Odd vertical rubber banding to the ground in dedicated server
We're all suffering from an odd rubber banding while using jetpack that pulls us to the ground, sometimes keeping us there half of the time and rubber banding us back to where we should be the other half. This affects some vehicles too but it seems on and off with which vehicles for certain people. Most of the vehicles I fly have no lag at all, the server is not laggy. But one particular vehicle rubber banded as if I was falling upwards, and despite not visually rubbing against the ceiling, there were the visual and physical effects as if I were scraping the top of the ceiling.
Most notably, me and 1 of the friends found that distance away from damaged voxels will stop the rubber banding. Every time I flew over a crater I would be pulled in. Flying 100m above the ground stopped the rubber banding, flying away to smooth undamaged ground would stop the rubber banding. Walking and jumping around is smooth and nornal. It seems only jetpacking and certain player and certain ship combinations experience this.
We tried removing all mods with no change in behaviour, server was rebooted and it's PC rebooted before we experienced this. me and 1 friend both found that the rubber banding happens most around craters directly beneath within about 30 meters.
I have a attached the world file, but if you dont get the issue there you can join our server to see it. It's pretty bad in our server, we're all experiencing it.