invisible blocks + messed textures + glitched flashlight
Hello guys.
I´ve read on internet that some of these happened also a long time ago, but I´ll report anyway, ´cause I´ve just updated to 1.88.8 and they´ve started to run again.
The SE autolog is hidden at the end of this thread.
-"FUNNY" detail: in many cases (no the most), after several minutes of gameplay, the flashlight returns to life, the textures correct themselves and finally the blocks are no longer invisible, usually in this order (last time, it happened only after 20 MINUTES of gameplay...)
-3 PROBLEMS:
--Some textures become all blurry, it doesn´t matter if they´re close or a little far away, and it might happen both in the hand tools and in the blocks
--the flashlight beam just stop working, out of nowhere. The HUD indicator works, but no beam or light is provided. Sometimes, no even the lights on the helmet change and, also, it may happen that only a small clarity may occur;
--While trying to build, the blocks appear invisible. Only the red/green frame appears. It happens with several kinds of blocks. Most of the times, even when I finish the construction, they remain invisible. Sometimes they appear partially when I reload the game (wheter they´re finished or not), but sometimes they don´t.
-WHEN it happens:
In all the cases, so far. I play only offline single player and survival. Happened both in the Alien and the Earth-like planet. I´ve tried to solve this at least tewnty times, in many different ways, and it doesn´t matter if I toggle Experimental mode on/off, nor if I use mods or not.
I´ve tried to reload the game, and in one or two cases the problem disappear, but soon it shows again.
-STEP-BY-STEP of the occurance:
-I start a game, land the ship, cheat-spawn some ores to build the "Azimuth Overclocked Ore Detector (space only) (this step is irrelevant), scout some ore-spots by flying, land and go for the mining. When I come back to the ship to star to enhance it, or to use my new resources to build a rover, all that crap begins to happen.
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Log file (running in Windows10)
2018-12-24 12:45:58.184 - Thread: 1 -> Log Started
2018-12-24 12:45:58.187 - Thread: 1 -> Timezone (local - UTC): -3h
2018-12-24 12:45:58.187 - Thread: 1 -> App Version: 01_188_105
2018-12-24 12:45:58.188 - Thread: 1 -> Steam build: Always true
2018-12-24 12:45:58.188 - Thread: 1 -> Is official: True [NO][IS][NAMP]
2018-12-24 12:45:58.188 - Thread: 1 -> Environment.ProcessorCount: 4
2018-12-24 12:45:58.232 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home Single Language (Microsoft Windows NT 10.0.17134.0)
2018-12-24 12:45:58.232 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
2018-12-24 12:45:58.232 - Thread: 1 -> Environment.Is64BitProcess: True
2018-12-24 12:45:58.232 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
2018-12-24 12:45:58.232 - Thread: 1 -> Environment.Version: 4.6.2 or later (461808)
2018-12-24 12:45:58.232 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
2018-12-24 12:45:59.255 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz
2018-12-24 12:45:59.255 - Thread: 1 -> IntPtr.Size: 8
2018-12-24 12:45:59.255 - Thread: 1 -> Default Culture: pt-BR
2018-12-24 12:45:59.255 - Thread: 1 -> Default UI Culture: pt-BR
2018-12-24 12:45:59.255 - Thread: 1 -> IsAdmin: False
2018-12-24 12:45:59.256 - Thread: 1 -> MyConfig.Load() - START
2018-12-24 12:45:59.258 - Thread: 1 -> Path: C:\Users\Usuario\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2018-12-24 12:45:59.303 - Thread: 1 -> EnableDamageEffects: False
2018-12-24 12:45:59.303 - Thread: 1 -> VegetationViewDistance: 246
2018-12-24 12:45:59.303 - Thread: 1 -> GraphicsRenderer: DirectX 11
2018-12-24 12:45:59.303 - Thread: 1 -> EnableReverb: False
2018-12-24 12:45:59.303 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2018-12-24 12:45:59.303 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2018-12-24 12:45:59.303 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2018-12-24 12:45:59.303 - Thread: 1 -> FirstTimeRun: False
2018-12-24 12:45:59.303 - Thread: 1 -> ExperimentalMode: True
2018-12-24 12:45:59.303 - Thread: 1 -> VideoAdapter: 0
2018-12-24 12:45:59.303 - Thread: 1 -> ScreenWidth: 1680
2018-12-24 12:45:59.303 - Thread: 1 -> ScreenHeight: 1050
2018-12-24 12:45:59.303 - Thread: 1 -> RefreshRate: 148500000
2018-12-24 12:45:59.303 - Thread: 1 -> WindowMode: 1
2018-12-24 12:45:59.303 - Thread: 1 -> VerticalSync: False
2018-12-24 12:45:59.303 - Thread: 1 -> FieldOfView: 70
2018-12-24 12:45:59.303 - Thread: 1 -> PostProcessingEnabled: False
2018-12-24 12:45:59.303 - Thread: 1 -> FlaresIntensity: 1
2018-12-24 12:45:59.303 - Thread: 1 -> GrassDensity: 0.7355717
2018-12-24 12:45:59.303 - Thread: 1 -> GrassDrawDistance: 159
2018-12-24 12:45:59.303 - Thread: 1 -> AntialiasingMode: 1
