Merge Block and Ship Power
If I disconnect from a merge block, my disconnected-ship's power turns off, only working blocks are reactors/batteries after I disconnect but they are not working properly.
However, if I add a new functional block to the ship, everything turns to normal.
I had this issue in my different worlds and ships and it happens %70 of the time.
I have this issue a lot in my gravitational warhead launcher, it basically shoots warhead torpedos using gravity generators and artificial mass, but right after I disconnect the torpedo from the merge block, artificial mass turns off even it has reactor/battery attached to it.
This is being really annoying, please fix.