Merge blocks and smaller large grids.

Airon Stryder shared this bug 6 years ago
Outdated

There's a glitch with large grid merge blocks that cause smaller large grid's to have a power malfunction when disconnected. This causes all power drawing blocks to "shut down" regardless if there's more than enough power being produced on said grid. The only way to fix this is to manually access the power blocks and turn them off and back on again.

Someone had already posted about it being an issue but it seems to have been buried.


I have a Mass cannon I've been working on that has this issue and attached it to a response to someones post in the original thread.

https://support.keenswh.com/spaceengineers/general/topic/merge-block-and-ship-power

Replies (1)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.


We will address all reported issues during future development and we will attempt to fix your issue as soon as possible. We are currently close to a Major release, which is under heavy development and this takes up a lot of our time.


Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards


Keen Software House: QA Department

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