2018-12-24 12:45:59.303 - Thread: 1 -> ShadowMapResolution: 1
2018-12-24 12:45:59.303 - Thread: 1 -> AmbientOcclusionEnabled: True
2018-12-24 12:45:59.303 - Thread: 1 -> TextureQuality: 1
2018-12-24 12:45:59.303 - Thread: 1 -> AnisotropicFiltering: 0
2018-12-24 12:45:59.303 - Thread: 1 -> ModelQuality: 1
2018-12-24 12:45:59.303 - Thread: 1 -> VoxelQuality: 1
2018-12-24 12:45:59.303 - Thread: 1 -> ShaderQuality: 1
2018-12-24 12:45:59.303 - Thread: 1 -> LowMemSwitchToLow: 0
2018-12-24 12:45:59.303 - Thread: 1 -> FirstVTTimeRun: False
2018-12-24 12:45:59.303 - Thread: 1 -> WelcomeScreenCurrentStatus: 1
2018-12-24 12:45:59.303 - Thread: 1 -> GDPRConsent: True
2018-12-24 12:45:59.303 - Thread: 1 -> GDPRConsentSent: True
2018-12-24 12:45:59.303 - Thread: 1 -> ShowCrosshair: True
2018-12-24 12:45:59.303 - Thread: 1 -> EnableSteamCloud: False
2018-12-24 12:45:59.303 - Thread: 1 -> UiTransparency: 0.7613436
2018-12-24 12:45:59.303 - Thread: 1 -> UiBkTransparency: 0.5379786
2018-12-24 12:45:59.303 - Thread: 1 -> HUDBkTransparency: 0.4809215
2018-12-24 12:45:59.303 - Thread: 1 -> CubeBuilderBuildingMode: 0
2018-12-24 12:45:59.303 - Thread: 1 -> ControlsHints: True
2018-12-24 12:45:59.303 - Thread: 1 -> GoodBotHints: True
2018-12-24 12:45:59.303 - Thread: 1 -> RotationHints: True
2018-12-24 12:45:59.303 - Thread: 1 -> ScreenshotSizeMultiplier: 1
2018-12-24 12:45:59.303 - Thread: 1 -> GameVolume: 1
2018-12-24 12:45:59.303 - Thread: 1 -> Music_Volume: 0.4466871
2018-12-24 12:45:59.303 - Thread: 1 -> VoiceChatVolume: 0.6977391
2018-12-24 12:45:59.303 - Thread: 1 -> HudWarnings: True
2018-12-24 12:45:59.303 - Thread: 1 -> VoiceChat: False
2018-12-24 12:45:59.303 - Thread: 1 -> EnableMuteWhenNotInFocus: True
2018-12-24 12:45:59.303 - Thread: 1 -> EnableDynamicMusic: True
2018-12-24 12:45:59.303 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False
2018-12-24 12:45:59.303 - Thread: 1 -> EnableDoppler: True
2018-12-24 12:45:59.303 - Thread: 1 -> HudState: 2
2018-12-24 12:45:59.303 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
2018-12-24 12:45:59.303 - Thread: 1 -> FirstTimeTutorials: False
2018-12-24 12:45:59.303 - Thread: 1 -> CubeBuilderAlignToDefault: False
2018-12-24 12:45:59.303 - Thread: 1 -> EnablePerformanceWarningsTempV2: False
2018-12-24 12:45:59.304 - Thread: 1 -> MyConfig.Load() - END
2018-12-24 12:45:59.304 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
2018-12-24 12:46:34.218 - Thread: 1 -> AdapterInfo = {
2018-12-24 12:46:34.218 - Thread: 1 -> Name = NVIDIA GeForce 940MX + DISPLAY1
2018-12-24 12:46:34.218 - Thread: 1 -> Description = dev id: 4941, mem: 2119041024, shared mem: 4229744640, Luid: 65187, rev: 162, subsys id: 295309349, vendor id: 4318
2018-12-24 12:46:34.218 - Thread: 1 -> Driver version = 23.21.13.8873
2018-12-24 12:46:34.218 - Thread: 1 -> Driver date = 20171218000000.000000-000
2018-12-24 12:46:34.218 - Thread: 1 -> DriverUpdateNecessary = False
2018-12-24 12:46:34.218 - Thread: 1 -> AftermathSupported = False
2018-12-24 12:46:34.218 - Thread: 1 -> Adapter id = 0
2018-12-24 12:46:34.218 - Thread: 1 -> Supported = True
2018-12-24 12:46:34.218 - Thread: 1 -> RAM = 2119041024
2018-12-24 12:46:34.218 - Thread: 1 -> Priority = 2
2018-12-24 12:46:34.218 - Thread: 1 -> Multithreaded rendering supported = True
2018-12-24 12:46:34.218 - Thread: 1 -> Output is attached = True
2018-12-24 12:46:34.218 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1680 Height:1050}
2018-12-24 12:46:34.218 - Thread: 1 -> Display modes = {
Hello,
could you report all three issues separately? Every bug must have it's own thread because it helps us keep track of their status. Any additional info for each bug as steps to reproduce, screenshots, videos, etc. will help.
I will close this thread as "Won't fix" just because the bugs are posted together. We will look at each individually once you re-post them.
Thank you!
Kind Regards
Keen Software House: QA Department
Hello,
could you report all three issues separately? Every bug must have it's own thread because it helps us keep track of their status. Any additional info for each bug as steps to reproduce, screenshots, videos, etc. will help.
I will close this thread as "Won't fix" just because the bugs are posted together. We will look at each individually once you re-post them.
Thank you!
Kind Regards
Keen Software House: QA Department
All right, no problem.
Thank you!
All right, no problem.
Thank you!
I also got invisible Blocks here
I can weld it, grind it, touch it but not see :D
Screenshot of it:
https://steamuserimages-a.akamaihd.net/ugc/798744783247478139/C4B1C563E4708DBA09ACDD319A61CD4CCA589D30/
I also got invisible Blocks here
I can weld it, grind it, touch it but not see :D
Screenshot of it:
https://steamuserimages-a.akamaihd.net/ugc/798744783247478139/C4B1C563E4708DBA09ACDD319A61CD4CCA589D30/
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