixed accidentally in the new update. Easy repro remains: Drill boulder, save, reload, drill no longer works. I know this hasn't been marked fixed yet, but I wanted to let you know in case there was a question.

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Not sure if this applies in all instances, but in my case, the issue seems to only occur when the dirt around the boulder is also being (or already has been) drilled. Seems that the game does not know how to handle it when a ship drill affects both boulders and terrain in the same small area. Hand drilling has no issues.

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Just to add onto this, I have experienced the same bug starting a brand new world spawning in a mining rover and attempting to mine a surface rock. Just bounces off the rock and takes no voxel damage, however if I get out and walk into the rock I can go inside it for a bit. Mining using the hand drill works fine and seems to 'update' the rocks voxel to match. Doesnt seem to affect mining the actual planet tho, just the boulders.

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As far as i can tell (and at my end) the issue seems to be, that in case of two intersecting voxel objects a single ship drill will interact only with one of them. Therefore the ship drill will only interact with either the boulder or with the ground in the the immidiate proximity (i'm guessing larger voxel objects are divided into subsections and therefore only the intersecting subsection is affected), never with both of them.

I'm unsure how the drill chooses which voxel to intersect with (i'm guessing whichever it interacts with first, but it's quite inconsistent). Reloding the game at least sometimes resets the drill and allows it to interact with the other voxel object (but still not both at the same time).

However in my case the issue does not occure with two or more drills that are somewhat close to each other and on the same grid (subgrids won't work).


When i place two astroids intersecting with each other, using creative mode, the same problem occures. I would be curiouse if someone else is able to reproduce that.

I attached two videos (boulder and astroids) .

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Has there been any progress on the bug? We keep hitting this on our server and it's getting really annoying. Would a work around be too maybe make sure the drill hits the boulder first and not any of the intersection with the ground?

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Can we get a status on this fix? This is a 5-month-old major bug. This happens on every multiplayer server now and reloading doesn't work :(

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This bug is super annoying, I have to design early game miners with multiple drills to get around it. Please fix it soon!

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This may be fixed in 1.197 via "Fixed voxel always not reacting to one of the ship drills in a drill array"! Can people in this thread that was able to repro it give it a quick test if you have time? I wasn't able to get it to repro any more but due to the nature of how random it is I'm not sure if it's really fixed or not.

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Hello, Engineers!

Just to let you know that a fix is part of the upcoming Major release :)

Kind Regards

Laura, QA Department

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Hello, Engineers!

This issue shall be already fixed with new game version (v199.020). Closing this thread, now as fixed.

If any of you are still experiencing it even on the newest version, please let us know either by commenting here or opening completely new thread (that´s the better option for us).

Kind Regards

Keen Software House: QA Department

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